twinaphex
50dc298187
(Xbox 1) Remove menu_panel
2013-11-11 04:04:24 +01:00
twinaphex
f8c37fc933
(Menu) Simplify menu preprocessor conditionals - there is now
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one common catch-all define called HAVE_MENU
2013-11-08 04:36:47 +01:00
twinaphex
cf24c442df
Update maintenance - define/update PACKAGE_VERSION only once
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in general.h
2013-07-07 19:43:22 +02:00
twinaphex
93b98a2e08
Bump up PACKAGE_VERSION to 0.9.9.3
2013-06-28 14:11:10 +02:00
twinaphex
51187ebbc2
Bump version to 0.9.9 official
2013-05-27 01:28:32 +02:00
Themaister
ad713d3bb1
Update to 0.9.9-wip3.
2013-05-08 01:13:29 +02:00
Themaister
12bb089f63
Update to 0.9.9-wip2.
2013-05-01 12:50:40 +02:00
Themaister
227363bfce
Update to 0.9.9-wip1.
2013-04-21 18:56:17 +02:00
twinaphex
b5551fa7e2
(XDK1) Add BigStack configurations (for Quake 1)
2013-04-21 18:48:46 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
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quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
15215c47f1
(Grifin) Move griffin to root (to indicate it's no longer console-specific
2013-03-18 05:46:19 +01:00
twinaphex
375aa08e58
Remove rarch_conole_input - runtime button remapping should have
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no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
49b0f5c204
Add HAVE_RARCH_MAIN_IMPLEMENTATION define - hook up console ports
...
differently
2013-02-25 06:47:26 +01:00
twinaphex
0b048e5294
(Xbox 1) Use 64K stack
2013-02-17 18:09:40 +01:00
twinaphex
50ab6e9645
(Xbox 1) Lower stacksize to 131072 - still enough for Gambatte
2013-02-17 16:23:51 +01:00
twinaphex
c87b4447a4
(Xbox 1) Don't define HAVE_SCREENSHOTS for Xbox 1
2013-02-17 03:54:57 +01:00
twinaphex
e6bf7d92d6
(Xbox 1) Cut down on libs to link in
2013-02-17 03:18:35 +01:00
twinaphex
9a88ebb1e6
Change WANT_RZLIB to WANT_MINIZ
2013-02-16 21:43:29 +01:00
twinaphex
1fb1b4fc06
Bump up to version 0.9.8.4
2013-02-14 21:31:12 +01:00
twinaphex
77f8b9a0c9
Bump up versions to 0.9.8.3
2013-02-09 19:06:03 +01:00
twinaphex
9c24273afd
(Wii/Xbox 1) Compile in sinc resampler (lower-quality) for Xbox 1 and Wii
2013-02-08 14:00:34 +01:00
Themaister
bbaec34744
Update version numbers to 0.9.8.
2013-01-22 00:22:09 +01:00
twinaphex
3bc71ae89b
(Xbox 1) move media files to media/xbox1
2013-01-10 09:19:30 +01:00
twinaphex
7116118051
Remove remnants of HAVE_CONFIGFILE
2012-12-23 18:16:33 +01:00
twinaphex
0261d934f2
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
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for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
Themaister
02f84fe323
Updates to 0.9.8-beta3
2012-11-25 12:56:25 +01:00
twinaphex
68ca851156
(Xbox 1) Define WANT_RZLIB
2012-11-20 03:40:39 +01:00
Themaister
64d9a6fbda
0.9.8-beta2
2012-11-13 00:52:23 +01:00
Themaister
d7c7ad279e
Update version strings to 0.9.8-beta1.
2012-11-07 23:33:22 +01:00
Themaister
fa5164fb8d
Update some more files.
2012-08-22 20:01:19 +02:00
twinaphex
526558dcb3
(Xbox 1) screenshot path deployed with other targets too
2012-08-20 03:32:37 +02:00
twinaphex
6d5ed820e0
(Xbox 1/XDK) Screenshot code implemented
2012-08-20 03:30:36 +02:00
twinaphex
a7e28e4e67
(Xbox 1) Bump up stack size to 256K (Gambatte needs at least 256K
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stack)
2012-08-18 15:38:40 +02:00
twinaphex
1854388a56
(Xbox 1) Reapply stack size changes
2012-08-16 19:14:27 +02:00
twinaphex
878a141b4a
(Xbox 1) Increase stack size to 131072 - Genesis Plus GX needs it
2012-08-16 19:12:34 +02:00
Themaister
c9a22392c8
Update to 0.9.7-rc1.
2012-08-11 09:18:39 +02:00
Twinaphex
80a01479b1
(RMenu) Add define HAVE_RMENU - add it to griffin.c
2012-08-04 03:25:44 +02:00
twinaphex
629dfe4a15
(Xbox 1) Uses filebrowser code now - now lists subdirs as well
2012-07-29 22:07:40 +02:00
twinaphex
c29a7e80c9
(Xbox 1) Get rid of retrolaunch.cpp wrapper file - put include lines
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in griffin.c instead
2012-07-24 18:35:29 +02:00
twinaphex
e88c6b5cfe
(Xbox 1) Add Griffin-like wrapper file for the RetroLaunch source
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files
2012-07-24 18:16:03 +02:00
twinaphex
c0e7511d04
(Xbox 1) RetroLaunch's Input.cpp deleted too
2012-07-24 16:06:16 +02:00
twinaphex
3e82330132
(Xbox 1) Controls now work in menu - very twitchy - will be fixed
2012-07-24 16:00:59 +02:00
twinaphex
79bd5a844b
(Xbox 1) Replaced Debug.cpp code with calls to RARCH_LOG/RARCH_WARN/
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RARCH_ERR
2012-07-24 12:27:49 +02:00
twinaphex
2f51da4034
(Xbox 1) Remove Video.cpp from RetroLaunch - still black
2012-07-23 16:38:29 +02:00
twinaphex
baa25cdaa2
(Xbox 1) Included RetroLaunch into the solution - not yet working
...
though
2012-07-23 15:11:15 +02:00
Twinaphex
cecc7613db
(Xbox 1) Add system and roms dir
2012-07-23 14:49:33 +02:00
twinaphex
3b7da4c020
(Xbox 1) Add media files to xbox1 dir
2012-07-23 14:58:41 +02:00
freakdave
ff7b280321
(Xbox 1) Fixed debug output not showing correctly on HDTV's
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(Xbox 1) Fixed debug output in debug mode not showing the second line (FPS/Frames)
2012-07-15 20:49:34 +02:00
freakdave
191763a5c6
Fixed: Garbled output which was caused by missing and faulty D3D formats
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Fixed: Minor speedup for Release build, see project properties-> C/C++ ->Optimization
Fixed: Texture scaling issue, at least it displays full screen now, it may still need some work though
2012-07-11 21:41:06 +02:00
twinaphex
11e2367cda
(Xbox 1) Always compile as C++ for all targets
2012-07-11 18:00:19 +02:00