twinaphex
27765eb519
(PSP/XDK) Free input_data inside free function
2014-05-29 22:33:44 +02:00
twinaphex
b683feb389
(RARCH_CONSOLE) More cleanups to PS3 input/graphics drivers - don't do
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early exit out of graphics/input free functions and ditto for init
function
2014-05-28 23:32:14 +02:00
twinaphex
0b66427768
(Xbox) Make XDK input and D3D drivers more resilient
2014-05-28 23:16:37 +02:00
twinaphex
e1387a7b0b
Take out image driver
2014-05-28 21:14:33 +02:00
Themaister
addba80c3b
Rewrite DSP plugin interface.
2014-05-20 12:28:33 +02:00
twinaphex
701a805737
(Playbook) Fixes Playbook build
2014-05-20 02:33:09 +02:00
twinaphex
3e667a8c07
(Playbook) Fix build
2014-05-17 14:36:15 +02:00
twinaphex
72beeba8b0
(Apple) Fix OSX build
2014-05-16 23:30:43 +02:00
Twinaphex
adcbb1ba42
Merge pull request #690 from orikad/master
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fixed MFi controller support
2014-05-16 18:59:48 +02:00
Ori Kadosh
16cf2a0e52
fixed MFi controller support
2014-05-16 19:57:38 +03:00
twinaphex
f8e40f613b
(Input) Move console input drivers to input/ directory - should start getting rid of
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all these platform-specific folders cluttering up the codebase tree
(GL) Build fix for PS3 - current MiniGL implementation doesn't support SRGB
(Griffin) shader_common only baked in if HAVE_SHADERS defined
2014-05-13 17:01:27 +02:00
twinaphex
3a3bc7c667
(Apple) Get rid of g_polled_input_data - this previously was necessary
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for the Apple port because we were running RA on two threads - one UI, one RA.
With one thread it's no longer necessary to memcpy the input data over from one
thread to the other
2014-05-13 14:25:11 +02:00
twinaphex
fad218ea75
(Apple input) Cleanups
2014-05-13 14:02:56 +02:00
twinaphex
277b1f6702
(Apple) Input - some cleanups
2014-05-13 13:49:29 +02:00
Twinaphex
d236552aeb
Merge pull request #684 from orikad/master
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fixed backspace on OS X (and possibly other UNIX)
2014-05-12 23:25:04 +02:00
Ori Kadosh
91d99e6859
fixed backspace on OS X (and possibly other UNIX)
2014-05-13 00:23:34 +03:00
Themaister
e677b4c091
Check for keyboard line input outside function.
2014-05-12 22:40:59 +02:00
Ori Kadosh
3429c54af8
fixed double key input on OS X
2014-05-12 23:32:14 +03:00
twinaphex
b2b5c6daec
(Image) Put image functions through abstract interface
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(Image) Add image_driver to retroarch.cfg to specify image driver to use
(Menu) Add Image Driver to Drivers section
2014-05-10 20:26:58 +02:00
twinaphex
6b0f9d3698
(Apple) Move hid_pad.c to input/
2014-05-03 07:08:10 +02:00
twinaphex
1410b6937e
(Apple) Move Apple input files around - rename files
2014-04-26 17:39:46 +02:00
Themaister
76ef249982
Add missing MOUSE_MIDDLE.
2014-04-25 23:44:53 +02:00
Themaister
a64da5d5ff
We don't support SDL 2.0 anyways.
2014-04-25 23:40:20 +02:00
twinaphex
b6e5b54091
Add note to sdl_input.c regarding mouse wheel up/down
2014-04-25 21:50:46 +02:00
twinaphex
771c7e20b7
Add mouse wheel up/down support to libretro.h - also add preliminary
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support for these buttons to 'some' input driver implementations
2014-04-25 21:35:13 +02:00
twinaphex
569de131a0
Move device enums outside of driver.h - and create new callback
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for 'getting' the number of 'devices' the input driver supports
2014-04-17 20:47:43 +02:00
Themaister
89e48d3f1b
Only accept key releases.
2014-04-13 19:51:10 +02:00
Themaister
39ef5d8e03
Don't accept hotkeys until key has been released.
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Avoid quitting RetroArch immediately after Quit RetroArch bind.
2014-04-13 19:47:32 +02:00
Themaister
255e43966a
Implement basic keyboard binding in RGUI.
2014-04-13 12:12:12 +02:00
twinaphex
fd7f4d45cd
Move image files to gfx/image/
2014-02-25 21:24:15 +01:00
Themaister
712ab89ebb
Check KEY_UP to KEY_DOWN in udev joypad.
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Wiimote classic uses this for some odd reason ...
2014-02-20 08:23:17 +01:00
pinumbernumber
ecdf175006
fix tiny leak
2014-02-04 19:59:15 +00:00
Themaister
860dfc61e6
Only warn if udev detects no input.
2014-01-24 10:20:10 +01:00
pinumbernumber
09651cbe21
Hopefully improved detection of third-party dual xinput/dinput pads
2014-01-23 21:57:19 +00:00
Royerson
a13dd7a6fc
Add name to xinput pad list
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"Controller (GPX Gamepad)"
2014-01-22 22:52:49 -07:00
twinaphex
460670f074
Move sensor value reading to retro_sensor_interface
2014-01-20 14:52:53 +01:00
Themaister
682bd74a28
Only destroy dinput if non-NULL.
2014-01-16 08:17:20 +01:00
OV2
34561b3708
win32: detect joypad changes
2014-01-16 00:04:56 +01:00
Themaister
af7fb86427
Fallback if mouse or keyboard interface is not working.
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Problems with tablets on Windows.
2014-01-15 17:35:23 +01:00
Themaister
2c60dfb8cf
Add some more error logging to dinput.
2014-01-11 18:11:00 +01:00
Twinaphex
165698b9f2
Merge pull request #481 from libretro/dpad-map
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Analog D-pad mapping
2014-01-08 12:01:39 -08:00
Themaister
67e7628568
Rename input_find_sk_key.
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Matches up better with the conventions in input_common.
The sk-prefix was from SSNES days (how things linger on ... D:)
2014-01-08 18:24:54 +01:00
meancoot
c786483635
Expand config key map table; have overlay’s use it to look up key names.
2014-01-08 12:16:22 -05:00
Themaister
f57a1aa032
Add support for mapping analogs to D-pad again.
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Use a cleaner approach which can feasibly work on all platforms.
Uses input_push/pop_analod_dpad to modify the joyaxis field before
polling input. This way, the RetroPad D-pad binds can inherit the
joyaxis fields from ANALOG_LEFT_X_PLUS and friends.
Also add support for the field in RGUI and saves settings.
2014-01-08 17:31:14 +01:00
Themaister
35c485aab0
Reuse bind maps in input_common for overlay.
2014-01-07 17:14:09 +01:00
Themaister
5b4ebb3fa1
Build fix for overlay.
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Compute keyboard mod state once.
Fix C++ 'new' usage.
2014-01-06 19:42:46 +01:00
Twinaphex
e7cf6d1672
Merge pull request #461 from libretro/kb_overlay
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Support for keyboard keys on overlays.
2014-01-06 05:51:05 -08:00
Higor Eurípedes
1f8c114641
Use C linkage in frontend.h and input_common.h
2014-01-05 23:28:34 -03:00
twinaphex
54f0fb5319
(Wii) Bump up version
2014-01-04 22:52:26 +01:00
meancoot
f55bac7f7e
(Overlay Keyboard) Use 1 bit per key to store state.
2014-01-02 23:37:18 -05:00