Commit Graph

15 Commits

Author SHA1 Message Date
twinaphex
39c1ec4672 Pass data param to more shader functions 2014-03-07 05:51:56 +01:00
twinaphex
ea88399281 (XDK D3D) Refactor initing code completely - make it more inline
with PC D3D driver
2014-03-07 05:31:24 +01:00
twinaphex
0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
Themaister
551fd27204 Add support for wrapping modes.
Not terribly useful atm due to POT, but at least it's there.
Has some use mostly with LUTs ... NPOT + REPEAT requires extension on
GLES2 at least.
2013-08-16 00:30:54 +02:00
Themaister
6b4924c844 Be more conservative about texture memory usage. 2013-08-11 00:56:53 +02:00
Themaister
6dd7ea935e Add GL_SHADER_STOCK_BLEND.
Replace stock shader with a special shader which does not apply color.
This is a necessary on Android.
2013-04-20 15:46:50 +02:00
Themaister
a148abf131 Fix build.
Need to include config.h.
2013-04-13 00:01:28 +02:00
twinaphex
a5bbc7da5f (HLSL) Fix build - work with new shader backend 2013-04-12 21:56:43 +02:00
Themaister
f88ea04c28 Remove fixed shader index in set_shader. 2013-04-07 13:00:21 +02:00
Themaister
e649db253c Reintroduce CGP refactor.
Fix several issues that caused crashes.
2013-04-06 12:00:10 +02:00
twinaphex
0340f2043c Revert "Major refactor to CGP parsing."
This reverts commit 211e17250c.
2013-04-06 04:37:17 +02:00
Themaister
211e17250c Major refactor to CGP parsing.
Adds saving functionality for CGPs.
2013-04-01 15:34:02 +02:00
Themaister
551a464978 Rework index parameter to set_shader(). 2013-01-08 04:08:15 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
Themaister
3e77039a42 Rewrite how gl.c interfaces with shader backends. 2012-11-14 22:51:08 +01:00