twinaphex
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f996563ada
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Revert "Add size_t argument to d3d_vertex_buffer_lock"
This reverts commit 4f54dbe9d95ec09533c32aee9c7f32646bcb2e1c.
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2015-11-17 23:54:24 +01:00 |
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twinaphex
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4f54dbe9d9
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Add size_t argument to d3d_vertex_buffer_lock
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2015-11-17 23:32:32 +01:00 |
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twinaphex
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e1ed720841
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Define stub HWNDCLASSEX
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2015-11-17 11:09:32 +01:00 |
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twinaphex
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bb55105da0
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dinput_handle_message prototype can go
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2015-11-17 09:48:46 +01:00 |
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twinaphex
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4d28ea35ab
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Move d3d_defines.h to defines/
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2015-11-17 08:20:10 +01:00 |
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twinaphex
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cb008b13f8
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(D3D) Use the same hwnd variable as WGL
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2015-11-12 02:45:16 +01:00 |
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twinaphex
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cb5d4b0569
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Compile in win32_monitor_ functions for Xbox too but leave them
stub
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2015-11-12 01:22:28 +01:00 |
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twinaphex
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75e30002e0
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Revert "Take out windowClass from D3D struct"
This reverts commit 6e689ec0f0e63119dc567799a384b9f8ba3836fb.
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2015-11-11 18:07:36 +01:00 |
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twinaphex
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6e689ec0f0
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Take out windowClass from D3D struct
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2015-11-11 18:03:51 +01:00 |
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twinaphex
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2fb91683a1
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(D3D) Remove Coords struct
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2015-11-11 03:48:05 +01:00 |
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twinaphex
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29aa5bae27
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(D3D) Add keep_aspect
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2015-11-10 05:30:25 +01:00 |
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twinaphex
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54b2d46855
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(D3D) Add video_viewport
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2015-11-10 00:30:00 +01:00 |
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twinaphex
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bbeebcc29a
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(d3d_wrapper.cpp) Buildfixes
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2015-11-09 01:06:35 +01:00 |
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twinaphex
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ab651ec09b
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Don't include <string> inside gfx/d3d/d3d.h
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2015-11-09 00:43:39 +01:00 |
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twinaphex
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4ecfe639b3
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Create local frame_count variables again in video_drivers
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2015-05-09 15:41:10 +02:00 |
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twinaphex
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d3dba0edc2
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Create menu_display_set_viewport
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2015-04-26 16:46:56 +02:00 |
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twinaphex
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0634c7e34f
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(D3D) Start using global->video_data.width and global->video_data.height
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2015-04-26 05:35:41 +02:00 |
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twinaphex
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85dd24c457
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(D3D) Use font_osd_driver/font_osd_data from driver struct
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2015-04-25 01:05:20 +02:00 |
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twinaphex
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5dfdeba58f
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Make d3d_make_d3dpp public
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2015-04-11 21:56:38 +02:00 |
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twinaphex
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f50b208ec8
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Move d3d_make_d3dpp to d3d.cpp
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2015-04-11 21:54:52 +02:00 |
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twinaphex
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5b96c82607
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(D3D) Start using gfx_ctx_get_ptr
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2015-04-09 18:38:24 +02:00 |
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twinaphex
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7aceb41658
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(XDK) Move Xbox variables over to xdk_renderchain_t
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2015-04-07 04:03:06 +02:00 |
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twinaphex
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b950e4a86a
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(XDK) Cleanups
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2015-04-06 20:51:24 +02:00 |
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twinaphex
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160c581df6
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(XDK1) Cleanups
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2015-04-06 20:47:29 +02:00 |
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twinaphex
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4d28d6cd53
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(D3D) Use renderchain_init_first
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2015-04-06 17:07:39 +02:00 |
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twinaphex
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5510dc2978
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(D3D) Add render_chain_driver.cpp to Griffin
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2015-04-06 16:55:05 +02:00 |
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twinaphex
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d941ae9863
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(D3D) Create null renderchain driver
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2015-04-06 16:52:39 +02:00 |
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twinaphex
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2a6456299e
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(D3D) Renderchain updates
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2015-04-06 16:15:29 +02:00 |
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twinaphex
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ccd556d99c
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(XDK1) Buildfix
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2015-04-06 01:51:58 +02:00 |
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twinaphex
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f24680fd57
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(D3D) Take out some HAVE_CG ifdefs
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2015-04-05 23:01:26 +02:00 |
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twinaphex
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d3ecc62291
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(d3d.h) Cleanups
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2015-04-05 19:15:03 +02:00 |
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twinaphex
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6927d6e47c
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(D3D) Rename cg_shader to shader_path
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2015-04-05 18:20:45 +02:00 |
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twinaphex
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1a7d3e3ea0
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Move Cg Context to render_chain.cpp
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2015-04-05 17:59:03 +02:00 |
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twinaphex
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02c514a873
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(D3D) Build fixes
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2015-04-04 03:04:01 +02:00 |
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twinaphex
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532d112ff8
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(Font) Combine font_d3d_driver and font_gl_driver
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2015-04-03 20:36:19 +02:00 |
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twinaphex
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8f3e83ad10
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Pass d3d->font_handle to 'init_first'
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2015-03-30 00:34:43 +02:00 |
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twinaphex
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5f56455e60
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(D3D) Build fixes for font changes
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2015-03-29 23:58:00 +02:00 |
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twinaphex
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4bc4837d95
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(D3D) Move font_color variable to d3d_w32_font.cpp
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2015-03-29 23:12:05 +02:00 |
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twinaphex
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da88bcdd91
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Rename gfx_shader* to video_shader*
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2015-01-19 21:24:08 +01:00 |
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twinaphex
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80d4de7c3f
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Add gfx/video_viewport.c/viewport.h
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2015-01-18 23:59:57 +01:00 |
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twinaphex
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09b25e54c5
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Rename gl_font.c and d3d_font.c
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2015-01-12 23:19:21 +01:00 |
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twinaphex
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0b2d518531
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Rename video_context.c to video_context_driver.c
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2015-01-12 21:53:04 +01:00 |
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twinaphex
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cec3af8e4a
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Rename shader_context.c to video_shader_driver.c
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2015-01-12 21:41:27 +01:00 |
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twinaphex
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bd0f0c3f63
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Rename gfx_context.c to video_context.c
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2015-01-12 18:47:39 +01:00 |
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twinaphex
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f9cd1ba788
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Rename .hpp files
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2015-01-07 22:23:45 +01:00 |
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