twinaphex
|
3f23a23dea
|
move g_has_focus to x11_common.c
|
2015-11-19 09:51:20 +01:00 |
|
twinaphex
|
c9dc5cf71d
|
Start moving some global variables for X11 context drivers
to x11_common.c
|
2015-11-19 09:49:37 +01:00 |
|
twinaphex
|
66c15314e2
|
Get rid of some header files
|
2015-11-19 08:56:08 +01:00 |
|
twinaphex
|
4d20ea936f
|
(ui_win32.c) Cleanups
|
2015-11-19 08:52:26 +01:00 |
|
twinaphex
|
ec9ae5f7ac
|
(Win32) Buildfixes
|
2015-11-19 08:44:02 +01:00 |
|
twinaphex
|
f2f0e7efb2
|
Move win32_window_init to C code
|
2015-11-19 08:37:25 +01:00 |
|
twinaphex
|
68750e45b1
|
shader_dlg_init - some code reuse
|
2015-11-19 08:34:59 +01:00 |
|
twinaphex
|
9207acd6f2
|
Expand win32_window_init
|
2015-11-19 08:30:37 +01:00 |
|
twinaphex
|
9205424ab4
|
(MSVC) Fix one linking error
|
2015-11-19 08:20:16 +01:00 |
|
twinaphex
|
b5fa321532
|
Buildfixes
|
2015-11-19 08:17:59 +01:00 |
|
twinaphex
|
35cd44cbc4
|
(Win32) Move more code over to ui_win32.c
|
2015-11-19 08:16:31 +01:00 |
|
twinaphex
|
25bbd3b572
|
Move win32_resource.h
|
2015-11-19 07:59:10 +01:00 |
|
twinaphex
|
27be8fa045
|
Revert "Move a lot of code over to ui/drivers/ui_win32.c"
This reverts commit 37f4f5ec3dd4a9762c21112fbb8a155f0b73963b.
|
2015-11-19 07:53:00 +01:00 |
|
twinaphex
|
37f4f5ec3d
|
Move a lot of code over to ui/drivers/ui_win32.c
|
2015-11-19 07:48:56 +01:00 |
|
twinaphex
|
407ae37aab
|
Move win32_browser over to ui_win32.c
|
2015-11-19 07:37:22 +01:00 |
|
twinaphex
|
77dc59e9d5
|
(gfx/common/win32_common.cpp) Cleanup
|
2015-11-19 07:27:55 +01:00 |
|
twinaphex
|
6c8b59de76
|
(win32_common.cpp) Add #ifndef _XBOX
|
2015-11-18 14:20:35 +01:00 |
|
twinaphex
|
7e16e417b4
|
(Win32) Start using win32_shader_dlg.c for both D3D and GL
|
2015-11-18 14:19:35 +01:00 |
|
twinaphex
|
588b4259f7
|
Rename d3d_wrapper to d3d_common
|
2015-11-18 13:00:13 +01:00 |
|
twinaphex
|
fecdc86475
|
Create RARCH_MAIN_CTL_SET_WINDOWED_SCALE
|
2015-11-18 11:55:23 +01:00 |
|
twinaphex
|
2b727fa941
|
Add RARCH_MAIN_CTL_SET_LIBRETRO_PATH/RARCH_MAIN_CTL_SET_CONTENT_PATH
|
2015-11-18 11:15:42 +01:00 |
|
twinaphex
|
73990929e5
|
(WGL) Fix
|
2015-11-17 23:14:59 +01:00 |
|
twinaphex
|
89c262c552
|
(XBOX) Some build fixes
|
2015-11-17 11:13:46 +01:00 |
|
twinaphex
|
ed0e5c37e2
|
(XBOX) Some build fixes
|
2015-11-17 11:11:41 +01:00 |
|
twinaphex
|
7394913f11
|
(360) WNDCLASSEX not available
|
2015-11-17 11:02:18 +01:00 |
|
twinaphex
|
3ff5c91e5c
|
(D3D) Cleanups
|
2015-11-17 10:49:36 +01:00 |
|
twinaphex
|
daaabaa663
|
(Win32) g_quit no longer has to be exposed outside
|
2015-11-17 10:18:30 +01:00 |
|
twinaphex
|
bb99dc4e38
|
Create win32_window_reset
|
2015-11-17 10:16:16 +01:00 |
|
twinaphex
|
9528738a09
|
Set g_quit outside of wgl_ctx.cpp
|
2015-11-17 10:12:23 +01:00 |
|
twinaphex
|
4d7daf5dfd
|
g_hwnd no longer used outside
|
2015-11-17 09:44:26 +01:00 |
|
twinaphex
|
922b679769
|
Create win32_get_window
|
2015-11-17 09:41:18 +01:00 |
|
twinaphex
|
f9e4ec72c4
|
Revert "(win32_common) No longer expose global variables to outside"
This reverts commit 33884de94c557f7e6de875c009ad6c56314d824b.
|
2015-11-17 09:33:27 +01:00 |
|
twinaphex
|
33884de94c
|
(win32_common) No longer expose global variables to outside
|
2015-11-17 09:29:43 +01:00 |
|
twinaphex
|
f76d9c2a0d
|
win32_has_focus - buildfix
|
2015-11-17 09:02:02 +01:00 |
|
twinaphex
|
3d6f6869f0
|
Create win32_has_focus
|
2015-11-17 08:58:49 +01:00 |
|
twinaphex
|
239ae7de53
|
Move gl_common to gfx/common
|
2015-11-17 08:01:33 +01:00 |
|
twinaphex
|
9ece4db168
|
(x11_common.c) Move variables and macros to top
|
2015-11-16 06:59:23 +01:00 |
|
twinaphex
|
95c1d4d53b
|
(Win32) Blind coding sure sucks
|
2015-11-12 05:19:00 +01:00 |
|
twinaphex
|
d4f1b6d14a
|
(Win32) Another buildfix
|
2015-11-12 05:18:13 +01:00 |
|
twinaphex
|
8d0e375de0
|
(Win32) Buildfixes
|
2015-11-12 05:17:21 +01:00 |
|
twinaphex
|
105236a543
|
Create win32_set_video_mode
|
2015-11-12 05:16:06 +01:00 |
|
twinaphex
|
d3efdf8e5a
|
Move g_restore_desktop to win32_common
|
2015-11-12 05:14:09 +01:00 |
|
twinaphex
|
9a82d2a956
|
Create win32_monitor_set_fullscreen
|
2015-11-12 03:01:50 +01:00 |
|
twinaphex
|
d2006c43c1
|
Turn g_resized into static variable
|
2015-11-12 02:57:56 +01:00 |
|
twinaphex
|
9961907d2c
|
(Win32) Make g_pos_x/g_pos_y static
|
2015-11-12 02:55:26 +01:00 |
|
twinaphex
|
92f68fd614
|
(Win32) Buildfix
|
2015-11-12 02:53:01 +01:00 |
|
twinaphex
|
0dce6479c1
|
Create win32_window_create
|
2015-11-12 02:51:40 +01:00 |
|
twinaphex
|
cb008b13f8
|
(D3D) Use the same hwnd variable as WGL
|
2015-11-12 02:45:16 +01:00 |
|
twinaphex
|
cb5d4b0569
|
Compile in win32_monitor_ functions for Xbox too but leave them
stub
|
2015-11-12 01:22:28 +01:00 |
|
twinaphex
|
78b7980b12
|
Linker fix
|
2015-11-11 20:30:51 +01:00 |
|