2316 Commits

Author SHA1 Message Date
twinaphex
969dfbda3b (XDK/D3D) Build fix 2014-09-11 20:09:26 +02:00
twinaphex
2568f1f2e0 (D3D) Build fixes 2014-09-11 19:28:14 +02:00
twinaphex
4ac5650336 (D3D) Build fixes 2014-09-11 19:24:31 +02:00
twinaphex
b3dac87854 (D3D) Move d3d_free to d3d_shared.h 2014-09-11 19:22:20 +02:00
twinaphex
350fe72d65 (D3D) Build fix 2014-09-11 19:20:23 +02:00
twinaphex
92063fd979 (D3D) Move d3d_init to d3d_shared.h and share it across XDK and PC D3D 2014-09-11 19:18:04 +02:00
twinaphex
301ec9345e (D3D) Build fixes 2014-09-11 19:10:30 +02:00
twinaphex
3f79218daf (D3D) More cleanups of dead code` 2014-09-11 19:08:12 +02:00
twinaphex
6bca7c3637 (D3D) Build fixes 2014-09-11 19:06:22 +02:00
twinaphex
10c7eded36 (D3D) Cleanups 2014-09-11 19:00:25 +02:00
twinaphex
ee8f2e7d89 (D3D) Fix d3d_deinit_shader/d3d_init_shader function signatures 2014-09-11 18:41:05 +02:00
twinaphex
93ebbc2cbc (D3D) Build fixes 2014-09-11 18:41:04 +02:00
twinaphex
e8015f8c3d (XDK) Build fix 2014-09-11 18:37:20 +02:00
twinaphex
92b15cf0b1 (XDK) Build fixes 2014-09-11 18:35:53 +02:00
twinaphex
318b49e25c (D3D/XDK) Refactor 2014-09-11 18:26:04 +02:00
twinaphex
70a5efdb0b (D3D) Fixups 2014-09-11 18:20:49 +02:00
twinaphex
c38416af9f move more code to d3d_shared.h 2014-09-11 18:12:02 +02:00
twinaphex
cb4833cfc8 (D3D) Buildfix #1 2014-09-11 18:02:33 +02:00
twinaphex
e89e157996 (D3D) Share functions inbetween XDK and D3D PC drivers 2014-09-11 17:47:56 +02:00
twinaphex
75d2e13dcb Make drivers non-const 2014-09-11 07:06:20 +02:00
twinaphex
4162311eb7 Return true for stub read_viewport function implementations 2014-09-09 22:41:04 +02:00
twinaphex
492af587ef (Video) Implement missing function pointers 2014-09-09 20:18:06 +02:00
twinaphex
6a3af98df6 Style/indenting nits 2014-09-09 06:59:17 +02:00
twinaphex
641ba534e4 (360) More build fixes 2014-09-09 06:25:52 +02:00
twinaphex
defb33b2c5 (360) Some build fixes 2014-09-09 06:21:31 +02:00
twinaphex
09668a06a0 Begin implementing every function in video/audio/input driver
interfaces so we don't have to do lookups everywhere before
calling them
2014-09-09 06:07:11 +02:00
twinaphex
c6c1fbbf0a Style nits 2014-09-09 05:56:12 +02:00
twinaphex
9ee74bb5a2 (Softfilter plugs) Identing cleanups 2014-09-09 04:53:24 +02:00
twinaphex
f4332eebbd (gfx/thread_wrapper.h) Change to C-style comments 2014-09-09 04:26:04 +02:00
Lioncash
7b98632b18 gl: Remove dead code 2014-09-08 19:47:47 -04:00
twinaphex
ee963d8484 (d3d9/d3d_overlays.cpp) style nits / cleanups 2014-09-08 20:13:57 +02:00
twinaphex
b376edd0ed (D3D) Indenting style nits 2014-09-08 20:08:49 +02:00
twinaphex
834089eec2 Style nits 2014-09-08 19:28:10 +02:00
twinaphex
fe510bca6f Indenting/C-style comments 2014-09-08 17:57:18 +02:00
Higor Eurípedes
1833467c2c C++ build fixes 2014-09-06 22:14:09 -03:00
Twinaphex
771aed771e Merge pull request #947 from lioncash/statics
Make some functions static
2014-09-06 06:31:45 +02:00
Lioncash
27d43eecfd matrix: Fix a misnamed function prototype 2014-09-06 00:21:40 -04:00
Lioncash
6b84ccdcef Make some functions static 2014-09-06 00:10:52 -04:00
Twinaphex
66427db631 Merge pull request #942 from lioncash/unused
Remove some unused variables.
2014-09-06 03:40:56 +02:00
Lioncash
ab1ab62a6d Fix some printf specifiers to the correct signed-ness 2014-09-05 19:43:32 -04:00
Lioncash
a7aa077cc6 Remove some unused variables. 2014-09-05 19:27:46 -04:00
twinaphex
fcf121d631 shader_parse.c - cleanups 2014-09-05 21:06:41 +02:00
Twinaphex
18754d5e4c Merge pull request #938 from lioncash/var-assignment
d3d: Fix variable assignment in d3d_set_shader
2014-09-05 01:23:49 +02:00
Lioncash
5b3d5f8c02 d3d: Remove the auto variable and replace it with it's concrete type 2014-09-04 19:17:24 -04:00
Lioncash
6ad6ae5e57 d3d: Fix variable assignment in d3d_set_shader 2014-09-04 19:12:23 -04:00
Higor Eurípedes
f2a3a4df95 (SDL2) Do not restrict the user to the SDL2 input driver 2014-09-04 12:51:35 -03:00
Twinaphex
b8df671bd9 Merge pull request #934 from lioncash/overflow
shader_parse: Fix potential sscanf buffer overflow
2014-09-04 13:08:26 +02:00
Lioncash
eb27dd4043 shader_parse: Fix potential sscanf buffer overflow
Indexes are zero-based, so although the buffers are 64 elements in size, we only have addressing from 0-63.
2014-09-04 01:51:54 -04:00
Lioncash
b649cec22f d3d_ctx: Fix indentation 2014-09-03 22:10:15 -04:00
twinaphex
8fdf7299f6 (gfx/scaler) Get rid of some unnecessary ifs 2014-09-03 06:18:19 +02:00