Commit Graph

17 Commits

Author SHA1 Message Date
Themaister
7b389b70bc Use more correct modulation factor in SSE convert.
Use same factor as C.
2013-02-27 20:46:55 +01:00
Themaister
7ab8eaec02 Use NEON conditionally for sample conversions. 2013-01-24 18:37:42 +01:00
twinaphex
70e64897be Fixes PC build 2013-01-17 14:24:26 +01:00
twinaphex
3b43155b06 rarch_console_rsound.c code moved to audio/utils.c 2013-01-17 14:21:49 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
Themaister
e3a0668f55 Fix segfault when samples < 8 on NEON. 2012-12-28 21:25:41 +01:00
Themaister
4adf390486 Actually align samples to 8. 2012-12-05 23:17:07 +01:00
Themaister
eba6cfa3eb Fix build for NEON. 2012-12-05 23:04:44 +01:00
Themaister
36c595335b NEON optimized s16->float->s16. 2012-12-05 22:45:29 +01:00
Themaister
330e724f34 Use vec_madd instead of vec_mul.
vec_mul was apparently a POWER7 instruction.
2012-11-06 09:26:28 +01:00
twinaphex
876bf69a80 (PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
for now
2012-11-06 03:33:00 +01:00
Themaister
91edc8ff49 Add volume control.
It imposes no performance loss as it is performed
during s16->float conversion.

It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
eac468ba19 MSVC compat. 2011-12-25 01:38:59 +01:00
Themaister
a7870aa888 Altivec sample conversion. 2011-12-02 01:34:02 +01:00