Commit Graph

444 Commits

Author SHA1 Message Date
Twinaphex
af560abfa4 (PS3) Don't assume slash is appended at the end of systemDirPath 2012-07-10 05:44:05 +02:00
Twinaphex
93cbc72733 (PS3) Use SYSTEM_DIRECTORY environ 2012-07-10 04:00:04 +02:00
Twinaphex
2d237784b3 (RARCH_CONSOLE) rarch_console_load_game created 2012-07-08 17:49:58 +02:00
Twinaphex
c3d40d0f5a Snes exorcism 2012-07-07 17:19:32 +02:00
Twinaphex
4848403161 (PS3) refactored input 2012-07-01 22:14:09 +02:00
Twinaphex
277e1f61cd (PS3/PSL1GHT) Make commented out line SDK-agnostic too 2012-07-01 20:49:22 +02:00
Twinaphex
cd00eb2b04 (PSL1GHT) Compile in OSK now too 2012-07-01 20:45:13 +02:00
Twinaphex
c6f6b66278 (PS3) Add HAVE_OPENGL ifdefs to ps3_input.c 2012-07-01 18:30:51 +02:00
Twinaphex
1ad679faac (PSL1GHT) ps3_audio.c compiles now 2012-07-01 18:22:57 +02:00
Twinaphex
f8a2fc9fc1 (PS3) ps3_audio.c no longer uses pthread 2012-07-01 17:54:04 +02:00
Twinaphex
3aeb74c920 (PS3/PSL1GHT) Add stub thread.c file - now to edit it 2012-07-01 16:35:20 +02:00
Twinaphex
de972fd0a3 (PSL1GHT) Add compatibility for mouse code 2012-07-01 16:32:15 +02:00
Twinaphex
51600c82d1 (PSL1GHT) Add PSL1GHT header includes for OSK/mouse 2012-07-01 16:20:33 +02:00
Twinaphex
593dae2833 (PS3/PSL1GHT) Move define party over to separate file - sdk_defines.h 2012-07-01 16:13:25 +02:00
Twinaphex
b9cae6e0af (PSL1GHT) audioAddData is there in SPRX it seems but there is no
prototype in the audio.h header in PSL1GHT - found way to
workaround mutex / cond attribute initialize functions
missing
2012-07-01 15:47:57 +02:00
Twinaphex
960fc7651f (PSL1GHT) Initial PSL1GHT compatibility for ps3/audio.c -
missing pthread, missing cellAudioAddData
2012-07-01 15:18:26 +02:00
Twinaphex
4a703f80fb (PSL1GHT) Made ps3_input.c PSL1GHT-compatible 2012-07-01 14:10:13 +02:00
Twinaphex
b5753c1d8a (PSL1GHT) Start to make PS3 port compatible with PSL1GHT too 2012-07-01 13:33:30 +02:00
Twinaphex
eb76385a45 (PS3) Much-needed style nits 2012-06-30 14:04:34 +02:00
Twinaphex
23f18bd494 (PS3) Ifdef include for syscache header as well 2012-06-30 13:39:41 +02:00
Twinaphex
3ad124e4af (PS3/360) Add HAVE_HDD_CACHE_PARTITION define 2012-06-30 13:37:18 +02:00
Twinaphex
1a760f2448 (PS3) Add ROM loading message 2012-06-29 16:47:02 +02:00
Twinaphex
2832ca0fb1 (PS3) Change background to accomodate for message queue buffer 2012-06-29 16:29:52 +02:00
Twinaphex
b273659975 (PS3) OSD message now at same position both ingame and in menu 2012-06-29 16:02:31 +02:00
Twinaphex
9c03883149 (PS3) More aesthetic improvements 2012-06-29 15:43:09 +02:00
Twinaphex
bac23cc7de (PS3) Aesthetic improvements 2012-06-29 14:40:50 +02:00
Twinaphex
5ea167a2c3 (PS3) Beginning ingame menu refactor 2012-06-29 13:30:25 +02:00
Twinaphex
df306320e5 (PS3) Reuse some settings code in ingame menu - cut down on loc 2012-06-29 12:44:11 +02:00
Twinaphex
e773381f4c (PS3) Cut down on loc 2012-06-29 12:27:17 +02:00
Twinaphex
1d2f7634d7 (PS3) Move filebrowser menu stack push to menu_init so it isn't
being done everytime we go back from ingame to menu
2012-06-29 11:56:58 +02:00
Twinaphex
62925dcda1 (PS3) refactor messy set_initial_dir_tmpbrowser logic 2012-06-29 11:44:50 +02:00
Twinaphex
511fe80b9a (PS3) Fix typos in ingame menu caused by regex replace 2012-06-29 11:15:37 +02:00
Twinaphex
86df47497e (PS3/360) Create rarch_configure_libretro_core for console ports 2012-06-29 00:24:10 +02:00
Twinaphex
a8c3b9c8ee (PS3) Cut down on memory usage menus 2012-06-28 22:55:55 +02:00
Twinaphex
5ad0a94b73 (PS3) remove static menus 2012-06-28 22:19:03 +02:00
Twinaphex
e1e7faacc6 (PS3) Refactor menu - add menu_stack_refresh 2012-06-28 21:49:40 +02:00
Twinaphex
74e15d89f3 (PS3) Remove pointer(s) to items_generalsettings in menu struct 2012-06-28 21:29:12 +02:00
Twinaphex
98b1ecab58 (PS3) Fix: don't render filebrowser in ingame menu 2012-06-28 21:19:23 +02:00
Twinaphex
6a5ddee67e (PS3) Menu stack code cleanups 2012-06-28 21:03:14 +02:00
Twinaphex
32383f168b (Console) Attempt to trap ROM loading errors 2012-06-28 18:10:04 +02:00
Twinaphex
f0026384d3 (Console) Rename console_ext.c to retroarch_console.c 2012-06-28 17:52:51 +02:00
Twinaphex
ed57cc81f9 (PS3/360) Add load_shader wrapper function for consoles 2012-06-28 17:35:20 +02:00
Twinaphex
2865fc1fc9 (PS3) Menu refactor - get rid of hardcoded waitstates for every action 2012-06-28 17:11:22 +02:00
Twinaphex
968d8b300a (PS3) More shoddy menu code refactored 2012-06-28 14:10:05 +02:00
Twinaphex
56a05bdbee (PS3) Refactor sucky menu code - beginning with input 2012-06-28 13:11:07 +02:00
TwinAphex51224
e4e7216b90 Revert rarch_stdint.h references 2012-06-24 21:55:36 +02:00
TwinAphex51224
abca1fca60 (Xbox 1) Add initial Xbox 1 solution + cover stdint.h missing in
pre-MSVC 2010
2012-06-24 21:09:52 +02:00
Twinaphex
3cd656313b (PS3) Filebrowser - directories are colored green 2012-06-24 17:55:31 +02:00
Twinaphex
08e50935ca (PS3) Remove some frontend/shared.h includes 2012-06-24 13:23:57 +02:00
Twinaphex
347e03b767 (PS3) Small cleanups 2012-06-23 22:36:35 +02:00