twinaphex
9da8dc3409
(GX) Style nits to gx_video.c
2014-06-02 12:04:48 +02:00
twinaphex
07592eaf63
Don't use rgui_handle_t pointer in GX video code and frontend.c
2014-06-01 15:59:39 +02:00
Toad King
54335ee496
[GX] fix video driver to work with driver teardown
2014-05-30 20:21:07 -04:00
twinaphex
c020f362b6
Remove hacky restart function in video interface
2014-05-30 17:57:21 +02:00
twinaphex
77dd37409f
(GX) Properly set up GX video driver for proper teardown/setup
2014-05-29 23:59:59 +02:00
twinaphex
0fce77fd1b
(GX) Fill in gx_free (move code from platform_gx.c to gx/gx_video.c)
2014-05-29 05:55:21 +02:00
twinaphex
4e79de20a1
(GX) Make gx video driver more resilient
...
(Image RPNG) GX build fix
2014-05-29 00:57:40 +02:00
twinaphex
113547aa3c
(GX) Another build fix
2014-05-28 17:55:19 +02:00
twinaphex
14db34450d
(GX) Use GX_SetCurrentMtx/GX_CallDispList inlined functions
2014-02-22 22:18:47 +01:00
twinaphex
8d6339e47c
(GX) Use inlined functions
2014-02-22 22:07:53 +01:00
twinaphex
7ba9b7e749
(GX) Use default functions
2014-02-22 17:04:53 +01:00
twinaphex
c429a9e424
(GX) Refactor SetViewportJitter/reuse FIFO_PUT macros
2014-02-22 15:22:44 +01:00
Toad King
50a7275acd
rollback changes to GX_SetViewportJitter
2014-02-21 20:39:12 -05:00
Toad King
ea5ecd507d
[GX] fix image converters to avoid memory corruption, fixes crash on some overlays
2014-02-20 23:50:45 -05:00
twinaphex
b27f3242c0
(GX More inlined functions
2014-02-21 04:35:43 +01:00
twinaphex
78126ec224
(NGC) Build fix
2014-02-21 02:38:15 +01:00
twinaphex
b34b08c2a6
(GX) Use the inlined functions in the headers
2014-02-21 02:00:00 +01:00
Toad King
041ec45132
Merge branch 'gx-overlays'
...
Conflicts:
Makefile.wii
gx/gx_video.c
2014-02-20 19:46:43 -05:00
Toad King
25f66ce28a
[GX] add alpha to overlay
2014-02-20 19:26:50 -05:00
Toad King
96a339cb6f
[GX] fix lockup when using overlays
2014-02-20 18:58:40 -05:00
Toad King
02fd6dffbd
[GX] overlays appear, still some bugs left
2014-02-20 17:58:06 -05:00
Toad King
8762d74fb6
[GX] buildfix
2014-02-20 16:26:50 -05:00
Toad King
be9c017c36
[GX] builds with overlay support, nothing displayed yet
2014-02-20 16:23:29 -05:00
twinaphex
c4ab0351e5
(GX) Replace more functions with macro'ed/inlined versions
2014-02-20 01:40:38 +01:00
twinaphex
5bfc46db2d
(GX) Video optimizations
2014-02-20 01:03:49 +01:00
Toad King
fe4ec8fd7c
[GX] overlay implementation
...
*COMPLETELY UNTESTED, PROBABLY DOESN'T WORK YET*
2014-02-19 17:53:23 -05:00
twinaphex
dfc9f6953e
(GX) Optimize GX_CallDispList
2014-02-19 23:07:25 +01:00
twinaphex
7fe0b8231f
(GX) Optimize init_texture
2014-02-19 21:50:44 +01:00
twinaphex
c8f73d46f9
(GX) Video inlining cleanups
2014-02-19 21:01:36 +01:00
twinaphex
5578cd6ed6
(NGC) Fix build
2014-01-05 00:07:35 +01:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
a7a30646de
Remove rgui.h
2013-11-11 12:15:38 +01:00
ToadKing
2a7d39db2b
[GX] fix crashes
2013-11-07 17:47:28 -05:00
twinaphex
da8f8b6d63
Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
...
instead
2013-11-07 21:44:44 +01:00
twinaphex
fb5c2d5f34
(GX) Build fixes
2013-11-04 16:48:03 +01:00
twinaphex
f149c387b9
Remove 'start' from video interface
2013-11-01 21:18:38 +01:00
twinaphex
e9243a5ab4
(GX) Move remainder of video initing code to gx_init
2013-11-01 18:12:06 +01:00
twinaphex
727dc76db8
(Console/Android) Init input driver from context driver/graphics
...
driver from now on - just like PC - input driver initing can be
hoisted out of global_drivers_init that way
2013-11-01 16:33:32 +01:00
ToadKing
752fdaeca9
[GX] remove unused variables
2013-10-15 18:41:47 -04:00
ToadKing
9f592f1905
[GX] fix FPS debug text
2013-10-15 18:40:23 -04:00
ToadKing
fc2bbfbdc3
[GX] disable interrupts when changing video mode
...
might help with those weird video corruptions people sometimes get
2013-10-15 18:40:00 -04:00
twinaphex
849cfb680e
Saves 'Show Framerate' setting to config file now too
2013-10-11 01:19:54 +02:00
Themaister
84c84814cf
Fix possible crash with uninitialized buf_fps.
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If fps count == 0, buf_fps would not be written to.
Also, make writing into buf_fps optional. Drop always_write variable as
it doesn't serve a purpose anymore.
2013-10-07 21:54:29 +02:00
twinaphex
c0c6ecc6cb
Rewrite gfx_get_fps - now outputs proper string for FPS output
2013-10-07 20:17:07 +02:00
twinaphex
db9462bc49
(GX) Build fixes
2013-07-27 21:38:38 +02:00
ToadKing
cd8269abd4
(GX) fix FPS reporting
2013-06-17 18:14:45 -04:00
twinaphex
559c4a7964
(RARCH_CONSOLE) Add refresh rate FPS statistics
2013-06-08 01:45:25 +02:00
Themaister
321ffcbca6
Calculate 1:1 PAR from right dimensions.
...
Frame cache can be stale or have awkward dimensions which
don't really reflect 1:1 PAR semantics.
2013-06-05 21:29:52 +02:00
ToadKing
f3c782a6af
fix wrong colors with RGUI open
2013-04-26 19:23:53 -04:00
ToadKing
1db27ad356
fix GX build
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we don't want to delete framebuffers or clear the frame on free since we might be loading a game, not exiting
2013-04-25 17:42:42 -04:00