twinaphex
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9384875ab0
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Don't use HAVE_NETPLAY any more
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2016-09-29 21:07:10 +02:00 |
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twinaphex
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164d3b034c
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Get rid of OSX_PPC
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2016-09-09 15:56:56 +02:00 |
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twinaphex
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280ea0535f
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(OSX) Bake in HAVE_NETWORKGAMEPAD
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2016-06-27 06:42:03 +02:00 |
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neville
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f170856374
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(OSX) Fixes
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2016-06-08 07:41:59 +02:00 |
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twinaphex
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63af59a198
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Add HAVE_LANGEXTRA
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2016-06-07 06:05:41 +02:00 |
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twinaphex
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883d9ff6b5
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Add HAVE_SHADERPIPELINE define
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2016-06-07 00:00:28 +02:00 |
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twinaphex
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de2d15c716
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Add extra image format support to targets
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2016-05-18 13:39:42 +02:00 |
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twinaphex
|
0e3ff650c2
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Remove WANT_RPNG
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2016-05-17 13:41:40 +02:00 |
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twinaphex
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25ec6a8872
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Add HAVE_JPEG to project files
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2016-05-17 13:39:06 +02:00 |
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Alcaro
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e4c9ec0903
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Or here.
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2016-05-06 20:23:54 +02:00 |
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neville
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9a38ec28b0
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Get rid of compile-time ifdefs inside get_chosen_screen
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2016-01-16 13:23:00 +01:00 |
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neville
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9211073bf5
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(OSX PPC) Merge
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2016-01-14 13:38:23 +01:00 |
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twinaphex
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beb3619cca
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(OSX PPC) Add HAVE_LIBRETRODB
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2016-01-14 13:37:34 +01:00 |
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twinaphex
|
265898dbd4
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Compile in HAVE_MMAP for Win32, and also enable it for iOS/OSX
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2015-11-16 10:04:44 +01:00 |
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twinaphex
|
632d650f30
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(OSX/iOS) Define HAVE_MMAP
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2015-11-14 21:47:58 +01:00 |
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twinaphex
|
66914232ab
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Replace most instances of GLUI (except for ident string) with
HAVE_MATERIALUI
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2015-11-02 23:23:54 +01:00 |
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twinaphex
|
a3afeadd96
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(OSX/iOS) Define HAVE_CHEEVOS
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2015-10-20 04:25:56 +02:00 |
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neville
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1fd3ab71b0
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(OSX PPC) Move xcodeproj
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2015-10-12 15:59:16 +02:00 |
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