Commit Graph

14 Commits

Author SHA1 Message Date
twinaphex
905586ac54 (Xbox 1) Tweak image 2013-11-18 17:59:46 +01:00
twinaphex
84ff66e8dc (Xbox 1/Menu) Simplify main-menu_480p.png - reduce entries height 2013-11-18 17:51:38 +01:00
twinaphex
632a5480b9 (Xbox 1) Shrink RMenu filesize image as well 2013-09-29 03:31:31 +02:00
twinaphex
fa253e6311 (XDK1) Go lower - to 256x224 - this leaves us with 3.28MB
free in SFA3 ingame - vs. 3.68MB without any textures
2013-04-13 16:31:35 +02:00
twinaphex
5fe12a629d (XDK1) Might as well go grayscale if we're going to go minimal 2013-04-13 15:45:37 +02:00
twinaphex
69e40c80d7 (XDK1) Minor tweaks 2013-04-13 15:40:17 +02:00
twinaphex
7bf59a27ba (XDK1) Reduce menu image in size further 2013-04-13 15:31:30 +02:00
twinaphex
6b01ce78cc (XDK1) Reduce menu image to 320x240 and upscale to 640x480 -
to hell with how this looks - it saves over 2MB of RAM - you
try and justify that over stupid eye candy on an outdated
console and I'll call you a damn fool
2013-04-13 15:19:57 +02:00
twinaphex
fe9e3f26a0 (XDK1) Reduce menu panel image some more in size 2013-04-13 15:04:51 +02:00
twinaphex
6b94b53bfc (XDK1) Reduced size of menu panel PNG - SFA3 now fits into RAM 2013-04-13 14:55:11 +02:00
twinaphex
5aaceb0502 (Xbox 1) Ditch 720p background - Xbox 1 does not have enough
RAM to waste
2013-04-07 05:20:48 +02:00
twinaphex
145bad0b36 (RMenu) Indent fixes 2013-02-17 22:02:42 +01:00
twinaphex
3fe68149a6 (RMenu) Improve Low RAM mode for RMenu 2013-02-17 22:01:08 +01:00
twinaphex
3bc71ae89b (Xbox 1) move media files to media/xbox1 2013-01-10 09:19:30 +01:00