Marcelo Munhoz Pélos
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622702eb92
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Adds new Folder option in ROM list.
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2013-07-13 00:06:41 -03:00 |
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Marcelo Munhoz Pélos
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1d99eac1ec
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Implements delete in ROM list.
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2013-07-13 00:06:41 -03:00 |
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Marcelo Munhoz Pélos
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af3bef602f
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Removes file icon from ROM list.
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2013-07-13 00:06:41 -03:00 |
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Marcelo Munhoz Pélos
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e1d6981559
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Changes iOS directory to apple in gitignore.
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2013-07-13 00:06:41 -03:00 |
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twinaphex
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f2314e918b
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Place HAVE_NEON before HAVE_FLOATHARD and HAVE_FLOATSOFT
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2013-07-13 04:07:38 +02:00 |
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twinaphex
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1209c04e8c
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Propagate ASFLAGS to config.mk as well
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2013-07-13 04:00:53 +02:00 |
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twinaphex
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553f14e902
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(config) Fix hard float/soft float's CXXFLAGS/ASFLAGS
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2013-07-13 03:52:22 +02:00 |
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twinaphex
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8c9de74638
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Add config params for hard float/soft float
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2013-07-13 03:48:02 +02:00 |
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twinaphex
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63aaa7b2b0
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(GL) Log vendor/renderer
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2013-07-13 01:47:11 +02:00 |
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meancoot
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357903134b
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(OSX) Use NSOutlineView instead of NSMatrix for settings
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2013-07-12 19:44:50 -04:00 |
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twinaphex
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754601c369
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Add HAVE_NEON define preprocessor rule for performance.c
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2013-07-12 21:31:14 +02:00 |
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meancoot
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ee6e1fd070
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(OSX) Rough first draft of OSX preferences menu. Opening it may break any running game, and the options themself don't work anyway.
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2013-07-12 15:13:50 -04:00 |
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meancoot
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230cd8464e
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(Apple)Add a very rough draft (for backup purposes only) of a structure to be used to generate the setting menus.
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2013-07-12 15:13:50 -04:00 |
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Squarepusher
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37642ef46f
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Merge pull request #255 from Skylark13/master
Fixed iPega dpad issues
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2013-07-12 03:00:52 -07:00 |
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Jean-Sébastien Guay
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630054d965
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Clarified text for iPega in supported gamepads faq.
(nit) also closed a parenthesis in the Red Samurai text :-)
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2013-07-11 22:21:09 -04:00 |
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Jean-Sébastien Guay
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fd346bf1f4
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- Fixed problem with iPega PG-9017 dpad. It sends AXIS_HAT_X / AXIS_HAT_Y motion events so we need to handle those if their returned axis values are nonzero.
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2013-07-11 22:11:08 -04:00 |
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Squarepusher
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36111fe5ad
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Merge pull request #253 from dwihn0r/master
Added a nice icon to the OSX port. Optimized SVG included.
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2013-07-11 10:41:16 -07:00 |
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dwihn0r
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7bde2219ce
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Added a nice icon to the OSX port. Added the optimized SVG logo.
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2013-07-11 19:38:14 +02:00 |
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twinaphex
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53a691a1b2
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(dwihn0r) Add fullscreen key combo + menu item
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2013-07-11 16:54:13 +02:00 |
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meancoot
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e5a43b732c
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(OSX) Add a method to use extended attributes to remember which core is used for a particular file.
For now it is not compiled in by default.
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2013-07-09 21:59:42 -04:00 |
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meancoot
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c4feba628b
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(OSX) Some logic fixups
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2013-07-09 18:38:49 -04:00 |
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meancoot
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8f1ea1f3cd
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(OSX) If there is no longer anything to run the app will terminate instead of waiting with a black screen.
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2013-07-09 14:59:15 -04:00 |
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meancoot
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1e67100ac6
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(Apple) Fix iCade support
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2013-07-09 14:48:46 -04:00 |
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meancoot
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3a11aca654
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(OSX) Some joypad work
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2013-07-09 12:40:42 -04:00 |
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meancoot
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4a02c24186
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(Apple) Fix broken analog input code
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2013-07-09 12:40:13 -04:00 |
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meancoot
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67417e34a4
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(OSX) First draft of joypad driver
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2013-07-08 20:57:54 -04:00 |
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Squarepusher
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c44bfe5159
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Merge pull request #250 from mpelos/master
Uncomment lines in iOS build/script
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2013-07-08 15:39:33 -07:00 |
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Marcelo Munhoz Pélos
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0f934f2b9e
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Uncomments line from apple/script/build.
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2013-07-08 19:26:41 -03:00 |
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Squarepusher
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dedc8e8ee3
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Merge pull request #249 from mpelos/master
Fixed build script for iOS
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2013-07-08 15:22:05 -07:00 |
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Marcelo Munhoz Pélos
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b2c0d8bed4
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Updates the apple/README.md file.
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2013-07-08 19:00:11 -03:00 |
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Marcelo Munhoz Pélos
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f5c9e37201
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Fix build script for iOS.
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2013-07-08 19:00:10 -03:00 |
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meancoot
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b3c36b54d7
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(Apple) Generalize the ios_joypad driver
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2013-07-08 15:15:29 -04:00 |
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twinaphex
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261df7061e
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(OSX) Compile in HAVE_NETPLAY
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2013-07-08 20:59:43 +02:00 |
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Squarepusher
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e5ef4ac2b1
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Merge pull request #248 from robin007bond/patch-1
Update prefs.xml
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2013-07-08 10:04:02 -07:00 |
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robin007bond
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41839c345a
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Update prefs.xml
Changed 'phone' to 'device', because RetroArch runs on tablets too.
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2013-07-08 18:40:38 +02:00 |
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meancoot
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9afa4600da
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(OSX) Clean up logic some; game will be saved if terminating the app by closing the window
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2013-07-07 21:53:08 -04:00 |
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meancoot
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e168755632
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(OSX) Fix OpenGL vsync logic inversion
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2013-07-07 20:59:30 -04:00 |
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meancoot
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42b5f47400
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(OSX) Start RGUI loaded without a file; allow opening new files without manually closing the old one
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2013-07-07 20:52:27 -04:00 |
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meancoot
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1b0e86f5af
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(OSX) Handle window sheets better
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2013-07-07 20:46:46 -04:00 |
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meancoot
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a09f28c319
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(OSX) Add a core chooser when opening a game; cores are stored in the Contents/Resources/modules directory of the app bundle.
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2013-07-07 19:24:05 -04:00 |
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twinaphex
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4e390c0dd1
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Add librsound_orig.c for targets other than PS3
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2013-07-08 00:38:03 +02:00 |
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twinaphex
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44d447c6eb
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Don't use __APPLE__ in Griffin as well (for Griffin expandability
purposes if we are ever going to allow OSX SDL port building)
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2013-07-07 23:51:13 +02:00 |
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meancoot
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7f8cb059e2
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(iOS) Temporarily remove custom config support
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2013-07-07 17:50:17 -04:00 |
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twinaphex
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e1706de84c
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(OSX) Some define changes
(RAGameView) Some comment typo corrections
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2013-07-07 23:17:38 +02:00 |
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twinaphex
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8ed5d16b2c
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(OSX) Remove old OSX projectfile - can go now
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2013-07-07 23:05:25 +02:00 |
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meancoot
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a0d22d7c44
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(Apple) Build fixes (hope I didn't break anything else with that merge)
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2013-07-07 16:24:28 -04:00 |
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meancoot
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b924302464
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Merge branch 'master' of https://github.com/libretro/RetroArch
Conflicts:
griffin/griffin.c
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2013-07-07 16:20:08 -04:00 |
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meancoot
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78acc25931
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(Apple) Add keyboard input support for OSX
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2013-07-07 16:01:58 -04:00 |
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twinaphex
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04168c00b0
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(Griffin) Move more includes into Griffin
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2013-07-07 21:25:22 +02:00 |
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meancoot
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7a4085b67f
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(OSX) Show an open panel if started without a game to load
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2013-07-07 15:19:19 -04:00 |
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