twinaphex
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8ce8051654
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(OSK PS3) Refactor OSK PS3 input
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2013-11-12 17:16:30 +01:00 |
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twinaphex
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fde4311ef5
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(PS3) Refactor OSK code - next thing should be abstracting it
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2013-11-11 16:58:12 +01:00 |
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twinaphex
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c67fc23778
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(PS3) input driver - add missing breaks
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2013-11-11 12:36:34 +01:00 |
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twinaphex
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da8f8b6d63
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Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
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2013-11-07 21:44:44 +01:00 |
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twinaphex
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68fbbbd7f4
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(PS3) No longer crashes on loading overlays
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2013-11-07 05:21:09 +01:00 |
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twinaphex
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1a7789974c
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(PS3) Analog revisions - still borked though (tested with Quake)
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2013-11-06 23:10:12 +01:00 |
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twinaphex
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124022bd69
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(PS3) Implement rumble in input driver
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2013-11-03 20:55:07 +01:00 |
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twinaphex
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b8641af4c3
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(PS3) Expose Sixaxis accelerometer to input driver
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2013-11-03 20:25:15 +01:00 |
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twinaphex
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ae981ab946
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(PS3) Add preliminary analog stick support
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2013-11-03 19:39:43 +01:00 |
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twinaphex
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c0e02d3957
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(Android/General) Add preliminary sensor support to libretro API /
add accelerometer support to Android input driver
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2013-11-03 00:27:58 +01:00 |
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twinaphex
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3e8166bfa5
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(Input) Add new function to input driver - get_capabilities
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2013-11-02 21:16:57 +01:00 |
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twinaphex
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0597b6e7c8
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(PS3) Fixes input - turbo key shenanigans
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2013-11-02 01:25:25 +01:00 |
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twinaphex
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7be9b2df18
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(RGL PS3) Cleanups
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2013-11-02 01:13:25 +01:00 |
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twinaphex
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727dc76db8
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(Console/Android) Init input driver from context driver/graphics
driver from now on - just like PC - input driver initing can be
hoisted out of global_drivers_init that way
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2013-11-01 16:33:32 +01:00 |
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twinaphex
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bcbb60824c
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(PS3) Take out some D-pad emulation binds
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2013-10-07 16:22:41 +02:00 |
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twinaphex
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99f387e959
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(PS3) Cleanup ps3_input.c
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2013-10-06 20:28:39 +00:00 |
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twinaphex
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fd053086ef
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(RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND
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2013-10-06 20:01:44 +00:00 |
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twinaphex
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abb829283b
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Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
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2013-10-05 20:55:37 +00:00 |
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twinaphex
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cf3fa07c4a
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(RARCH_CONSOLE) Reduce code duplication for default input binds
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2013-10-01 18:38:12 +02:00 |
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twinaphex
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248d4e8084
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Get rid of MODE_OSK_DRAW
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2013-07-27 20:12:46 +02:00 |
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twinaphex
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fa50efa93b
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(PS3/XDK) Don't rely on frame_count anymore for menu toggle
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2013-04-18 23:54:15 +02:00 |
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twinaphex
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39c0ed745c
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(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
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2013-03-30 07:19:42 +01:00 |
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twinaphex
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ad2cd4e492
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Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b975 .
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2013-03-16 17:51:45 +01:00 |
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twinaphex
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f028a8555e
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Revert "Move set_keybinds autoconfiguration (that is done on every console"
This reverts commit c26653fca8 .
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2013-03-16 17:51:37 +01:00 |
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twinaphex
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c26653fca8
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Move set_keybinds autoconfiguration (that is done on every console
port) to driver.c - reducing lots of duplicate code
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2013-03-16 17:24:24 +01:00 |
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twinaphex
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fb1355b975
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Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
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2013-03-16 17:13:28 +01:00 |
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twinaphex
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375aa08e58
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Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
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2013-03-14 21:55:10 +01:00 |
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twinaphex
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477b6ed893
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Bugfix to previous commit
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2013-03-14 18:04:16 +01:00 |
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twinaphex
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44ccbe0122
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Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
set_keybinds
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2013-03-14 18:02:19 +01:00 |
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twinaphex
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fd05b5a25c
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rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
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2013-03-14 15:01:36 +01:00 |
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twinaphex
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ede829c354
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Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
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2013-03-14 02:24:57 +01:00 |
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twinaphex
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4fa8d0f3c6
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(Android) Rewritten input_autodetect- now implements set_default_keybinds
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2013-03-13 23:17:33 +01:00 |
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twinaphex
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ece717f2cc
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Rename set_default_keybind_lut to set_default_keybinds
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2013-03-13 16:30:01 +01:00 |
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twinaphex
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4bd0999940
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Remove rarch_input_set_default_keybinds - merge with function
pointer set_default_keybind_lut
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2013-03-13 16:06:13 +01:00 |
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twinaphex
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8f5a49dc7e
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Refactor default_binds - now becomes a member ni retro_keybind
called def_joykey
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2013-03-13 15:34:33 +01:00 |
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twinaphex
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31998880f6
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(Input) Remove max_pads member variable (was RARCH_CONSOLE only -
not needed)
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2013-03-13 00:39:01 +01:00 |
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twinaphex
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545911d4da
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(Input) Remove post_init and make it part of input_init
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2013-03-13 00:34:46 +01:00 |
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twinaphex
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42bdd80ec4
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Combine rarch_input_set_controls_default and post_init
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2013-03-13 00:12:29 +01:00 |
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twinaphex
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8edab3d970
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Skip D-pad emulation polling when dpad_emulation is disabled
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2013-03-12 23:45:47 +01:00 |
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twinaphex
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039fc644d5
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Revert "Menu toggle without delay timers (more testing might be needed -"
This reverts commit 54a6175a55 .
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2013-03-11 02:07:50 +01:00 |
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twinaphex
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54a6175a55
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Menu toggle without delay timers (more testing might be needed -
tested on PS3 RMenu and seemed to work well enough)
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2013-03-11 01:12:19 +01:00 |
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twinaphex
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0b6e5a6388
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Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
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2013-03-09 16:14:26 +01:00 |
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twinaphex
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a23bc3a13f
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Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu
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2013-03-07 19:02:44 +01:00 |
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twinaphex
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06e25decfd
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(PS3) Get rid of one unused ifdef
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2013-01-17 16:23:03 +01:00 |
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twinaphex
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d21e778c94
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(PS3) Cleaup in osk_callback_enter_filename
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2013-01-17 14:03:55 +01:00 |
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twinaphex
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95961d1ccb
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(PS3) Fixes OSK code
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2013-01-17 10:40:35 +01:00 |
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twinaphex
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0f2e36d349
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(RARCH_CONSOLE) Move default_binds
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2013-01-13 03:17:13 +01:00 |
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ToadKing
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f33ed73671
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(Consoles) re-add second timer for scroll delays
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2013-01-07 23:58:00 -05:00 |
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twinaphex
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fe62828fb1
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(RARCH_CONSOLE) Refactor timer code
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2013-01-08 00:35:49 +01:00 |
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twinaphex
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466acac261
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(PS3/360) Input changes - make local pointer variable and reuse it
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2013-01-07 00:31:38 +01:00 |
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