twinaphex
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ffa5d4fa5f
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Rewrite do-while loops for console ports
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2012-12-15 16:47:35 +01:00 |
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twinaphex
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dacab094f0
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(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
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2012-12-15 16:40:02 +01:00 |
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Themaister
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a570493672
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Grab key events in xvideo as well.
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2012-12-15 12:06:21 +01:00 |
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Themaister
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30fc796061
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Grab Key events in X/EGL as well.
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2012-12-15 12:00:57 +01:00 |
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Themaister
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6013a324c8
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Use void* font context in VG.
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2012-12-15 11:02:35 +01:00 |
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twinaphex
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78027ee920
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(GX Video) Only update texture if frame is not NULL
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2012-12-15 07:33:56 +01:00 |
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twinaphex
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3d2d4e4c18
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(XDK D3D) Only update texture if frame is not NULL
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2012-12-15 07:19:59 +01:00 |
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twinaphex
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875b6b6f2e
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(Xbox 1) Font cleanups
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2012-12-15 07:16:02 +01:00 |
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twinaphex
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799a9c35fb
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gfx_common.c - make gfx_get_fps into the main public function -
and remove the two public wrapper functions
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2012-12-15 07:03:33 +01:00 |
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twinaphex
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7685009f56
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(GX) Compile fixes -haven't tested yet
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2012-12-15 05:55:08 +01:00 |
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twinaphex
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89e493ed15
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(GX) Some input tweaks
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2012-12-15 05:46:49 +01:00 |
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twinaphex
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09cb50ddea
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(XDK) Input refactor
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2012-12-15 05:23:08 +01:00 |
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twinaphex
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0df739b86d
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(360) Build fix
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2012-12-15 04:36:19 +01:00 |
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twinaphex
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566296068a
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(Xbox 1) Fix build
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2012-12-15 03:59:31 +01:00 |
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twinaphex
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4864adc7b1
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(XDK) Rewrote Xbox font code
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2012-12-15 03:35:04 +01:00 |
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twinaphex
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f412a0cda0
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(VG) Get rid of warning by casting void**
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2012-12-15 03:05:32 +01:00 |
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twinaphex
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13b8c40c27
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Remove null_fonts - bitmap fonts will always be the fallback
default now
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2012-12-15 03:02:26 +01:00 |
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twinaphex
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d2683cc02a
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(Android) Fix build
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2012-12-15 02:59:35 +01:00 |
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twinaphex
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8a271d318c
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Frame advance - get rid of unnecessary extern variables now
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2012-12-15 02:25:48 +01:00 |
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twinaphex
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04674fbba7
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(PS3/XDK) Better way to toggle frame advance
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2012-12-15 02:13:58 +01:00 |
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twinaphex
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0261d934f2
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(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
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2012-12-15 01:14:21 +01:00 |
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twinaphex
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a7a901962f
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(PS3) Works again on PS3
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2012-12-15 00:17:43 +01:00 |
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Themaister
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beca1c44f3
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Move all font stuff to gfx/fonts.
Rename stuff so griffin doesn't break.
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2012-12-15 00:27:30 +01:00 |
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Themaister
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78e5d47a9b
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Rename to gl_raster_font to clearify.
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2012-12-15 00:08:26 +01:00 |
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Themaister
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b239785038
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Context-ize GL font rendering.
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2012-12-15 00:07:31 +01:00 |
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twinaphex
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fcb31db218
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(PSFont) Add PS Font renderer for font abstraction interface
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2012-12-14 22:35:47 +01:00 |
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Toad King
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e517a09b42
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build retroarch-joyconfig for Windows in the tools directory, like other platforms
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2012-12-14 15:54:13 -05:00 |
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twinaphex
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a7206b02ab
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(Font API) Add scaling_factor and color to output struct
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2012-12-14 21:52:14 +01:00 |
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Toad King
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278c2cca10
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pre-scale bitmap fonts
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2012-12-14 15:50:59 -05:00 |
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Themaister
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b448cee01e
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Allow font rendering without freetype.
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2012-12-14 22:45:44 +01:00 |
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Themaister
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8501c404f6
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Fix CXX_BUILD.
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2012-12-14 22:33:04 +01:00 |
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twinaphex
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1538c45d5d
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(Font API) Change font_renderer_t returns and params to void*
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2012-12-14 21:26:41 +01:00 |
|
ToadKing
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9571402b85
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Fix VG build
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2012-12-14 14:42:18 -05:00 |
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twinaphex
|
789674c97a
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Increment g_extern.frame_count after retro_run()
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2012-12-14 20:34:57 +01:00 |
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twinaphex
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dbb962e946
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Streamline frame_count usage
(Android/Griffin) Fix build
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2012-12-14 20:33:36 +01:00 |
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Toad King
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c891bc353a
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fix VG compile
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2012-12-14 14:33:00 -05:00 |
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Themaister
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66021d7ba0
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Avoid name collision in griffin.
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2012-12-14 20:39:14 +01:00 |
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Themaister
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7d4278a29b
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Add gfx/fonts/fonts.c.
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2012-12-14 20:26:40 +01:00 |
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Themaister
|
5700febb2c
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Refactor font renderering.
Virtualize for multiple backends, and name files more sanely.
|
2012-12-14 20:25:40 +01:00 |
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twinaphex
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cb334c63ce
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(PS3) Rewrite ps3_input_key_pressed
|
2012-12-14 18:37:18 +01:00 |
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twinaphex
|
20bdef5d3b
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(PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
|
2012-12-14 17:42:01 +01:00 |
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twinaphex
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e1918b2ba6
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(Android) Rename g_android.input_state to g_extern.lifecycle_state
- intend to use this for RMenu as well
|
2012-12-14 02:06:14 +01:00 |
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twinaphex
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66180308e4
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(Android) Remove android_get_sdk_version and change RMenu
mountpoints
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2012-12-14 01:44:59 +01:00 |
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twinaphex
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707bcd483f
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(Android) Some patches for RMenu compatibility
|
2012-12-14 01:29:01 +01:00 |
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twinaphex
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5421fb8269
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(Android) PERF_TEST no longer default
|
2012-12-13 23:09:28 +01:00 |
|
Toad King
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7ae47fb860
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make font bitmap static
|
2012-12-13 17:03:32 -05:00 |
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twinaphex
|
986f886a35
|
(Android) Compiles in bitmap fonts
|
2012-12-13 22:49:17 +01:00 |
|
Toad King
|
e75bdffdbf
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cleanup remaining font code
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
|
2012-12-13 16:17:01 -05:00 |
|
Themaister
|
047637dc24
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Don't segfault in font_renderer_free.
handle can be NULL.
|
2012-12-13 23:15:30 +01:00 |
|
Themaister
|
592cbdfda1
|
Reuse font deinit code.
|
2012-12-13 23:14:06 +01:00 |
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