twinaphex
|
8714939ab7
|
(D3D) Start implementing Xbox code in regular D3D driver
|
2014-03-07 21:55:18 +01:00 |
|
twinaphex
|
1af941a6ee
|
(D3D) Some changes
|
2014-03-07 21:22:59 +01:00 |
|
twinaphex
|
2708bef175
|
(D3D) Add XDK ifdefs in d3d9_pc.cpp
|
2014-03-07 21:14:56 +01:00 |
|
twinaphex
|
f512ba76d1
|
(XDK) Rename xdk_d3d_video_t to d3d_video_t
|
2014-03-07 20:17:25 +01:00 |
|
twinaphex
|
fd76a28a32
|
(D3D) Refactor D3DVideo class to d3d_video_t - should be very
similar to XDK D3D driver now
|
2014-03-07 19:34:17 +01:00 |
|
twinaphex
|
85bfecf1e9
|
(D3D) Cleanup render_chain.hpp
|
2014-03-07 19:17:59 +01:00 |
|
twinaphex
|
e639c6042e
|
(D3D Refactor render_chain.cpp - shouldn't be a class
|
2014-03-07 19:13:20 +01:00 |
|
twinaphex
|
7f5e2c1631
|
(360 XDK) Don't reference driver.video_data from within
xdk3360_fonts.cpp
|
2014-03-07 06:46:11 +01:00 |
|
twinaphex
|
82c7e8f422
|
(XDK D3D) Build fix
|
2014-03-07 05:56:23 +01:00 |
|
twinaphex
|
39c1ec4672
|
Pass data param to more shader functions
|
2014-03-07 05:51:56 +01:00 |
|
twinaphex
|
ab79407dc6
|
(XDK 360 fonts) Start replacing driver.video_data with local data argument
|
2014-03-07 05:37:20 +01:00 |
|
twinaphex
|
091ae18870
|
(GL) Fixup params to shader->init
|
2014-03-07 05:32:17 +01:00 |
|
twinaphex
|
ea88399281
|
(XDK D3D) Refactor initing code completely - make it more inline
with PC D3D driver
|
2014-03-07 05:31:24 +01:00 |
|
twinaphex
|
c03c980c1e
|
(XDK D3D) Create set_mvp
|
2014-03-06 18:29:54 +01:00 |
|
twinaphex
|
407cced43c
|
(XDK D3D) Move g_extern.frame_count incrementin to swap_buffers
|
2014-03-05 22:24:39 +01:00 |
|
twinaphex
|
fb48a9e356
|
(XDK D3D) refactors
|
2014-03-05 22:10:36 +01:00 |
|
twinaphex
|
f0ff3b4ae7
|
(XDK D3D) Rename win_width/win_height to screen_width/screen_height
|
2014-03-05 06:25:39 +01:00 |
|
twinaphex
|
4cd603197b
|
(XDK D3D) Refactor LPDIRECT3D member to g_pD3D
|
2014-03-05 06:11:39 +01:00 |
|
twinaphex
|
1e37515e2f
|
(XDK D3D) Rename d3d_render_device member to dev
|
2014-03-05 06:05:48 +01:00 |
|
twinaphex
|
8a670dd2c8
|
(PC D3D9) Go through d3dr pointer
|
2014-03-05 05:25:27 +01:00 |
|
twinaphex
|
61893a82e8
|
(D3D9) Move more Cg functions to render_chain_cg.cg
|
2014-03-05 01:54:09 +01:00 |
|
Tobias Jakobi
|
49bc4f226f
|
video_lima: increase alignment of allocated memory to 128-bit
This works better for the NEON asm in limare.
|
2014-03-04 20:26:53 +01:00 |
|
Tobias Jakobi
|
8759b67f66
|
video_lima: align width/height of font tex to 16 (Mali block size)
|
2014-03-04 20:26:52 +01:00 |
|
twinaphex
|
71854439bb
|
(D3D9) Move d3d_init_shader/d3d_deinit_shader to gfx/d3d9/render_chain_cg.h
|
2014-03-04 18:49:01 +01:00 |
|
twinaphex
|
dfe33b5ade
|
(Cg) Move bind_tracker and init_fvf to render_chain_cg.h
|
2014-03-04 18:42:22 +01:00 |
|
twinaphex
|
35d6ec7a1d
|
(D3D9) Move more Cg code to render_chain_cg.h
|
2014-03-04 18:31:38 +01:00 |
|
twinaphex
|
e9fb97254b
|
(D3D9) Start isolating all Cg code and move it to render_chain_cg.h
|
2014-03-04 18:24:47 +01:00 |
|
twinaphex
|
16af303c9e
|
(D3D9) Refactor render_chain.cpp - isolate Cg code
|
2014-03-04 18:19:47 +01:00 |
|
twinaphex
|
68a6da85b7
|
(Cg) Remove useless forward declaration
|
2014-03-04 17:13:50 +01:00 |
|
Themaister
|
74735e2b4d
|
Add some more error logging in X/EGL.
|
2014-03-03 23:00:37 +01:00 |
|
twinaphex
|
3f5e3c191e
|
(XDK) Build fixes
|
2014-03-02 02:18:37 +01:00 |
|
Themaister
|
28d1e77a36
|
Fix GPU screenshots with GL + threaded driver.
|
2014-02-26 20:42:22 +01:00 |
|
twinaphex
|
fcf30143b4
|
(PS3) Change HAVE_RGL to HAVE_GCMGL
|
2014-02-25 22:01:46 +01:00 |
|
twinaphex
|
fd7f4d45cd
|
Move image files to gfx/image/
|
2014-02-25 21:24:15 +01:00 |
|
Themaister
|
107c07c05d
|
Reinit driver on composition change.
|
2014-02-25 19:14:22 +01:00 |
|
Tobias Jakobi
|
20067ed087
|
video_omap: plug memory leak
|
2014-02-24 21:12:12 +01:00 |
|
Tobias Jakobi
|
117a1ff64b
|
video_lima: plug potential memory leak
|
2014-02-24 21:03:35 +01:00 |
|
twinaphex
|
f5321d69c8
|
(PSGL) Remove psglu.h header include
|
2014-02-24 17:30:08 +01:00 |
|
twinaphex
|
b12274f704
|
(PS3) Get rid of warning: Variable is used before its value is set
|
2014-02-23 01:56:33 +01:00 |
|
Lioncash
|
fb9959d338
|
Fix wrong usage of free in d3d9/d3d.cpp. Should be delete.
|
2014-02-22 17:19:47 -05:00 |
|
Toad King
|
ea5ecd507d
|
[GX] fix image converters to avoid memory corruption, fixes crash on some overlays
|
2014-02-20 23:50:45 -05:00 |
|
Toad King
|
041ec45132
|
Merge branch 'gx-overlays'
Conflicts:
Makefile.wii
gx/gx_video.c
|
2014-02-20 19:46:43 -05:00 |
|
Toad King
|
02fd6dffbd
|
[GX] overlays appear, still some bugs left
|
2014-02-20 17:58:06 -05:00 |
|
Toad King
|
e09b7fb60c
|
build fix
|
2014-02-19 17:52:47 -05:00 |
|
twinaphex
|
71b6485bb5
|
(PSP) Fix warnings
|
2014-02-19 17:47:59 +01:00 |
|
twinaphex
|
603484a1da
|
(Thread wrapper) Fix unused variable i warning
|
2014-02-19 16:30:28 +01:00 |
|
Toad King
|
518b53e21c
|
convert images on texture_image_load for gekko
|
2014-02-18 18:20:23 -05:00 |
|
twinaphex
|
a788009e7c
|
How nice - geom->base_width and geom->base_height are const, so
we have to put them in local copies first
|
2014-02-13 15:12:31 +01:00 |
|
twinaphex
|
535f130891
|
Prevent division by zero in gfx_set_viewport
|
2014-02-13 15:10:01 +01:00 |
|
Hans-Kristian Arntzen
|
2ab94ad8d1
|
[Android]: Use ALPHA_SIZE 8.
Avoids weird 24-bit surfaces ...
|
2014-02-13 12:04:08 +01:00 |
|