Ash
6b5aef09a1
[WiiU] DRC touch support as pointer device
...
Allow using the Gamepad's touch screen as a RETRO_DEVICE_POINTER.
Methodology could use some work, had to add an extra axis to
joypad in order to get the data transferred into the input driver.
Feel free to change this.
Needs to emulate RETRO_DEVICE_LIGHTGUN to really be useful.
Potential for Wiimote IR in future.
Partially addresses libretro/RetroArch#5294
2017-08-19 17:40:56 +10:00
not6
10492c1ee7
Update imports.h
...
add additional imports (semaphore)
2017-08-07 23:25:05 +02:00
Ash
40a4a5a733
[WiiU] Rewrite exception handler
2017-08-04 21:30:49 +10:00
Ash
2492f3d6b3
Add missing_libc_functions.c (for DOSBox)
2017-06-15 15:21:38 +10:00
Ash
7f5986e1d5
Rename Wii U log functions (conflict in DOSBox)
2017-06-15 15:20:58 +10:00
aliaspider
f589c50043
(WiiU) misc.
2017-05-28 12:42:19 +01:00
aliaspider
5a92ec15cf
(WiiU) fix netplay.
2017-05-26 12:32:45 +01:00
aliaspider
934f7c58ba
(WiiU) enable networking.
2017-05-23 10:24:23 +01:00
aliaspider
b17e76d8b7
(WiiU) add freetype and stb font support.
...
freetype disabled by default due to requiring an external library.
2017-05-21 04:22:32 +01:00
aliaspider
8dee95651f
(WiiU) add a font driver.
2017-05-21 03:05:41 +01:00
Maschell
bd8d3d66d7
[Wii U] Using the controller_patcher lib files directly instead of including it as a submodule
2017-05-20 20:23:01 +02:00
Maschell
7a2c09e9ce
[Wii U ] Proper order of the HID devices.
...
Added individual names for the HID devices.
2017-05-20 19:26:12 +02:00
Maschell
fa0d82b188
[Wii U] Fixing the .rpx build
2017-05-20 13:13:52 +02:00
Maschell
4393e17ea7
[Wii U] Using the HID Controller as a own controller. Currently the stick only work when it's bind manually. Mapping from controller to retroarch input port may change when you attach a new device.
2017-05-08 21:46:34 +02:00
Maschell
11a0610d13
[Wii U] Updating to new controller patcher. Removing debug stuff.
2017-05-08 12:32:02 +02:00
Maschell
e695d4e8ad
[WiiU] Initial controller patcher support (HID via USB and network)
...
- Reading config from sd cards currently broken
- Not implemeted as a driver, currently all devices will be mapped to the WiiU Gamepad driver
2017-05-08 12:24:06 +02:00
Maschell
da0f3620bc
[Wii U] Adding missing includes and defines
2017-05-08 12:18:28 +02:00
xhp-creations
4915f452f5
WiiU Initial Keyboard Support
...
WiiU Initial Keyboard Support
2017-02-09 12:34:12 -05:00
aliaspider
8f88d8fb4d
(WiiU) implement the missing requirement for core loading: exec,
...
exitspawn, set_fork and salamander.
2017-01-25 19:52:31 +01:00
aliaspider
021b510452
(WiiU) refactors/cleanups.
2017-01-23 16:14:05 +01:00
aliaspider
272f7c0a85
(WiiU) cleanups.
2017-01-23 16:01:53 +01:00
aliaspider
1601febabc
(WiiU) buildfix for devkitPPC r29.
...
- add wut headers and elf2rpl to source tree.
2017-01-23 16:01:53 +01:00
aliaspider
8cb692622a
(WiiU) add support for bluetooth controllers (Wiimote, nunchuk, classic
...
controller, wiiu pro controller).
2017-01-16 18:52:39 +01:00
FIX94
c0b023a1cf
(WiiU) added basic libiosuhax support
2016-12-17 18:42:04 +01:00
FIX94
df956efd43
(WiiU) properly set audio offset before starting playback
2016-11-30 02:37:42 +01:00
FIX94
53042b58b0
(WiiU) changed linker script to now properly generate a small rpx elf file instead of a 243mb one every time
2016-11-24 09:09:23 +01:00
aliaspider
f43c7254ee
(WiiU) add a helper macro for DisassemblePPCRange.
2016-11-24 00:34:03 +01:00
FIX94
19ab43ae90
(WiiU) added additional imports
2016-11-23 23:53:22 +01:00
aliaspider
2b4e4d56cd
(WiiU) no need to specify library name for IMPORT_END() anymore.
2016-11-23 08:47:02 +01:00
aliaspider
ea248559e0
(WiiU) rpx update:
...
- c++ static constructors/destructors fix for rpx builds.
- building both rpx and hbl elf formats doesn't require a clean step
inbetween anymore, both can be now built in a single make call.
2016-11-23 03:21:01 +01:00
aliaspider
eedbea4527
(WiiU) build RPX imports from imports.h.
2016-11-23 00:06:35 +01:00
aliaspider
3acdf3d1cb
(WiiU) import only the needed symbols.
2016-11-22 22:48:44 +01:00
FIX94
b3eb8ec3be
(WiiU) use some more direct callback for audio updates and added safety into it
2016-11-22 02:39:12 +01:00
FIX94
0c314d0159
(WiiU) more audio driver cleanup
2016-11-22 00:37:22 +01:00
FIX94
b29cdef8ec
(WiiU) continuation of the audio driver changes from yesterday
2016-11-21 22:47:29 +01:00
aliaspider
3cb5ab32f5
(WiiU) add missing file.
2016-11-16 20:12:45 +01:00
aliaspider
3cc1ddbdd1
(WiiU) simplify memory.c
2016-11-16 18:25:23 +01:00
aliaspider
418787e6ca
(WiiU) can't use start files with rpx buidls yet (this also means, no C+
...
+ static constructors support).
2016-11-16 17:44:54 +01:00
aliaspider
4089f9ec63
(WiiU) use the already defined __init and __fini symbols.
2016-11-16 17:43:04 +01:00
aliaspider
286a1887a9
(WiiU) change linker script, add calls to _init() and _fini().
...
fixes cores relying on C++ static constructors/destructors. (only for
elf builds)
2016-11-15 19:37:30 +01:00
aliaspider
6f7f6a363b
(WiiU) only wait for vsync when not missed.
2016-11-10 14:24:20 +01:00
aliaspider
225edffce1
(WiiU) fix wiiload script.
2016-11-10 08:32:45 +01:00
aliaspider
deb9ea4453
(WiiU) netlog scripts.
2016-11-09 14:28:39 +01:00
aliaspider
dbd8a87ebb
(WiiU) can compile as rpx. (doesn't exit properly)
2016-11-09 14:26:38 +01:00
aliaspider
8b07cf5fd6
(WIIU) calling FSFlushFile each write doesn't seem to be necessary
...
anymore.
2016-11-08 09:51:05 +01:00
aliaspider
5a17f0ba3c
add missing copyright notice.
2016-11-06 19:03:08 +01:00
aliaspider
a0383e6b6a
(WIIU) keep the dynlib handles.
2016-11-06 18:59:39 +01:00
aliaspider
31edafde03
(WIIU) add timers, fix retro_sleep.
2016-11-06 11:55:56 +01:00
aliaspider
2aa555fb95
(WIIU) forgot to add this file too.
2016-11-05 15:09:37 +01:00
aliaspider
d3b3c18a6f
(WIIU) GX2 rendering.
2016-11-05 15:05:46 +01:00