twinaphex
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29f0fd27bf
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(RGL PS3) Speedhacked render path for rglGcmSetDrawArrays
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2013-07-28 02:51:47 +02:00 |
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twinaphex
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bdf9c5eecd
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(RGL PS3) More magic number dehardcoding
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2013-07-28 02:31:21 +02:00 |
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twinaphex
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49f3078e72
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(RGL PS3) Dehardcode some magic numbers
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2013-07-28 01:34:29 +02:00 |
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twinaphex
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248d4e8084
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Get rid of MODE_OSK_DRAW
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2013-07-27 20:12:46 +02:00 |
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twinaphex
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f03dc4cb62
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Cleanups
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2013-06-03 00:44:09 +02:00 |
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twinaphex
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a581c9ac86
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(PS3) Libfreevec/Altivec implementations of memcpy/memset -
use redefine macros in RGL and RetroArch for them - nice speedup
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2013-06-02 18:35:13 +02:00 |
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twinaphex
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fa50efa93b
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(PS3/XDK) Don't rely on frame_count anymore for menu toggle
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2013-04-18 23:54:15 +02:00 |
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twinaphex
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80d249cd61
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(RGL PS3) Opts
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2013-04-15 22:00:52 +02:00 |
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twinaphex
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e91f8f1c82
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Revert "(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock"
This reverts commit 80a56bedae .
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2013-04-15 19:49:09 +02:00 |
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twinaphex
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2b10d2bf0c
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Revert "(RGL PS3) Inline SetVertexProgramParameter blocks for some instances"
This reverts commit 9b56355577 .
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2013-04-15 19:48:55 +02:00 |
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twinaphex
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9b56355577
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(RGL PS3) Inline SetVertexProgramParameter blocks for some instances
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2013-04-15 19:31:12 +02:00 |
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twinaphex
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80a56bedae
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(RGL PS3) Implement our own version of cellGcmSetVertexProgramParameterBlock
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2013-04-15 16:40:40 +02:00 |
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twinaphex
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d859189ab6
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(RGL PS3) Get rid of GCM_FUNC_BUFFERED
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2013-04-15 16:20:34 +02:00 |
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twinaphex
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c4fc76440e
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(RGL PS3) Inline version of cellGcmSetSurface
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2013-04-15 15:44:45 +02:00 |
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twinaphex
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0a22511b4e
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(RGL PS3) opts
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2013-04-15 15:13:54 +02:00 |
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twinaphex
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3de761ba13
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(RGL PS3) Target Cg function pointer table
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2013-04-15 12:46:11 +02:00 |
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twinaphex
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8049687c2d
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(RGL PS3) Replace more GCM_FUNC instances
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2013-04-15 12:07:49 +02:00 |
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twinaphex
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1c9ad648a8
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(RGL PS3) More opts.
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2013-04-14 23:16:59 +02:00 |
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twinaphex
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0af13a9059
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(RGL PS3) More replacements of GCM_FUNC
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2013-04-14 22:11:12 +02:00 |
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twinaphex
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9d1eab4b0e
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(RGL PS3) Reimplement more cellGcm functions
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2013-04-14 21:24:33 +02:00 |
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twinaphex
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09ad685541
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(RGL PS3) Reimplement cellGcmSetTransferLocation, cellGcInlineTransfer,
cellGcmSetClearColor
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2013-04-14 20:42:34 +02:00 |
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twinaphex
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aed81d2dad
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(RGL PS3) Implement our own versions of cellGcmSetDrawArrays,
cellGcmSetClearSurface, cellGcmSetTextureControl, and
cellGcmSetTextureRemap
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2013-04-14 19:16:54 +02:00 |
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twinaphex
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964aff3773
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(RGL PS3) Implement our own version of cellGcmSetInvalidateVertexCache
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2013-04-14 18:43:38 +02:00 |
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twinaphex
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90cd21821f
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(RGL PS3) Implement our own versions of SetWriteBackEndLabel and SetWaitLabel
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2013-04-14 18:20:26 +02:00 |
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twinaphex
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3d346ca532
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(RGL PS3) Implement cellGcmSetTransferImage for our own purposes
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2013-04-14 17:58:50 +02:00 |
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twinaphex
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0bfc16941e
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(RGL PS3) Optimization to rglGcmTransferData
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2013-04-14 17:16:46 +02:00 |
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twinaphex
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d313e9b8f9
|
(PS3 RMenu) RMenu now renders background texture the same way
as RGUI
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2013-04-10 06:22:37 +02:00 |
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twinaphex
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950371bd0f
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(RGL PS3) Don't spam invalidateVertexCache for every texture upload
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2013-04-07 06:55:15 +02:00 |
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twinaphex
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0828aaf995
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(PS3) Get rid of presets/input folder
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2013-04-07 05:25:12 +02:00 |
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twinaphex
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469199a017
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(RGL PS3) Integrate rglGcmCopySurface into rglPlatformValidateTextureResources
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2013-03-30 23:49:54 +01:00 |
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twinaphex
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8552a179b8
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(RGL PS3) Optimize rglGcmCopySurface
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2013-03-30 22:56:02 +01:00 |
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twinaphex
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6c2efb1384
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(RGL PS3) Get rid of rglMemcpy
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2013-03-30 22:16:04 +01:00 |
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twinaphex
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6f88474985
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(RGL PS3) Cleanups
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2013-03-30 21:14:21 +01:00 |
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twinaphex
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121aaf66c0
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(RGL PS3) Combine files
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2013-03-30 17:06:19 +01:00 |
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twinaphex
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39c0ed745c
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(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
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2013-03-30 07:19:42 +01:00 |
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twinaphex
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4e86a05225
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(RGL PS3) Integrate rglFifoGlVertexAttribPointer into glDrawArrays
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2013-03-30 06:36:04 +01:00 |
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twinaphex
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2bae3372e6
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(RGL PS3) Integrate SetColorDepthFormats and SetColorDepthBuffers into
main function
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2013-03-30 05:37:37 +01:00 |
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twinaphex
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b4fc13b0cc
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(RGL PS3) Faster glClear
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2013-03-30 03:21:54 +01:00 |
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twinaphex
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8ac2ad16c8
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(RGL PS3) Combine ChooseInternalFormat and ExpandInternalFormat
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2013-03-30 00:09:51 +01:00 |
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twinaphex
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76ddce84a3
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(RGL PS3) Cleanups - we don't need string/enum reporting
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2013-03-29 18:58:50 +01:00 |
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twinaphex
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f0c5499bbc
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(RGL PS3) Group more switch case statements together for vertex program
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2013-03-28 17:59:54 +01:00 |
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twinaphex
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2e3d77e8f2
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(RGL PS3) Optimize FIFO out of space callback
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2013-03-28 16:21:32 +01:00 |
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twinaphex
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ea916d95d5
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(RGL PS3) Disable RGB remap - was never used up to now - set gamma to 0 -
call GCM functions directly - some other ghetto inlining tweaks
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2013-03-28 07:24:44 +01:00 |
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twinaphex
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e6bc99f929
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(RGL PS3) Faster texture upload
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2013-03-28 01:14:30 +01:00 |
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twinaphex
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3593501003
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(RGL PS3) Clean up what we no longer need
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2013-03-27 23:32:27 +01:00 |
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twinaphex
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acdbd054e9
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(RGL PS3) Remove ifndef __CELLOS_LV2__ code in rgl_ps3_cg.cpp
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2013-03-27 22:46:17 +01:00 |
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twinaphex
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05e94a2326
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(RGL PS3) Don't set embedded constants to default values - we presume shader
already does this
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2013-03-27 22:12:26 +01:00 |
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twinaphex
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8aaf6bea39
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(RGL PS3) Remove runtime semantics
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2013-03-27 20:51:03 +01:00 |
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twinaphex
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5a43f485d9
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(RGL PS3 Cg) Remove runime created parameters (CG_RT) and
connection parameters
|
2013-03-27 20:27:55 +01:00 |
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twinaphex
|
a3692f8854
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(RGL PS3) Slim down Cg implementation
|
2013-03-27 19:18:48 +01:00 |
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