Commit Graph

493 Commits

Author SHA1 Message Date
Themaister
312154d110 Use common rarch_take_screenshot in RGUI.
Adds GPU screenshot support from RGUI by rendering a clean frame
then taking screenshot.

Should also fix screenshot crash when using GL cores.

Always uses g_settings.screenshot_directory path.
I didn't see the purpose of the RARCH_CONSOLE #ifdef. Probably a Wii
hack from way back ...
2013-06-16 13:44:07 +02:00
Themaister
bb3bac7e0d Fix ROM history being deleted when ROM includes ;.
Using ';' as a delimiter in history file was a mistake as it breaks
when files have this file included. Instead, split on newline.

To avoid reading broken history files, the history file path is
changed.

Also add game_history_path/size to config.
2013-06-09 22:24:30 +02:00
twinaphex
a71a6a4749 (RMenu/RGUI) Console changes - menu should always run with vsync on +
remove video throttle option
2013-06-02 23:29:28 +02:00
Themaister
43a6346d26 Adds video_hard_sync_frames.
Allows to control the maximum amount of frames that can be queued on
GPU.
2013-05-26 13:43:24 +02:00
twinaphex
ce376ef7ea (QNX/iOS) Set default overlay directory for iOS and Blackberry QNX -
note - what to do on Android with /data/data/org.retroarch/cache/Overlays?
Can't seem to access or do anything wih this path on a Galaxy S3
2013-05-25 18:08:42 +02:00
twinaphex
0977917837 (RGUI) Overlay directory path can now be set (and setting will be
saved)
2013-05-22 22:31:16 +02:00
twinaphex
79ea30f54f Introduce config_save_on_exit 2013-05-22 15:35:28 +02:00
twinaphex
69e2bbd57e (RGUI) Add Overlay Scale option - when downscaling, doesn't seem to
update the hitboxes
2013-05-17 23:37:48 +02:00
twinaphex
50b9248624 (QNX/BB) Save config file at exit - compile in config_save_file
for all targets from now on
2013-05-11 02:19:09 +02:00
Themaister
a9d322350b Clear out all of g_extern.system.
Should clear out all the silly bugs where some interfaces are not cleared out on
reentrancy.
2013-05-07 01:52:53 +02:00
twinaphex
457a1f8036 (RMenu/RGUI) Take out unused defines 2013-05-05 16:38:09 +02:00
twinaphex
40ba6cf9e2 (GX/RMenu) Have per-core configuration use g_extern.input_config_path - have
RMenu use it as well
2013-05-05 16:29:32 +02:00
twinaphex
6a1eb0c0b1 (PS3/RMenu) Move oskutil_handle to menu_common.h 2013-05-05 16:12:06 +02:00
twinaphex
9c3d943600 (RGUI/RMenu) Get rid of SRAM/Savestate dir enable - obsolete now 2013-05-05 16:02:57 +02:00
twinaphex
092b2625dd (RMenu/RGUI) Drop MODE_MENU_INGAME 2013-05-05 15:20:45 +02:00
Themaister
b323640d7c Make joypad driver configurable. 2013-05-04 10:24:15 +02:00
Themaister
741ed2cc03 Add experimental video_hard_sync. 2013-05-03 14:04:29 +02:00
Themaister
99990173cc Can load without ROM in RGUI (HAVE_DYNAMIC).
Not sure how this will work on RARCH_CONSOLE, but it'll probably be
checked for in startup on core load somehow and either start in menu or args->no_rom.
2013-05-02 14:46:05 +02:00
Themaister
197c4db204 Add RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME.
Allows libretro core to not require a ROM to be loaded.
Kill stdin ROM loading support (pointless these days).
Replace "no ROM on CLI" behavior to be attempting to load a core with no
ROM.
2013-05-01 00:59:43 +02:00
Themaister
1cab391be8 Add SRAM autosave option to RGUI. 2013-04-29 16:12:15 +02:00
twinaphex
6cee86c768 (RMenu) Get rid of main_wrap savestate_dir/sram_dir 2013-04-29 05:44:32 +02:00
twinaphex
4a772c3fa8 (Wii) Working Load Game History 2013-04-29 03:05:46 +02:00
twinaphex
63ba647018 Move all of the code to menu_common.c to avoid code duplication
across frontends
2013-04-28 16:38:13 +02:00
twinaphex
cd9c6aa95d Drop delay_timer 2013-04-27 21:27:41 +02:00
Themaister
767ad59857 Support disk append. 2013-04-27 15:49:29 +02:00
Themaister
9e2392051d Refactor libretro device type handling.
Show devices in RGUI.
2013-04-27 12:32:30 +02:00
Themaister
9eda39417f Refactor out disk swapping functions. 2013-04-27 12:03:13 +02:00
Themaister
f06f6e544e Don't spam OSD messages for autoconfigure. 2013-04-26 15:03:09 +02:00
Themaister
cca7fce89c Add joypad autoconfig support. 2013-04-26 14:48:48 +02:00
Themaister
610f33962a Add fullscreen toggle to RGUI.
Drop hotkey handling. Needed to add delay timer hackery in that case.
2013-04-21 00:01:49 +02:00
Themaister
7120e5842d Add integer scale to RGUI. 2013-04-20 11:48:26 +02:00
twinaphex
96f2ecce20 (RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
menu_init() function
2013-04-18 18:33:03 +02:00
Themaister
fa5e8b646c Preserve sram/state dir on reentrancy. 2013-04-16 12:22:27 +02:00
Themaister
c9a02273bb Check for fullscreen in RGUI. 2013-04-14 16:40:17 +02:00
Themaister
1395c32937 Add dummy core loading. 2013-04-14 16:29:30 +02:00
twinaphex
6e56c552b4 (RMenu) Use g_settings.video.shader_path - properly set g_settings.video.shader_enable
based on return of video_set_shader_func - remove g_extern.file_state.cgp_path
2013-04-14 15:43:02 +02:00
Themaister
882b7ee889 Remove references to audio_rate_step.
Not used anymore.
2013-04-14 13:21:12 +02:00
twinaphex
53d5678b85 (RMenu) Take out RMENU_LOW_RAM_MODE 2013-04-13 16:32:40 +02:00
twinaphex
c51347c532 Drop MODE_VIDEO_SCREENSHOTS_ENABLE 2013-04-13 09:09:56 +02:00
twinaphex
da8bbde11d Simplify some _WIN32 includes 2013-04-11 22:35:15 +02:00
twinaphex
74edbf7339 (RMenu XUI / 360) Made RMenu XUI independent of MODE_MENU_DRAW - MODE_MENU_DRAW
removed
2013-04-11 16:38:41 +02:00
twinaphex
43c9195a77 Get rid of rarch_position_t structure and move RMenu texture to
rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
Themaister
eaecc6d6f5 Remove some references to configurability of SINC. 2013-04-07 10:33:46 +02:00
Themaister
4a8b3599bc Refactor out cg_shader_path, xml_shader_path.
Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex
909122122d Take out obsolete console-style overscan options - just use
Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
1c5144f9bd (RMenu) Move RMenu logic out of graphics driver context files 2013-04-06 17:44:07 +02:00
twinaphex
eb0feac9e3 (PS3/All) Purge fixed-style shaders again - this time avoiding
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
58b6de008b Revert "Purge fixed-style second_pass_shader."
This reverts commit 160bbf0218.
2013-04-06 03:54:38 +02:00
twinaphex
20f339ec23 Revert "Get rid of MODE_LOAD_SECOND_SHADER id"
This reverts commit c28e99bf29.
2013-04-06 03:52:49 +02:00
twinaphex
c28e99bf29 Get rid of MODE_LOAD_SECOND_SHADER id 2013-04-06 00:34:43 +02:00