twinaphex
84e9f2fa7d
Use retro_inline throughout
2015-03-15 04:52:46 +01:00
Twinaphex
b5b6435ab9
(OSX) Set default shader dir to 'shaders_cg' if HAVE_CG is defined
2015-03-13 03:49:42 +01:00
Twinaphex
49f9fbd00c
(OSX) Uses CFTemporaryDirectory now too for extraction directory
2015-03-13 03:47:25 +01:00
Twinaphex
55e187748c
(platform_apple.c) Cleanups
2015-03-13 02:33:32 +01:00
Twinaphex
309128f7ed
(iOS/OSX) Bring the two closer together - for OSX, everything gets
...
saved now to NSDocumentDirectory/RetroArch - should be compatible
with sandboxed Mac Apps too
2015-03-13 01:33:45 +01:00
Twinaphex
4ad2bd97dc
(OSX) get rid of warning for unused variable
2015-03-13 01:22:20 +01:00
twinaphex
aa289e3879
(OSX) Add more alterations for OSX
2015-03-13 01:21:20 +01:00
twinaphex
277f8c9ea3
(OSX) Set default extraction dir for OSX too
2015-03-13 00:57:37 +01:00
Twinaphex
c9175bbf81
(iOS) Hook up temporary dir for extraction directory
2015-03-13 00:54:44 +01:00
twinaphex
ae62c8a477
(iOS) Add default dir for cheats
2015-03-13 00:25:23 +01:00
twinaphex
97d8bc1488
Add cheats_dir to g_defaults
2015-03-13 00:24:17 +01:00
twinaphex
67720e9e52
(iOS) Set up default rdb directory/cursor directory
2015-03-13 00:04:38 +01:00
Twinaphex
2ac4e0248e
(iOS) Set up autoconfig and assets dir
2015-03-12 23:40:51 +01:00
Twinaphex
29d546e49d
(iOS) Set up all the path to 'Documents' - you can access these with
...
iTunes File Sharing now - no need to add assets prior to deployment
2015-03-12 23:33:20 +01:00
twinaphex
f87f3596ef
(Android) Set g_runloop.is_idle to conserve on CPU usage while
...
idle
2015-03-09 01:59:01 +01:00
Twinaphex
f34ae15f3f
Cleanup header in platform_apple.c
2015-03-08 02:01:50 +01:00
Twinaphex
75b6bd21c3
(iOS/OSX) Total reimplementation of game loop - does away with
...
observer callback
2015-03-07 21:33:17 +01:00
Twinaphex
2d0701b1f6
Revert "(iOS/OSX) Only call CFRunLoopWakeUp if menu framebuffer is dirty or the menu"
...
This reverts commit 0146bf15db
.
2015-03-07 17:54:29 +01:00
Twinaphex
0146bf15db
(iOS/OSX) Only call CFRunLoopWakeUp if menu framebuffer is dirty or the menu
...
currently has an animation effect running
2015-03-07 17:37:26 +01:00
Twinaphex
1a62614c78
(Apple) Refactor do_iteration
2015-03-07 17:27:17 +01:00
Twinaphex
37271a0d13
Start debugging do_iteration
2015-03-07 16:17:48 +01:00
twinaphex
a74cb0574b
Create g_runloop and start moving variables there
2015-03-07 12:36:50 +01:00
aliaspider
af9ad56268
(PSP) disable forcing g_extern.verbosity to true on program entry to
...
speed up the startup process a bit (it disables dumping retroarch.cfg to
stdout).
2015-02-25 13:36:32 +01:00
twinaphex
e3844f409d
(Android) Get rid of some forward decls
2015-02-24 20:42:29 +01:00
twinaphex
85f70e971a
(Android) Cleanups to system_property_get
2015-02-24 19:07:44 +01:00
Googer
fe176fc01b
Fixed silly repeated calls to strlen()
2015-02-24 12:41:23 -05:00
Googer
03b4ace443
(Android) Fix pad input detection for pre-KitKat.
...
Also update getting system properties to use getprop command instead of
__system_property_get. Use sdk level to determine which gamepad
detection method to use (only use vendorId and productId if at least
KitKat - i.e., SDK version 19+).
2015-02-24 12:20:21 -05:00
T. Joseph Carter
4bcaf40551
New project file should work. xmb still doesn't
2015-02-10 05:34:28 -08:00
twinaphex
5d95d6d761
Add cursor_dir and database_dir to g_defaults
2015-02-01 12:25:20 +01:00
twinaphex
3b7dac52ef
(main_load_content) Do early return if wrap_args can't be allocated
2015-01-30 07:42:58 +01:00
twinaphex
03ec380f56
(PS3) Build fix
2015-01-30 00:29:23 +01:00
twinaphex
756a9bf214
(Android) Add default path for extraction_directory on Android - needed
...
now ever since increased limitations on SD external storage
2015-01-28 09:29:11 +01:00
twinaphex
6a7268d3cb
(OSX) Update default core directory and core info directory for
...
OSX
2015-01-28 04:45:39 +01:00
Twinaphex
e8528d83e0
(Apple) Build fixes
2015-01-26 11:17:38 +01:00
twinaphex
0c8eec085c
(iOS) Setup some default dirs
2015-01-17 06:52:54 +01:00
twinaphex
46402deb04
Use PATH_MAX_LENGTH instead of PATH_MAX.
...
Refactor OSX settings menu code somewhat
2015-01-17 05:47:52 +01:00
twinaphex
2a73d1a85f
Cleanups in screenshot code.
2015-01-16 07:03:26 +01:00
twinaphex
e82c439d81
Rename menu/disp to menu/drivers_display and menu/backend to
...
menu/drivers_backend
2015-01-12 23:52:45 +01:00
twinaphex
ca67f9c317
Rename frontend/platform/ to frontend/drivers/
2015-01-12 21:47:01 +01:00
twinaphex
64903de465
Rename frontend_context.c to frontend_driver.c
2015-01-12 21:21:08 +01:00
twinaphex
b9ab7a545d
Move psp and gx drivers to gfx/drivers
2015-01-12 06:55:31 +01:00
twinaphex
98f35db95c
(PSP) Build fixes and rename sdk_defines.h
2015-01-12 06:51:57 +01:00
twinaphex
5c798e6994
Move some defines to frontend.h
2015-01-11 18:26:59 +01:00
twinaphex
fae8a8d8d7
Remove main_entry_decide
2015-01-11 17:48:21 +01:00
twinaphex
b53e8f6437
Create rarch_main_iterate_quit
2015-01-11 17:33:05 +01:00
twinaphex
90a32b022d
Slight refinement to main_entry_decide
2015-01-11 17:10:14 +01:00
twinaphex
44e2504cd7
Some cleanups
2015-01-11 06:57:35 +01:00
twinaphex
16b7ca63c3
(platform_apple.c) Some cleanups
2015-01-11 06:51:43 +01:00
twinaphex
5f26bbcfb9
Move main_entry_decide function prototype to frontend.h
2015-01-10 06:46:21 +01:00
Twinaphex
ce46057b5e
(Apple) Build fix
2015-01-10 01:00:45 +01:00