2377 Commits

Author SHA1 Message Date
twinaphex
633c05d677 (D3D) Start going through d3d_texture_free/d3d_vertex_buffer_free 2014-09-13 18:17:34 +02:00
twinaphex
0b5a9a244c (D3D) Create d3d_vertex_buffer_free/d3d_texture_new/d3d_texture_free 2014-09-13 18:11:15 +02:00
twinaphex
138541f6cc (image_xdk1.c) Use d3d_vertex_buffer_new 2014-09-13 17:58:38 +02:00
twinaphex
c4b35fb00d (D3D) Rewrite create_vertex_buffer wrapper function 2014-09-13 17:56:33 +02:00
twinaphex
0de251079a (D3D) Pass 'Pass' and 'LinkInfo' by pointer instead of reference 2014-09-13 17:33:58 +02:00
twinaphex
0a85e95d0d (D3D) xdk_defines - cleanups 2014-09-13 08:10:53 +02:00
twinaphex
25b60fc0ca (D3D) Merge big included files into d3d.cpp 2014-09-13 08:06:01 +02:00
twinaphex
8572e3bc6e (D3D) Some fixes to render_chain.cpp and d3d_wrapper.c 2014-09-13 05:45:49 +02:00
Lioncash
085a74d33f gl: Silence a possible null dereference warning 2014-09-12 22:41:30 -04:00
Higor Eurípedes
95193c20e0 (gl_raster_font.c) Fix warning 2014-09-12 22:57:24 -03:00
Higor Eurípedes
81ff623957 (gl_font_renderer_t) Add get_glyph() function pointer 2014-09-12 22:39:29 -03:00
Lioncash
6e63859e0e state_tracker: Guard against a possible calloc failure and fix state_tracker_free
Checks if the passed in tracker is actually valid before attempting to free its members.
2014-09-12 19:27:20 -04:00
Higor Eurípedes
85cef84bd4 (driver.c) Add driver_video_resolve()
This function returns the real video driver data when threaded video is
in use.
2014-09-12 17:26:26 -03:00
twinaphex
e54174f3a2 (PSP) Build fix 2014-09-12 21:58:25 +02:00
twinaphex
c1118dc12a (D3D) Build fixes for lock_rectangle_clear wrapper function 2014-09-12 21:29:18 +02:00
twinaphex
f778d36272 (D3D) Use d3d_lockrectangle_clear wrapper function 2014-09-12 21:15:49 +02:00
twinaphex
5c8cab7e4f (D3D) Build fix - make d3d_texture_blit wrapper function work 2014-09-12 20:21:56 +02:00
twinaphex
fa0261c1d6 (D3D) Get rid of Texture Blit macros 2014-09-12 20:13:53 +02:00
twinaphex
11372a7a9f (D3D) Fix build for d3d_set_vertex_shader 2014-09-12 20:02:57 +02:00
twinaphex
da088073ec (D3D) Create wrapper for SetVertexShader 2014-09-12 19:42:46 +02:00
twinaphex
9c00855f71 (360) Build fix 2014-09-12 19:23:42 +02:00
twinaphex
402388e369 (D3D) Create wrapper function d3d_set_texture 2014-09-12 19:19:11 +02:00
twinaphex
37a7e56a9b (D3D9 PC) Build fix 2014-09-12 18:06:47 +02:00
twinaphex
b65e16254c (D3D) Go through wrapper for SetViewport 2014-09-12 18:01:32 +02:00
twinaphex
147c40985c (D3D) d3d_wrapper.c - silence warning 2014-09-12 17:54:11 +02:00
twinaphex
155439ad07 (D3D) Get rid of unused D3D macros 2014-09-12 17:43:03 +02:00
twinaphex
7e5746cc75 (D3D) Get rid of xdk_d3d.cpp/xdk_d3d.h 2014-09-12 17:39:15 +02:00
twinaphex
fe26623343 (D3D) Use d3d_swap wrapper function 2014-09-12 17:38:20 +02:00
twinaphex
345900ae3a (D3D) Cleanups 2014-09-12 17:36:22 +02:00
twinaphex
a943609c1a (D3D) Get rid of some D3D macros 2014-09-12 17:32:18 +02:00
twinaphex
7924166f64 (XDK) Use wrapper functions in render_chain_xdk.h 2014-09-12 17:30:30 +02:00
twinaphex
a58a1b4e43 (XDK) Build fix 2014-09-12 17:27:51 +02:00
twinaphex
b0b1a4c692 (D3D) Go through wrapper for MinFilter/MagFilter 2014-09-12 17:22:46 +02:00
twinaphex
35893e96ea (D3D) Go through more wrapper functions 2014-09-12 17:17:28 +02:00
twinaphex
5e8fd1cf03 (D3D) Nit 2014-09-12 16:22:02 +02:00
twinaphex
7fc59210b1 (D3D) Have more functions go through d3d_wrapper 2014-09-12 08:08:04 +02:00
twinaphex
05c7d4e573 (D3D/MSVC) Build fix and include d3d_wrapper.c for MSVC build 2014-09-12 08:02:50 +02:00
twinaphex
127441e0c6 (D3D) Start using D3D wrapper functions 2014-09-12 07:49:25 +02:00
Lioncash
be12253243 Fix some more possible null pointer dereferences 2014-09-12 00:30:53 -04:00
Lioncash
64272ef327 Squash some more potential null pointer dereferences 2014-09-11 23:04:02 -04:00
twinaphex
9104736dce (D3D) Include xtl.h header for D3D8 Xbox 1 2014-09-12 04:04:05 +02:00
twinaphex
885362e9da (D3D) Add 360/Xbox 1 implementation for d3d_textureblit 2014-09-12 03:45:48 +02:00
twinaphex
3eb362eaae (XDK) win32_common.h - add ifndef _XBOX define 2014-09-12 03:32:45 +02:00
twinaphex
9c67b3f39c Indenting/style nits 2014-09-12 02:51:47 +02:00
twinaphex
e05b505032 (D3D) uniquely name header guard name for d3d_font.h 2014-09-12 02:45:13 +02:00
twinaphex
de5301da33 (D3D) RenderChain class is gone so get rid of this 2014-09-12 02:35:54 +02:00
twinaphex
11e3d1e2ac (Fonts) Change font drivers to non-constedness 2014-09-12 02:24:09 +02:00
twinaphex
aa409e5e8f (D3D) Change d3d font drivers to non-constedness 2014-09-12 02:21:46 +02:00
twinaphex
4127d8c1a8 (XDK) Fix build - renderchain code needs to be entirely gutted
for Xbox and rewritten to fit PC renderchain
2014-09-12 00:31:41 +02:00
twinaphex
f7baa4c636 (D3D) Put ifdefs around shader code 2014-09-12 00:18:34 +02:00