twinaphex
60158f5247
Make it possible to compile again with ./configure --disable-rgui
2016-08-01 18:29:26 +02:00
Twinaphex
a739b7e60c
Merge pull request #3289 from fr500/master
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Per-core & Per-game shader presets #2
2016-07-31 01:42:34 +02:00
twinaphex
8b706ad805
Start creating new history files for music/video/image
2016-07-30 22:47:43 +02:00
radius
785d5519a6
only load shaders compatible with the current backend
2016-07-30 15:28:47 -05:00
radius
0026a91d62
clear the runloop variable
2016-07-30 14:37:07 -05:00
radius
d58c802e3b
restore the original shader on close
2016-07-30 14:36:01 -05:00
radius
fccb4387d2
implement shader overriding
2016-07-30 13:55:50 -05:00
twinaphex
58c425ef19
Revert "Refactor settings"
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This reverts commit afcc9657d2
.
2016-07-25 12:30:41 +02:00
twinaphex
afcc9657d2
Refactor settings
2016-07-25 11:59:38 +02:00
twinaphex
2be127c04a
Start wrapping settings->path.libretro
2016-07-24 11:12:26 +02:00
twinaphex
3fd8d0e1d2
Start using config_get_active_path
2016-07-23 14:22:04 +02:00
twinaphex
0506684e9f
Cleanup
2016-07-23 11:22:13 +02:00
twinaphex
7ef4f5a717
Cleanup
2016-07-23 08:53:19 +02:00
twinaphex
282dbf0b38
(PS3) Should get playlist entries working again - now we need to
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propagate the core path to the playlist correctly
2016-07-23 07:47:05 +02:00
twinaphex
aae99faf12
(Non-HAVE_DYNAMIC) should correctly call retro_unload_game and
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core_deinit now when we select 'Close Content'
2016-07-23 07:13:21 +02:00
twinaphex
3669d44de9
Create core_uninit_symbols function
2016-07-23 07:06:32 +02:00
Sebastien Ronsse
f65eaf1de9
command: Remove core deinitialization on close for non-dynamic targets
2016-07-21 20:16:14 +10:00
twinaphex
0eb467e04d
Dehardcode more strings, can get rid of some TODOS/FIXMEs
2016-07-01 07:28:46 +02:00
twinaphex
dcbd68b11b
Create FILE_PATH_AUTO_EXTENSION
2016-07-01 07:07:18 +02:00
Twinaphex
1e9300be68
Prevent crash inside command_event_save_auto_state
2016-07-01 07:03:44 +02:00
twinaphex
dc4275b673
Should autosave state now at exit
2016-07-01 06:55:44 +02:00
Sebastien Ronsse
087e26bd2d
command: Load dummy core on close only if core has not been initialized yet
2016-06-29 17:24:55 +10:00
twinaphex
099be6ed2d
Use noext versions of fill_path* functions
2016-06-28 13:13:36 +02:00
twinaphex
7a745c3f70
Use string_is_empty
2016-06-28 11:02:51 +02:00
Alcaro
5b388d8c92
Fix some Coverity errors
2016-06-27 21:16:49 +02:00
Hans-Kristian Arntzen
c80127d29d
Vulkan: Hook up async compute test more properly.
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Supports multiple queues and queues from different families.
2016-06-27 20:54:53 +02:00
twinaphex
728249fa61
Add more strings
2016-06-27 08:19:39 +02:00
twinaphex
946de514dc
Don't use strcpy
2016-06-27 08:07:19 +02:00
twinaphex
07ce0eabd9
Cleanup
2016-06-27 07:57:14 +02:00
twinaphex
a6bfc6240f
C89_BUILD fixes
2016-06-23 07:40:51 +02:00
Arzed Five
1f028395d2
Merge remote-tracking branch 'upstream/master'
2016-06-22 22:40:17 +01:00
twinaphex
f9d9070de8
command.c - cleanups
2016-06-20 22:04:59 +02:00
Alcaro
77d0745f38
Kill some warnings
2016-06-19 22:43:52 +02:00
Twinaphex
a52e55e909
Revert "Fix overlap of source and destination buffers in snprintf call"
2016-06-18 23:14:22 +02:00
Nikola Kocić
ebfb7652b0
Fix overlap of source and destination buffers in snprintf call
2016-06-18 22:53:49 +02:00
Alcaro
a2947da8ec
Fix command_read_ram if core doesn't use the mem map envs.
2016-06-17 18:50:59 +02:00
Arzed Five
8e20b9e938
Both Undo options now write distinct messages in the OSD when buffers
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are empty, when undoing fails and when undoing is successful.
Aside from some TODO/FIXME areas added by this fork, the features in the
fork are now complete.
2016-06-10 20:12:43 +01:00
Arzed Five
83a1d9ac1f
Clean up some stuff, add comments, reduce the places where
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content_reset_backup_buffers is called, try to make the undo messages
nicer.
* I'm trying to write to differentiate read/write errors from empty
buffer errors. I changed command.c and task_save_state.c so the
content_undo funcs are the ones writting the success messages.
I was told to use runloop_msg_queue_push() to write to the OSD, but that
doesn't seem to be working.
2016-06-09 16:14:40 +01:00
radius
4ad2eba602
cleanups
2016-06-08 23:02:19 -05:00
Arzed Five
9944ec98fd
Both undo options print messages now. Undo Load State can now also be
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undone ad infinitum. Doing it in succession swaps the current state for
the backed up state.
2016-06-09 00:38:27 +01:00
Arzed Five
8c5238c349
Undo Load State and Undo Save State both seem to be working.
2016-06-08 23:03:49 +01:00
Arzed Five
051cc3fe4d
Undo Save State currently seems to be working almost as intended
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(missing OSD messages). Undo Load State isn't working yet.
2016-06-08 20:27:54 +01:00
Arzed Five
70b1f385e8
Change task_save_state so we save a single state and a single savestate
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file in memory, allowing to undo a loadstate/savestate once.
2016-06-07 18:33:01 +01:00
twinaphex
52b7a95a2b
C89_BUILD fixes
2016-06-07 00:03:07 +02:00
twinaphex
8bef9743aa
Avoid 'function not used' warnings
2016-06-06 23:42:12 +02:00
twinaphex
b110b08b25
command.c - Prevent explicit NULL dereferenced
2016-06-05 19:08:19 +02:00
twinaphex
85802e6d5a
Prevent defined but not used warnings
2016-06-05 05:25:44 +02:00
Twinaphex
b59f7c0276
Merge pull request #3068 from libretro/command-ram
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Add support for reading/writing core RAM over the command interface
2016-06-05 03:05:52 +02:00
radius
f80ecf7739
fix a few message issues with undo operations
2016-06-04 19:27:17 -05:00
radius
20540a8f42
add menu entry for undo save state
2016-06-04 14:34:06 -05:00