Brad Parker
|
5be05b3f61
|
Merge branch 'msvc'
|
2016-12-02 14:36:48 -05:00 |
|
Brad Parker
|
3b8a81dd31
|
make existing hard-coded unicode calls switchable back to ansi
|
2016-12-02 14:34:29 -05:00 |
|
Brad Parker
|
d891f1c90b
|
remove explicit unicode def/undefs
|
2016-12-02 14:34:29 -05:00 |
|
Brad Parker
|
a109df9271
|
make existing hard-coded unicode calls switchable back to ansi
|
2016-12-02 14:15:39 -05:00 |
|
twinaphex
|
5547b3fa3e
|
Rename some variables in wgl_ctx.cpp and cahnge prefix 'g_' to 'win32_'
|
2016-12-02 19:58:55 +01:00 |
|
Brad Parker
|
f64fb911b8
|
remove explicit unicode def/undefs
|
2016-12-02 12:46:32 -05:00 |
|
twinaphex
|
45407f9b52
|
(shader_glsl.c) Small cleanups
|
2016-12-02 16:50:08 +01:00 |
|
twinaphex
|
65ba82ca4b
|
(shader_gl_cg.c) Cleanups
|
2016-12-02 16:45:58 +01:00 |
|
twinaphex
|
5e10dbf348
|
Move more runloop.h includes
|
2016-12-02 16:01:06 +01:00 |
|
twinaphex
|
a911c24ba3
|
Remove runloop.h header includes
|
2016-12-02 06:26:41 +01:00 |
|
twinaphex
|
4ee5fcae47
|
Buildfixes
|
2016-12-02 01:51:26 +01:00 |
|
twinaphex
|
0284853681
|
(xbox OG) Use flicker_filter_index
|
2016-12-02 01:04:46 +01:00 |
|
twinaphex
|
2eeb8912e8
|
(xdk1_xfonts.c) Add header include
|
2016-12-02 01:03:14 +01:00 |
|
twinaphex
|
e5072c8e7f
|
Put this behind #ifndef _XBOX ifdef
|
2016-12-02 00:59:01 +01:00 |
|
Brad Parker
|
ba54f20626
|
initial libcaca video driver
|
2016-12-01 12:13:45 -05:00 |
|
Brad Parker
|
367dea6723
|
unicode-ify a couple other windows files, start changing function names to W version explicitly
|
2016-11-29 20:32:24 -05:00 |
|
Brad Parker
|
8adafa9249
|
use UTF8/16 conversion functions instead of codepage ones
|
2016-11-29 14:34:36 -05:00 |
|
Brad Parker
|
cd9d09d1f3
|
use unicode versions of windows functions
|
2016-11-29 14:34:35 -05:00 |
|
twinaphex
|
d57d672d15
|
Remove unused variable
|
2016-11-28 02:25:38 +01:00 |
|
twinaphex
|
cd0bf8f31a
|
Prefer to use strlcpy instead of strcpy
|
2016-11-26 17:11:30 +01:00 |
|
Lioncash
|
d34202aea6
|
vulkan: Move vk_t pointer dereferences after the null check
|
2016-11-25 23:21:31 -05:00 |
|
twinaphex
|
88b1c3ed4c
|
Initialize char variables
|
2016-11-25 18:26:11 +01:00 |
|
Alcaro
|
b0cae5eafb
|
Merge pull request #4066 from lioncash/endif
opendingux: Properly close #ifdef macro
|
2016-11-25 18:25:25 +01:00 |
|
Lioncash
|
5a5a54ef91
|
opendingux: Properly close #ifdef macro
|
2016-11-25 12:23:35 -05:00 |
|
Lioncash
|
918710cb2e
|
drm_gfx: Fix typo in log message
|
2016-11-25 12:19:09 -05:00 |
|
Lioncash
|
bc28d46bbb
|
drm_gfx: Fix memory leak in fail case
|
2016-11-25 12:17:53 -05:00 |
|
radius
|
8a16ec393c
|
remove WIN32 ifdefs
|
2016-11-23 20:37:29 -05:00 |
|
radius
|
8cb5ed0d95
|
(win) add fixed window size mode
|
2016-11-23 19:43:50 -05:00 |
|
aliaspider
|
e2f7145112
|
(WiiU) video driver: set the correct monitor refresh rate on init.
- add a performance counter.
|
2016-11-22 22:47:06 +01:00 |
|
twinaphex
|
b93c759d3c
|
(gfx/video_driver.c) Simplifications
|
2016-11-21 13:31:04 +01:00 |
|
twinaphex
|
6c3a5fe634
|
Buildfix
|
2016-11-21 13:23:36 +01:00 |
|
twinaphex
|
05d6735720
|
Simplify video_driver.c code - turn some functions into macros
|
2016-11-21 13:17:28 +01:00 |
|
FIX94
|
8a62d5ea96
|
(WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
|
2016-11-21 03:18:48 +01:00 |
|
twinaphex
|
5fc1b0c88e
|
Remove obsolete font_driver_has_render_msg
|
2016-11-20 17:51:16 +01:00 |
|
twinaphex
|
1b00796f64
|
Turn video_shader_driver_set_parameter to macro
|
2016-11-20 17:28:51 +01:00 |
|
twinaphex
|
856d6b37be
|
Turn video_shader_driver_set_coords into macro
|
2016-11-20 16:48:54 +01:00 |
|
twinaphex
|
ef610312e7
|
Turn video_shader_driver_set_mvp into macro
|
2016-11-20 16:45:06 +01:00 |
|
twinaphex
|
dd0a8d1778
|
Turn video_shader_driver_set_parameters into macro
|
2016-11-20 16:40:08 +01:00 |
|
twinaphex
|
2deb306967
|
Turn video_shader_driver_use into macro
|
2016-11-20 16:31:45 +01:00 |
|
twinaphex
|
c9206d3cb3
|
video_shader_driver.c - simplifications
|
2016-11-20 16:21:33 +01:00 |
|
twinaphex
|
69b57bad34
|
Fix comment
|
2016-11-20 15:23:43 +01:00 |
|
twinaphex
|
011f1012fb
|
Cleanup
|
2016-11-20 15:21:02 +01:00 |
|
twinaphex
|
2dcf79bb4e
|
Cleanups
|
2016-11-20 15:14:00 +01:00 |
|
twinaphex
|
1dcef5e429
|
Turn some video context driver functions into macros
|
2016-11-20 15:06:28 +01:00 |
|
twinaphex
|
06c86f0852
|
(video_context_driver.c) Simplifications
|
2016-11-20 14:52:50 +01:00 |
|
twinaphex
|
e27940e646
|
Fixes Android 2.4 compatibility
|
2016-11-19 03:54:21 +01:00 |
|
Jean-André Santoni
|
d4296b016f
|
Make shader names consistent, step 5
|
2016-11-19 00:30:56 +01:00 |
|
Jean-André Santoni
|
9c83658368
|
Make shader names consistent, step 4
|
2016-11-19 00:29:13 +01:00 |
|
Jean-André Santoni
|
d1bf61076d
|
Make shader names consistent, step 3
|
2016-11-19 00:27:54 +01:00 |
|
Jean-André Santoni
|
35d8ec12c5
|
Make shader names consistent, step 2
|
2016-11-19 00:23:07 +01:00 |
|