TwinAphex51224
b0de19f3e0
(360) force_resize_enable member was a hack for hacky orientation,
...
can go now that we do it properly
2012-03-10 16:57:59 +01:00
TwinAphex51224
a47bcf6cc1
(360) Texture coordinates updated now again per video width/height change
2012-03-10 16:50:11 +01:00
TwinAphex51224
bc307d4b63
(360) Moving away from crufty orientation code
2012-03-10 16:41:10 +01:00
TwinAphex51224
bdb8b3f0fe
(360) MVP shader stuff fixed
2012-03-10 15:51:42 +01:00
TwinAphex51224
6053b61b5b
(360) MVP stuff - right now ouputs black - to be fixed shortly
2012-03-10 15:32:36 +01:00
Themaister
7489f387c1
Do not block state saving when playing/recording a movie.
2012-03-10 14:08:04 +01:00
TwinAphex51224
31be6766c6
(360) Uses runtime shader compiler - loads stock shader from
...
file now
2012-03-09 21:50:12 +01:00
Themaister
6b552cfba1
Revert derp.
2012-03-09 18:20:03 +01:00
Themaister
848a67252f
Fix subtle regression.
2012-03-09 18:18:35 +01:00
TwinAphex51224
8d5385d1d7
(PS3) Aspect ratio fix
2012-03-09 01:21:10 +01:00
TwinAphex51224
7d8d8f39f7
(360) Add aspect ratio changing - fixed bugs
2012-03-09 01:22:01 +01:00
TwinAphex51224
760d3bbecf
(360) WIP aspect ratio changing - currently broken
2012-03-09 00:09:39 +01:00
TwinAphex51224
ac070a6b2b
(360) Added gamma correction setting
2012-03-08 23:29:18 +01:00
TwinAphex51224
94f09d2093
(360) Some more replacing of D3D functions
2012-03-08 21:15:18 +01:00
TwinAphex51224
b8e6443710
(360) Use C functions for D3D
2012-03-08 16:14:09 +01:00
TwinAphex51224
8823b47a05
(360) Added screen orientation options - might want to refactor
...
this later on
2012-03-08 13:45:00 +01:00
Themaister
a3351e17f1
Fix hang with FFV1.
2012-03-08 00:45:03 +01:00
Themaister
c1544e88aa
Cleanups, and fixes h264 with recent FFmpegs.
2012-03-08 00:33:22 +01:00
TwinAphex51224
4e68eb12ab
Add back HAVE_ZLIB ifdefs for console_ext.c
2012-03-07 20:32:51 +01:00
TwinAphex51224
428050904c
(360) ZIP files can now be unzipped - press X on a ZIP file to
...
unzip the files to the cache: partition - from the filebrowser
you can then go to the cache partition and load the unzipped ROM.
2012-03-07 20:33:14 +01:00
TwinAphex51224
ee806a0e2c
(PS3) Don't compile in gfx_common.c
2012-03-07 17:55:04 +01:00
Themaister
e318a1d5a7
Fix incompatibility with non-compilant C runtime.
2012-03-07 12:42:22 +01:00
Themaister
ca0986064d
Micronit (pt. 2).
2012-03-06 23:50:44 +01:00
Themaister
057846e45b
Micronit.
2012-03-06 22:48:45 +01:00
Themaister
d4c1cf4853
Style nits.
2012-03-06 22:45:51 +01:00
TwinAphex51224
9708536cd8
(PS3) ZIP files can now be unzipped - if you press X on a ZIP file
...
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
f61348e53f
(PS3) Mount system cache partition at startup and clear it at
...
exit - we'll use this for uncompressing ROMs in ZIP archives
2012-03-06 21:03:43 +01:00
TwinAphex51224
556e158020
(Szlib) Added unzip.c and fileapi.c to szlib.c
2012-03-06 20:23:24 +01:00
TwinAphex51224
d9337a2589
(Szlib) Cleanups #3
2012-03-06 18:15:48 +01:00
TwinAphex51224
cc476af1fe
(Szlib) Cleanups #2
2012-03-06 18:02:54 +01:00
TwinAphex51224
4365b77577
(Szlib) cleanup
2012-03-06 17:49:49 +01:00
TwinAphex51224
f7c2bfe530
(PS3) Libsnes ports can now set per-system default keybind names
2012-03-06 16:06:47 +01:00
TwinAphex51224
44b873af5b
Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
...
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
4ff4957a45
(360) Use input LUTs in code
2012-03-06 13:35:20 +01:00
TwinAphex51224
3239edccb9
(360) Add keybind LUTs for 360 too
2012-03-06 12:59:40 +01:00
TwinAphex51224
fe0da105b5
(PS3) Add ssnes_ * to LUTs
2012-03-05 23:40:40 +01:00
Themaister
4c361bc648
Nit.
2012-03-05 23:48:14 +01:00
TwinAphex51224
9d17ccf4f3
(PS3) Ping pong commit to get everything working again
2012-03-05 23:32:51 +01:00
Themaister
25a97b1d8c
Refactor.
2012-03-05 23:32:38 +01:00
TwinAphex51224
cd9dd6511d
(PS3) Input can now be reconfigured
2012-03-05 23:01:26 +01:00
Themaister
37c29144d8
Log error code on dylib failure in Windows.
2012-03-05 21:40:00 +01:00
TwinAphex51224
3c2591f71f
Revert "Revert "Remove useless return.""
...
This reverts commit 4959b8e20e
.
2012-03-05 21:31:11 +01:00
TwinAphex51224
6ef7eae423
Revert "Attempt to fix set_keybind_digital."
...
This reverts commit 379614ca1c
.
2012-03-05 21:30:28 +01:00
TwinAphex51224
4959b8e20e
Revert "Remove useless return."
...
This reverts commit 24e807f520
.
2012-03-05 21:30:28 +01:00
TwinAphex51224
7e1e293547
(PS3) Input changes
2012-03-05 21:30:28 +01:00
Themaister
4bd53c0b96
Properly extern.
2012-03-05 19:49:19 +01:00
Themaister
47f95020f0
Style nits.
2012-03-05 18:01:27 +01:00
TwinAphex51224
e4506d5a3e
(PS3) Keybind name LUT
2012-03-05 17:33:41 +01:00
Themaister
b612bb5290
Fix typo.
2012-03-05 17:37:18 +01:00
TwinAphex51224
f453ee7954
(PS3) Input LUTs
2012-03-05 16:57:43 +01:00