twinaphex
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c92c08ff31
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Replace strcpys with strlcpy (except for librsound.c)
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2012-07-29 18:38:55 +02:00 |
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Twinaphex
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4cdd4eb8db
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We need to implement this properly or not at all - removing this
hackish thing for now
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2012-07-29 17:09:48 +02:00 |
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Twinaphex
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ba64d7fa3f
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(RARCH_CONSOLE) Refactor rarch_configure_libretro_core
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2012-07-28 18:41:18 +02:00 |
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Twinaphex
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7f269779ce
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(Salamander) Reuse rarch_console_exec for Salamander
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2012-07-28 18:26:30 +02:00 |
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twinaphex
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122943299a
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(360) Add IS_SALAMANDER to 360 Salamander solution
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2012-07-28 17:48:52 +02:00 |
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Twinaphex
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eef755d525
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(RARCH_CONSOLE) Split up rsound helper functions into rarch_console_sound.c
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2012-07-28 16:42:57 +02:00 |
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Twinaphex
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a5beb54ad4
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(RARCH_CONSOLE) Split up HAVE_EXEC functions into new file rarch_console_exec.c
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2012-07-28 16:35:07 +02:00 |
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Twinaphex
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c77b49b19a
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(RARCH_CONSOLE) Split up main_wrap code into its own file
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2012-07-28 16:21:05 +02:00 |
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Twinaphex
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714837e8c0
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(RARCH_CONSOLE) Namespaced all files in console/
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2012-07-28 15:54:35 +02:00 |
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Twinaphex
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bf9980d8bc
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(RARCH_CONSOLE) Control refactor - add post_init and set_analog_to_dpad_mapping
members
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2012-07-27 15:46:15 +02:00 |
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twinaphex
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243944ac62
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(360) Build fix
(XDK) Fix system_dir setting
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2012-07-27 14:59:45 +02:00 |
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Twinaphex
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bfb933d98d
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(PS3) Split up more code in retroarch_console.c
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2012-07-25 23:09:36 +02:00 |
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Twinaphex
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2ab5f84e5c
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(360/PS3) Ports that support HAVE_HDD_CACHE_PARTITION will
fill in default_paths member with path to cache dir
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2012-07-25 21:46:22 +02:00 |
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Twinaphex
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811abcf612
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(RARCH_CONSOLE) Further Input rewrite for console ports
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2012-07-25 21:02:01 +02:00 |
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Twinaphex
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83ae89dc4c
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(RARCH_CONSOLE) Create more helper functions for RARCH_CONSOLE
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2012-07-24 09:57:34 +02:00 |
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twinaphex
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7a74886730
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(Xbox 1) Split up Xbox 1-specific code into xbox1/frontend/menu.cpp
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2012-07-23 18:52:58 +02:00 |
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Twinaphex
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0e6e563b08
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(PS3/360/Xbox 1) Create and use default_paths struct
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2012-07-23 18:17:50 +02:00 |
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twinaphex
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2f51da4034
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(Xbox 1) Remove Video.cpp from RetroLaunch - still black
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2012-07-23 16:38:29 +02:00 |
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freakdave
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fe4b07d8b1
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(Xbox 1) Modified RetroLaunch to use RetroArch's D3D device (!NOT TESTED!)
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2012-07-23 16:05:16 +02:00 |
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twinaphex
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7395c805e6
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(Xbox 1) For testing
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2012-07-23 15:42:31 +02:00 |
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twinaphex
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baa25cdaa2
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(Xbox 1) Included RetroLaunch into the solution - not yet working
though
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2012-07-23 15:11:15 +02:00 |
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twinaphex
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c800df6fd5
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(360) Quick compile fix
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2012-07-23 10:23:27 +02:00 |
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twinaphex
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009addb8d5
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(360) remove redundant code in main.c
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2012-07-23 10:18:32 +02:00 |
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twinaphex
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38cde55b78
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(360/Xbox 1) Move frontend/main.c to xdk dir
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2012-07-16 05:13:30 +02:00 |
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twinaphex
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4b0d3620c7
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(360/Xbox 1) Move reusable XDK files to new folder - xdk -and
create header for XDK definitions
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2012-07-16 02:15:47 +02:00 |
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