twinaphex
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ab6135c9d5
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(Android) Define HAVE_ASYNC_POLL for Android (will likely be used for other
mobile platforms as well)
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2013-03-04 11:52:58 +01:00 |
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twinaphex
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e1d02ba837
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(Android) Make function pointer engine_handle_dpad - use AMotionEven_getAxisValue
if we can use it (on Android 4.0 and up)
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2013-03-04 11:18:22 +01:00 |
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twinaphex
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8564ad5ac5
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(Android) Add custom dzone_min/dzone_max for Buffalo SNES pad
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2013-03-04 02:25:58 +01:00 |
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twinaphex
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7fbe742d3d
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(Android) Dpad deadzones now configurable per pad
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2013-03-04 02:19:11 +01:00 |
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twinaphex
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b236fb47bf
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(Android) Better pad directional macros
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2013-03-04 00:08:55 +01:00 |
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twinaphex
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d79d15c79d
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(Android) Add AMotionEvent_getAxisValue dlsym hack - wll properly make
this suitable for Android 4.0 and up later
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2013-03-03 23:17:16 +01:00 |
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twinaphex
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0f16bddb02
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(Android) Try to do engine_handle_input more or less exactly like
this (xcept for 'predispatch events' which caused issues on Xperia
Play apparently) - http://ps3computing.blogspot.nl/2012/12/anr-application-not-responding.html
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2013-03-03 20:57:14 +01:00 |
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twinaphex
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afa04bd376
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(Android) Make engine_handle_input inline
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2013-03-03 20:45:13 +01:00 |
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twinaphex
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ebd8b29399
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(Android) Move android_handle_event to input_android.c
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2013-03-03 20:17:00 +01:00 |
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twinaphex
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69192932fc
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(Android) TTT THT pad - add pad controls for player 2
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2013-03-03 17:15:42 +01:00 |
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twinaphex
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38ca77a8eb
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(Android) Nit
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2013-03-03 13:27:26 +01:00 |
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twinaphex
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28c9f51913
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(Android) Rewrite new input code some more
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2013-03-03 11:22:59 +01:00 |
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twinaphex
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ec114db356
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(Android) Reimplemented input loop - better throughput/latency
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2013-03-02 23:53:06 +01:00 |
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twinaphex
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ff88dc759c
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(Android) Start moving most input code to input_android.c - split
up main input logic into engine_handle_input
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2013-03-02 22:56:58 +01:00 |
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twinaphex
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857609b739
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(Android) Solves ANR issues on Xperia Play after 30 secs
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2013-03-02 22:11:09 +01:00 |
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twinaphex
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0c87437ea3
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(Android) Fixes menu back button again on Xperia Play
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2013-03-02 18:37:52 +01:00 |
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twinaphex
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c65e85f3df
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(Android) Try to prevent race condition causing ANRs when two input devices
are being pressed at the same time - see http://ps3computing.blogspot.nl/2012/12/anr-application-not-responding.html
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2013-03-02 16:47:13 +01:00 |
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twinaphex
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2d4d9d181e
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(Android) Add explicit runtime hack for Xperia Play so that
AKEYCODE_BACK behavior is not contingent on AKeyMeta (which
could produce problems on other pads). Hopefully should fix
some issues
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2013-03-02 11:27:24 +01:00 |
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ToadKing
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6778267016
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change some logs around
detect menu key from any "controller"
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2013-02-28 11:04:11 -05:00 |
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ToadKing
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83878b05e7
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commit makefile changes
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2013-02-28 10:20:29 -05:00 |
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ToadKing
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d28cb94717
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start of RGUI port to Android
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
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2013-02-27 20:20:29 -05:00 |
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twinaphex
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c85a20a0b1
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Revert "(Android) show message on ROM load failure/crash"
This reverts commit 41a302de43dc7770639159b39d89c4250e1fb8c9.
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2013-02-27 04:29:22 +01:00 |
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twinaphex
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a34c93e58f
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Revert "(Android/Phoenix)expand on ROM load error message"
This reverts commit 232706d66563e6d1edaca1db70570a4e04f0d2cb.
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2013-02-27 04:29:22 +01:00 |
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twinaphex
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ceb27f14ed
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(Android) Input autodetection - add initial Tommo NeoGeoX arcade stick binds (WIP)
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2013-02-26 15:50:06 +01:00 |
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Themaister
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4427e5964e
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Auto savestate load is true by default.
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2013-02-23 17:53:47 +01:00 |
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ToadKing
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232706d665
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(Android/Phoenix)expand on ROM load error message
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2013-02-22 17:33:41 -05:00 |
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ToadKing
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653ae663a2
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(Android/Phoenix) nit
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2013-02-22 15:48:41 -05:00 |
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ToadKing
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41a302de43
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(Android) show message on ROM load failure/crash
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2013-02-22 14:57:34 -05:00 |
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ToadKing
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ed743c92a8
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(Android/Phoenix) fix two common crashes
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2013-02-22 12:29:11 -05:00 |
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Squarepusher
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bd4d97337c
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Merge pull request #139 from Themaister/thread_video
Threaded video driver
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2013-02-19 14:17:00 -08:00 |
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twinaphex
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ce4652da5a
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(Android) Bump up version to 0.9.8.4444
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2013-02-18 03:43:39 +01:00 |
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Themaister
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20554b3ea2
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Remove redundant Java GL code.
Not used in Google example code.
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2013-02-17 23:44:04 +01:00 |
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twinaphex
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455b7ea0c4
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(Android) Restore PS3 controls
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2013-02-17 23:18:03 +01:00 |
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twinaphex
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99a2a438cb
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(Android) Add iControlpad
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2013-02-17 22:58:06 +01:00 |
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Themaister
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0c6e456e65
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Merge branch 'master' into thread_video
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2013-02-17 15:49:58 +01:00 |
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twinaphex
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091403cb5d
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Update CHANGELOG
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2013-02-17 15:38:27 +01:00 |
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Themaister
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5840fa8fb9
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Fix so that threaded video is not enabled by default.
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2013-02-17 13:32:34 +01:00 |
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Themaister
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034c553ff6
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Merge branch 'master' into thread_video
Conflicts:
console/griffin/griffin.c
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2013-02-17 13:25:41 +01:00 |
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Themaister
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a4fc614a03
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Add integer scale to Android.
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2013-02-17 13:11:26 +01:00 |
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Themaister
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7f21a9b2d2
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Merge branch 'master' of github.com:Themaister/RetroArch into thread_video
Conflicts:
android/native/jni/Android.mk
console/griffin/griffin.c
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2013-02-17 00:47:36 +01:00 |
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Themaister
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351d5d2682
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Clarify in alert a bit. Make threaded mode non-default.
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2013-02-17 00:45:30 +01:00 |
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twinaphex
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e5c6cd6fdb
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(Android) Define HAVE_THREADS
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2013-02-17 00:40:49 +01:00 |
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twinaphex
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54ecb3cc7a
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Change -HAVE_THREAD to -HAVE_THREADS - don't define it for PS3/Wii/NGC
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2013-02-17 00:38:30 +01:00 |
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Themaister
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76bf41188a
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Add video_threaded option to Android.
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2013-02-17 00:26:17 +01:00 |
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twinaphex
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9b51be27cf
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Update CHANGELOG for 0.9.8.4
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2013-02-16 23:14:41 +01:00 |
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twinaphex
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9a88ebb1e6
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Change WANT_RZLIB to WANT_MINIZ
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2013-02-16 21:43:29 +01:00 |
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twinaphex
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960b091e59
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(Android) Fixes Madcatz fighting stick - now autodetected -
R1/R2 button properly configured for SF-style games
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2013-02-13 22:52:27 +01:00 |
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twinaphex
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19fae3f52f
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(Android) Ability to use AKEYCODE_BACK for pads
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2013-02-13 17:56:39 +01:00 |
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twinaphex
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252a917b7e
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(Android) Logitech Dual Action - AKEYCODE_BACK does Select
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2013-02-12 21:23:11 +01:00 |
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twinaphex
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c48212726e
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(Android) Bump up version to 0.9.8.3
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2013-02-11 22:08:36 +01:00 |
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