Alcaro
5b388d8c92
Fix some Coverity errors
2016-06-27 21:16:49 +02:00
Hans-Kristian Arntzen
c80127d29d
Vulkan: Hook up async compute test more properly.
...
Supports multiple queues and queues from different families.
2016-06-27 20:54:53 +02:00
twinaphex
728249fa61
Add more strings
2016-06-27 08:19:39 +02:00
twinaphex
946de514dc
Don't use strcpy
2016-06-27 08:07:19 +02:00
twinaphex
07ce0eabd9
Cleanup
2016-06-27 07:57:14 +02:00
twinaphex
a6bfc6240f
C89_BUILD fixes
2016-06-23 07:40:51 +02:00
Arzed Five
1f028395d2
Merge remote-tracking branch 'upstream/master'
2016-06-22 22:40:17 +01:00
twinaphex
f9d9070de8
command.c - cleanups
2016-06-20 22:04:59 +02:00
Alcaro
77d0745f38
Kill some warnings
2016-06-19 22:43:52 +02:00
Twinaphex
a52e55e909
Revert "Fix overlap of source and destination buffers in snprintf call"
2016-06-18 23:14:22 +02:00
Nikola Kocić
ebfb7652b0
Fix overlap of source and destination buffers in snprintf call
2016-06-18 22:53:49 +02:00
Alcaro
a2947da8ec
Fix command_read_ram if core doesn't use the mem map envs.
2016-06-17 18:50:59 +02:00
Arzed Five
8e20b9e938
Both Undo options now write distinct messages in the OSD when buffers
...
are empty, when undoing fails and when undoing is successful.
Aside from some TODO/FIXME areas added by this fork, the features in the
fork are now complete.
2016-06-10 20:12:43 +01:00
Arzed Five
83a1d9ac1f
Clean up some stuff, add comments, reduce the places where
...
content_reset_backup_buffers is called, try to make the undo messages
nicer.
* I'm trying to write to differentiate read/write errors from empty
buffer errors. I changed command.c and task_save_state.c so the
content_undo funcs are the ones writting the success messages.
I was told to use runloop_msg_queue_push() to write to the OSD, but that
doesn't seem to be working.
2016-06-09 16:14:40 +01:00
radius
4ad2eba602
cleanups
2016-06-08 23:02:19 -05:00
Arzed Five
9944ec98fd
Both undo options print messages now. Undo Load State can now also be
...
undone ad infinitum. Doing it in succession swaps the current state for
the backed up state.
2016-06-09 00:38:27 +01:00
Arzed Five
8c5238c349
Undo Load State and Undo Save State both seem to be working.
2016-06-08 23:03:49 +01:00
Arzed Five
051cc3fe4d
Undo Save State currently seems to be working almost as intended
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(missing OSD messages). Undo Load State isn't working yet.
2016-06-08 20:27:54 +01:00
Arzed Five
70b1f385e8
Change task_save_state so we save a single state and a single savestate
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file in memory, allowing to undo a loadstate/savestate once.
2016-06-07 18:33:01 +01:00
twinaphex
52b7a95a2b
C89_BUILD fixes
2016-06-07 00:03:07 +02:00
twinaphex
8bef9743aa
Avoid 'function not used' warnings
2016-06-06 23:42:12 +02:00
twinaphex
b110b08b25
command.c - Prevent explicit NULL dereferenced
2016-06-05 19:08:19 +02:00
twinaphex
85802e6d5a
Prevent defined but not used warnings
2016-06-05 05:25:44 +02:00
Twinaphex
b59f7c0276
Merge pull request #3068 from libretro/command-ram
...
Add support for reading/writing core RAM over the command interface
2016-06-05 03:05:52 +02:00
radius
f80ecf7739
fix a few message issues with undo operations
2016-06-04 19:27:17 -05:00
radius
20540a8f42
add menu entry for undo save state
2016-06-04 14:34:06 -05:00
radius
93acf0caa9
check if saving undo data was successful
2016-06-04 12:42:45 -05:00
radius
28aafddd91
copy the old save state before making a new savestate
2016-06-04 12:38:55 -05:00
radius
aa81de0ca0
fix nit
2016-06-04 12:07:11 -05:00
Alcaro
e3f594564a
Fix segfault if no game is loaded.
2016-06-04 18:26:11 +02:00
Alcaro
6484fb0c75
This fits better as an argument.
2016-06-04 17:51:27 +02:00
Alcaro
1a64520a23
Fix some silly copypasta.
2016-06-04 17:46:11 +02:00
Alcaro
d845093c7b
Add support for reading and writing core RAM over the command interfaces.
2016-06-04 17:41:14 +02:00
radius
04fc5d042f
fix osd message
2016-06-02 23:35:57 -05:00
radius
a86cf6b99d
initial implementation of undo save state
2016-06-02 23:33:52 -05:00
twinaphex
da7f6a2a3b
Prevent more warnings
2016-06-01 05:18:59 +02:00
twinaphex
7d26034ebe
Rename rarch_task_* to task_*
2016-05-27 18:14:47 +02:00
twinaphex
150d05c160
Not sure why it tried to call input_overlay_free twice in a row
2016-05-27 04:09:46 +02:00
twinaphex
03ded43280
Prevent explicit null dereferenced warnings
2016-05-26 18:09:46 +02:00
twinaphex
cd176d0737
Remove input_overlay_init
2016-05-25 00:57:58 +02:00
twinaphex
25eaab0a2b
Start passing input_overlay_t * state around to other functions
2016-05-24 23:15:19 +02:00
twinaphex
fd7e2cd394
input_overlay_new - Call input_overlay_free from outside
2016-05-24 15:25:46 +02:00
radius
6b0c978acb
cut down some code duplication
2016-05-20 17:54:29 -05:00
radius
dbb8cf7e32
AUTOSAVE should happen before loading the dummy core, not after
2016-05-20 17:36:55 -05:00
radius
a49ef997de
fix override unloading on close content
2016-05-20 02:21:15 -05:00
twinaphex
aabb1e409c
Move netplay code to network/netplay dir
2016-05-19 11:46:54 +02:00
twinaphex
2559139154
Cleanup tasks_save_ram.c
2016-05-17 15:32:50 +02:00
twinaphex
146d2c8a1d
Rename screenshot.c to tasks/task_screenshot
2016-05-17 14:31:33 +02:00
twinaphex
fcf2decb2e
Remove persist argument
2016-05-17 09:07:41 +02:00
twinaphex
e10270d459
Delete runloop_prepare_dummy
2016-05-16 17:19:16 +02:00