569 Commits

Author SHA1 Message Date
twinaphex
845e09b3cf (Android) Remove getAxis 2013-03-08 23:29:10 +01:00
ToadKing
18ec422901 fix back button not opening menu all the time 2013-03-08 15:32:27 -05:00
twinaphex
fe7eef6fa1 (Android) Hopefully fixes up TOMMO NeoGeo X arcade stick 2013-03-08 17:19:57 +01:00
twinaphex
e46e352bed (Android) Fix build 2013-03-08 06:02:56 +01:00
twinaphex
b7ffd0d77a (Android) Input autodetection - add JXD S7300B 2013-03-08 05:53:55 +01:00
twinaphex
a23bc3a13f Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu 2013-03-07 19:02:44 +01:00
twinaphex
f921f628d9 (Android) Flush RARCH_RMENU_TOGGLE state for every input frame 2013-03-07 16:29:11 +01:00
twinaphex
6899434609 (Android) Add back button behavior option 2013-03-07 15:21:17 +01:00
twinaphex
371c8c4d09 (Android) Input autodetection - TTT - change button mapping 2013-03-06 20:53:44 +01:00
twinaphex
566a5ebb9c Move FBO enums to gl_common.h 2013-03-06 01:57:30 +01:00
twinaphex
eb3975c81d (Android) Hook up AKEYCODE_MENU to RGUI toggle 2013-03-05 18:03:05 +01:00
twinaphex
b0b52f1a3c (Android) Hook up PS Button to RGUI toggle 2013-03-05 18:02:06 +01:00
twinaphex
46db6818dd Merge branch 'master' of https://github.com/Themaister/RetroArch into android-rgui 2013-03-05 17:46:54 +01:00
twinaphex
aa75847f98 (Android) PS3 - Add commented-out menu button 2013-03-05 17:46:13 +01:00
twinaphex
39e8909228 (Android) Input autodetection - add iDroid x360 2013-03-05 14:25:30 +01:00
twinaphex
2c44563dba Brings up RMenu now for me 2013-03-04 17:26:34 +01:00
twinaphex
5c16cff2e7 Merge branch 'android-rgui' of https://github.com/Themaister/RetroArch into android-rgui
Conflicts:
	android/native/jni/input_android.c
2013-03-04 17:00:43 +01:00
twinaphex
6c0cc9da49 (Android) Input autodetection - corrected RetroPad R / RetroPad L2
for WiseGroup PS2 to USB
2013-03-04 16:42:26 +01:00
twinaphex
c2a78e86d1 (Android) Check explicitly for either LOOPER_ID_INPUT or LOOPER_ID_MAIN
in anroid_input_poll
2013-03-04 16:15:58 +01:00
twinaphex
2e68c61ea6 (Android) Make engine_handle_input a part of android_input_poll 2013-03-04 15:52:09 +01:00
twinaphex
b4490ae496 (Android) Don't define HAVE_ASYNC_POLL for now 2013-03-04 14:21:37 +01:00
twinaphex
1124ac8494 Make android_handle_events an implementation of input_poll function -
rely on HAVE_ASYNC_POLL whether or not input_async_poll_func or
input_poll_func is 'blanked out'
2013-03-04 14:12:04 +01:00
twinaphex
ab6135c9d5 (Android) Define HAVE_ASYNC_POLL for Android (will likely be used for other
mobile platforms as well)
2013-03-04 11:52:58 +01:00
twinaphex
e1d02ba837 (Android) Make function pointer engine_handle_dpad - use AMotionEven_getAxisValue
if we can use it (on Android 4.0 and up)
2013-03-04 11:18:22 +01:00
twinaphex
8564ad5ac5 (Android) Add custom dzone_min/dzone_max for Buffalo SNES pad 2013-03-04 02:25:58 +01:00
twinaphex
7fbe742d3d (Android) Dpad deadzones now configurable per pad 2013-03-04 02:19:11 +01:00
twinaphex
b236fb47bf (Android) Better pad directional macros 2013-03-04 00:08:55 +01:00
twinaphex
d79d15c79d (Android) Add AMotionEvent_getAxisValue dlsym hack - wll properly make
this suitable for Android 4.0 and up later
2013-03-03 23:17:16 +01:00
twinaphex
0f16bddb02 (Android) Try to do engine_handle_input more or less exactly like
this (xcept for 'predispatch events' which caused issues on Xperia
Play apparently) - http://ps3computing.blogspot.nl/2012/12/anr-application-not-responding.html
2013-03-03 20:57:14 +01:00
twinaphex
afa04bd376 (Android) Make engine_handle_input inline 2013-03-03 20:45:13 +01:00
twinaphex
ebd8b29399 (Android) Move android_handle_event to input_android.c 2013-03-03 20:17:00 +01:00
twinaphex
69192932fc (Android) TTT THT pad - add pad controls for player 2 2013-03-03 17:15:42 +01:00
twinaphex
38ca77a8eb (Android) Nit 2013-03-03 13:27:26 +01:00
twinaphex
28c9f51913 (Android) Rewrite new input code some more 2013-03-03 11:22:59 +01:00
twinaphex
ec114db356 (Android) Reimplemented input loop - better throughput/latency 2013-03-02 23:53:06 +01:00
twinaphex
ff88dc759c (Android) Start moving most input code to input_android.c - split
up main input logic into engine_handle_input
2013-03-02 22:56:58 +01:00
twinaphex
857609b739 (Android) Solves ANR issues on Xperia Play after 30 secs 2013-03-02 22:11:09 +01:00
twinaphex
0c87437ea3 (Android) Fixes menu back button again on Xperia Play 2013-03-02 18:37:52 +01:00
twinaphex
c65e85f3df (Android) Try to prevent race condition causing ANRs when two input devices
are being pressed at the same time - see http://ps3computing.blogspot.nl/2012/12/anr-application-not-responding.html
2013-03-02 16:47:13 +01:00
twinaphex
2d4d9d181e (Android) Add explicit runtime hack for Xperia Play so that
AKEYCODE_BACK behavior is not contingent on AKeyMeta (which
could produce problems on other pads). Hopefully should fix
some issues
2013-03-02 11:27:24 +01:00
ToadKing
6778267016 change some logs around
detect menu key from any "controller"
2013-02-28 11:04:11 -05:00
ToadKing
83878b05e7 commit makefile changes 2013-02-28 10:20:29 -05:00
ToadKing
d28cb94717 start of RGUI port to Android
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
2013-02-27 20:20:29 -05:00
twinaphex
c85a20a0b1 Revert "(Android) show message on ROM load failure/crash"
This reverts commit 41a302de43dc7770639159b39d89c4250e1fb8c9.
2013-02-27 04:29:22 +01:00
twinaphex
a34c93e58f Revert "(Android/Phoenix)expand on ROM load error message"
This reverts commit 232706d66563e6d1edaca1db70570a4e04f0d2cb.
2013-02-27 04:29:22 +01:00
twinaphex
ceb27f14ed (Android) Input autodetection - add initial Tommo NeoGeoX arcade stick binds (WIP) 2013-02-26 15:50:06 +01:00
Themaister
4427e5964e Auto savestate load is true by default. 2013-02-23 17:53:47 +01:00
ToadKing
232706d665 (Android/Phoenix)expand on ROM load error message 2013-02-22 17:33:41 -05:00
ToadKing
653ae663a2 (Android/Phoenix) nit 2013-02-22 15:48:41 -05:00
ToadKing
41a302de43 (Android) show message on ROM load failure/crash 2013-02-22 14:57:34 -05:00