twinaphex
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ab9d4440db
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(D3D) Create graphics context driver for D3D and move
state code over to it
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2014-01-18 18:43:40 +01:00 |
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twinaphex
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0a15a17d44
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
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twinaphex
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d2c87e3039
|
Convert most C99-style for loop initial declarations to C89-compliant
ones
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2013-10-22 15:08:17 +02:00 |
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ToadKing
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87844cc486
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Merge branch 'master' of https://github.com/libretro/RetroArch into emscripten
Conflicts:
gfx/gl.c
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2013-08-25 15:37:16 -04:00 |
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Themaister
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318b26cc0d
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Fix Android build.
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2013-08-11 00:55:05 +02:00 |
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Themaister
|
b9fce188ea
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Initial work on core GL context support.
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2013-08-11 00:50:04 +02:00 |
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ToadKing
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ace8ead2db
|
Merge branch 'master' into emscripten
Conflicts:
config.def.h
gfx/gfx_context.c
|
2013-07-17 22:58:14 -04:00 |
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ToadKing
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49398698b5
|
initial emscripten port (no audio/files, input broken)
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2013-07-17 20:26:01 -04:00 |
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Themaister
|
c54af19076
|
Purge SDL/GL context.
Conflicts:
gfx/context/sdl_ctx.c
|
2013-07-18 01:48:23 +02:00 |
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meancoot
|
a0d22d7c44
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(Apple) Build fixes (hope I didn't break anything else with that merge)
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2013-07-07 16:24:28 -04:00 |
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meancoot
|
3d9d672a38
|
(Apple) On OSX, a call to apple_run_core will actaully run the game
|
2013-07-07 13:05:05 -04:00 |
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twinaphex
|
d215a2a0f5
|
remove ifdefs around puts PACKAGEVERSION line
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2013-07-04 15:06:28 +02:00 |
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Themaister
|
fb934931bc
|
Make SDL/GL last prio.
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2013-05-21 22:41:59 +02:00 |
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meancoot
|
e8e822ffc3
|
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
Conflicts:
gfx/gfx_context.c
gfx/gfx_context.h
retroarch.c
|
2013-03-03 21:36:47 -05:00 |
|
twinaphex
|
9aa7f9fff5
|
(Playbook) Got further - now hangs at 'screen_create_window'
(EGL context)
|
2013-02-26 01:19:34 +01:00 |
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meancoot
|
a37a19e40d
|
First revision of iOS port. Only tested on simulator thus far.
|
2013-02-06 10:14:05 -05:00 |
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Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
|
twinaphex
|
8132f9fd8a
|
(Android) Add Android context hooks
|
2012-10-09 00:11:11 +02:00 |
|
twinaphex
|
c1e3dcd00e
|
(Xbox 1/360) XDK context file updated - fixes build
|
2012-09-30 17:10:04 +02:00 |
|
Themaister
|
dd6d27c108
|
Add WGL context.
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2012-09-30 14:41:58 +02:00 |
|
Themaister
|
5688f939a7
|
Use GL_BGRA_EXT on GLES.
|
2012-09-29 20:06:48 +02:00 |
|
Themaister
|
e58bdc4811
|
Add GLX context.
|
2012-09-29 12:13:11 +02:00 |
|
Themaister
|
04e3fe185f
|
Can build without SDL now (only RetroArch).
|
2012-09-28 23:34:19 +02:00 |
|
Themaister
|
704af0e0b7
|
x_input depends on HAVE_X11.
|
2012-09-25 15:14:56 +02:00 |
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Toad King
|
df77bbd0bd
|
compile fixes
bind API before initializing context
|
2012-09-24 20:47:48 -04:00 |
|
Themaister
|
d0e220bbf1
|
Refactor all GL context handling code.
|
2012-09-25 01:37:23 +02:00 |
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