Commit Graph

7482 Commits

Author SHA1 Message Date
Marcelo Munhoz Pélos
622702eb92 Adds new Folder option in ROM list. 2013-07-13 00:06:41 -03:00
Marcelo Munhoz Pélos
1d99eac1ec Implements delete in ROM list. 2013-07-13 00:06:41 -03:00
Marcelo Munhoz Pélos
af3bef602f Removes file icon from ROM list. 2013-07-13 00:06:41 -03:00
Marcelo Munhoz Pélos
e1d6981559 Changes iOS directory to apple in gitignore. 2013-07-13 00:06:41 -03:00
twinaphex
f2314e918b Place HAVE_NEON before HAVE_FLOATHARD and HAVE_FLOATSOFT 2013-07-13 04:07:38 +02:00
twinaphex
1209c04e8c Propagate ASFLAGS to config.mk as well 2013-07-13 04:00:53 +02:00
twinaphex
553f14e902 (config) Fix hard float/soft float's CXXFLAGS/ASFLAGS 2013-07-13 03:52:22 +02:00
twinaphex
8c9de74638 Add config params for hard float/soft float 2013-07-13 03:48:02 +02:00
twinaphex
63aaa7b2b0 (GL) Log vendor/renderer 2013-07-13 01:47:11 +02:00
meancoot
357903134b (OSX) Use NSOutlineView instead of NSMatrix for settings 2013-07-12 19:44:50 -04:00
twinaphex
754601c369 Add HAVE_NEON define preprocessor rule for performance.c 2013-07-12 21:31:14 +02:00
meancoot
ee6e1fd070 (OSX) Rough first draft of OSX preferences menu. Opening it may break any running game, and the options themself don't work anyway. 2013-07-12 15:13:50 -04:00
meancoot
230cd8464e (Apple)Add a very rough draft (for backup purposes only) of a structure to be used to generate the setting menus. 2013-07-12 15:13:50 -04:00
Squarepusher
37642ef46f Merge pull request #255 from Skylark13/master
Fixed iPega dpad issues
2013-07-12 03:00:52 -07:00
Jean-Sébastien Guay
630054d965 Clarified text for iPega in supported gamepads faq.
(nit) also closed a parenthesis in the Red Samurai text :-)
2013-07-11 22:21:09 -04:00
Jean-Sébastien Guay
fd346bf1f4 - Fixed problem with iPega PG-9017 dpad. It sends AXIS_HAT_X / AXIS_HAT_Y motion events so we need to handle those if their returned axis values are nonzero. 2013-07-11 22:11:08 -04:00
Squarepusher
36111fe5ad Merge pull request #253 from dwihn0r/master
Added a nice icon to the OSX port. Optimized SVG included.
2013-07-11 10:41:16 -07:00
dwihn0r
7bde2219ce Added a nice icon to the OSX port. Added the optimized SVG logo. 2013-07-11 19:38:14 +02:00
twinaphex
53a691a1b2 (dwihn0r) Add fullscreen key combo + menu item 2013-07-11 16:54:13 +02:00
meancoot
e5a43b732c (OSX) Add a method to use extended attributes to remember which core is used for a particular file.
For now it is not compiled in by default.
2013-07-09 21:59:42 -04:00
meancoot
c4feba628b (OSX) Some logic fixups 2013-07-09 18:38:49 -04:00
meancoot
8f1ea1f3cd (OSX) If there is no longer anything to run the app will terminate instead of waiting with a black screen. 2013-07-09 14:59:15 -04:00
meancoot
1e67100ac6 (Apple) Fix iCade support 2013-07-09 14:48:46 -04:00
meancoot
3a11aca654 (OSX) Some joypad work 2013-07-09 12:40:42 -04:00
meancoot
4a02c24186 (Apple) Fix broken analog input code 2013-07-09 12:40:13 -04:00
meancoot
67417e34a4 (OSX) First draft of joypad driver 2013-07-08 20:57:54 -04:00
Squarepusher
c44bfe5159 Merge pull request #250 from mpelos/master
Uncomment lines in iOS build/script
2013-07-08 15:39:33 -07:00
Marcelo Munhoz Pélos
0f934f2b9e Uncomments line from apple/script/build. 2013-07-08 19:26:41 -03:00
Squarepusher
dedc8e8ee3 Merge pull request #249 from mpelos/master
Fixed build script for iOS
2013-07-08 15:22:05 -07:00
Marcelo Munhoz Pélos
b2c0d8bed4 Updates the apple/README.md file. 2013-07-08 19:00:11 -03:00
Marcelo Munhoz Pélos
f5c9e37201 Fix build script for iOS. 2013-07-08 19:00:10 -03:00
meancoot
b3c36b54d7 (Apple) Generalize the ios_joypad driver 2013-07-08 15:15:29 -04:00
twinaphex
261df7061e (OSX) Compile in HAVE_NETPLAY 2013-07-08 20:59:43 +02:00
Squarepusher
e5ef4ac2b1 Merge pull request #248 from robin007bond/patch-1
Update prefs.xml
2013-07-08 10:04:02 -07:00
robin007bond
41839c345a Update prefs.xml
Changed 'phone' to 'device', because RetroArch runs on tablets too.
2013-07-08 18:40:38 +02:00
meancoot
9afa4600da (OSX) Clean up logic some; game will be saved if terminating the app by closing the window 2013-07-07 21:53:08 -04:00
meancoot
e168755632 (OSX) Fix OpenGL vsync logic inversion 2013-07-07 20:59:30 -04:00
meancoot
42b5f47400 (OSX) Start RGUI loaded without a file; allow opening new files without manually closing the old one 2013-07-07 20:52:27 -04:00
meancoot
1b0e86f5af (OSX) Handle window sheets better 2013-07-07 20:46:46 -04:00
meancoot
a09f28c319 (OSX) Add a core chooser when opening a game; cores are stored in the Contents/Resources/modules directory of the app bundle. 2013-07-07 19:24:05 -04:00
twinaphex
4e390c0dd1 Add librsound_orig.c for targets other than PS3 2013-07-08 00:38:03 +02:00
twinaphex
44d447c6eb Don't use __APPLE__ in Griffin as well (for Griffin expandability
purposes if we are ever going to allow OSX SDL port building)
2013-07-07 23:51:13 +02:00
meancoot
7f8cb059e2 (iOS) Temporarily remove custom config support 2013-07-07 17:50:17 -04:00
twinaphex
e1706de84c (OSX) Some define changes
(RAGameView) Some comment typo corrections
2013-07-07 23:17:38 +02:00
twinaphex
8ed5d16b2c (OSX) Remove old OSX projectfile - can go now 2013-07-07 23:05:25 +02:00
meancoot
a0d22d7c44 (Apple) Build fixes (hope I didn't break anything else with that merge) 2013-07-07 16:24:28 -04:00
meancoot
b924302464 Merge branch 'master' of https://github.com/libretro/RetroArch
Conflicts:
	griffin/griffin.c
2013-07-07 16:20:08 -04:00
meancoot
78acc25931 (Apple) Add keyboard input support for OSX 2013-07-07 16:01:58 -04:00
twinaphex
04168c00b0 (Griffin) Move more includes into Griffin 2013-07-07 21:25:22 +02:00
meancoot
7a4085b67f (OSX) Show an open panel if started without a game to load 2013-07-07 15:19:19 -04:00