Commit Graph

5965 Commits

Author SHA1 Message Date
Brad Parker
5be05b3f61 Merge branch 'msvc' 2016-12-02 14:36:48 -05:00
Brad Parker
3b8a81dd31 make existing hard-coded unicode calls switchable back to ansi 2016-12-02 14:34:29 -05:00
Brad Parker
d891f1c90b remove explicit unicode def/undefs 2016-12-02 14:34:29 -05:00
Brad Parker
a109df9271 make existing hard-coded unicode calls switchable back to ansi 2016-12-02 14:15:39 -05:00
twinaphex
5547b3fa3e Rename some variables in wgl_ctx.cpp and cahnge prefix 'g_' to 'win32_' 2016-12-02 19:58:55 +01:00
Brad Parker
f64fb911b8 remove explicit unicode def/undefs 2016-12-02 12:46:32 -05:00
twinaphex
45407f9b52 (shader_glsl.c) Small cleanups 2016-12-02 16:50:08 +01:00
twinaphex
65ba82ca4b (shader_gl_cg.c) Cleanups 2016-12-02 16:45:58 +01:00
twinaphex
5e10dbf348 Move more runloop.h includes 2016-12-02 16:01:06 +01:00
twinaphex
a911c24ba3 Remove runloop.h header includes 2016-12-02 06:26:41 +01:00
twinaphex
4ee5fcae47 Buildfixes 2016-12-02 01:51:26 +01:00
twinaphex
0284853681 (xbox OG) Use flicker_filter_index 2016-12-02 01:04:46 +01:00
twinaphex
2eeb8912e8 (xdk1_xfonts.c) Add header include 2016-12-02 01:03:14 +01:00
twinaphex
e5072c8e7f Put this behind #ifndef _XBOX ifdef 2016-12-02 00:59:01 +01:00
Brad Parker
ba54f20626 initial libcaca video driver 2016-12-01 12:13:45 -05:00
Brad Parker
367dea6723 unicode-ify a couple other windows files, start changing function names to W version explicitly 2016-11-29 20:32:24 -05:00
Brad Parker
8adafa9249 use UTF8/16 conversion functions instead of codepage ones 2016-11-29 14:34:36 -05:00
Brad Parker
cd9d09d1f3 use unicode versions of windows functions 2016-11-29 14:34:35 -05:00
twinaphex
d57d672d15 Remove unused variable 2016-11-28 02:25:38 +01:00
twinaphex
cd0bf8f31a Prefer to use strlcpy instead of strcpy 2016-11-26 17:11:30 +01:00
Lioncash
d34202aea6 vulkan: Move vk_t pointer dereferences after the null check 2016-11-25 23:21:31 -05:00
twinaphex
88b1c3ed4c Initialize char variables 2016-11-25 18:26:11 +01:00
Alcaro
b0cae5eafb Merge pull request #4066 from lioncash/endif
opendingux: Properly close #ifdef macro
2016-11-25 18:25:25 +01:00
Lioncash
5a5a54ef91 opendingux: Properly close #ifdef macro 2016-11-25 12:23:35 -05:00
Lioncash
918710cb2e drm_gfx: Fix typo in log message 2016-11-25 12:19:09 -05:00
Lioncash
bc28d46bbb drm_gfx: Fix memory leak in fail case 2016-11-25 12:17:53 -05:00
radius
8a16ec393c remove WIN32 ifdefs 2016-11-23 20:37:29 -05:00
radius
8cb5ed0d95 (win) add fixed window size mode 2016-11-23 19:43:50 -05:00
aliaspider
e2f7145112 (WiiU) video driver: set the correct monitor refresh rate on init.
- add a performance counter.
2016-11-22 22:47:06 +01:00
twinaphex
b93c759d3c (gfx/video_driver.c) Simplifications 2016-11-21 13:31:04 +01:00
twinaphex
6c3a5fe634 Buildfix 2016-11-21 13:23:36 +01:00
twinaphex
05d6735720 Simplify video_driver.c code - turn some functions into macros 2016-11-21 13:17:28 +01:00
FIX94
8a62d5ea96 (WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
twinaphex
5fc1b0c88e Remove obsolete font_driver_has_render_msg 2016-11-20 17:51:16 +01:00
twinaphex
1b00796f64 Turn video_shader_driver_set_parameter to macro 2016-11-20 17:28:51 +01:00
twinaphex
856d6b37be Turn video_shader_driver_set_coords into macro 2016-11-20 16:48:54 +01:00
twinaphex
ef610312e7 Turn video_shader_driver_set_mvp into macro 2016-11-20 16:45:06 +01:00
twinaphex
dd0a8d1778 Turn video_shader_driver_set_parameters into macro 2016-11-20 16:40:08 +01:00
twinaphex
2deb306967 Turn video_shader_driver_use into macro 2016-11-20 16:31:45 +01:00
twinaphex
c9206d3cb3 video_shader_driver.c - simplifications 2016-11-20 16:21:33 +01:00
twinaphex
69b57bad34 Fix comment 2016-11-20 15:23:43 +01:00
twinaphex
011f1012fb Cleanup 2016-11-20 15:21:02 +01:00
twinaphex
2dcf79bb4e Cleanups 2016-11-20 15:14:00 +01:00
twinaphex
1dcef5e429 Turn some video context driver functions into macros 2016-11-20 15:06:28 +01:00
twinaphex
06c86f0852 (video_context_driver.c) Simplifications 2016-11-20 14:52:50 +01:00
twinaphex
e27940e646 Fixes Android 2.4 compatibility 2016-11-19 03:54:21 +01:00
Jean-André Santoni
d4296b016f Make shader names consistent, step 5 2016-11-19 00:30:56 +01:00
Jean-André Santoni
9c83658368 Make shader names consistent, step 4 2016-11-19 00:29:13 +01:00
Jean-André Santoni
d1bf61076d Make shader names consistent, step 3 2016-11-19 00:27:54 +01:00
Jean-André Santoni
35d8ec12c5 Make shader names consistent, step 2 2016-11-19 00:23:07 +01:00