twinaphex
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bd347fc5c7
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(XDK1) Build fix
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2014-03-03 05:49:43 +01:00 |
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twinaphex
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d17ffbb625
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(XDK 360) Get rid of some of the HLSL ifdefs
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2014-03-03 05:38:13 +01:00 |
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twinaphex
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ae761a220a
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(XDK D3D) Take out HAVE_FBO code - will need to completely
refactor all this code anyway
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2014-03-03 05:29:55 +01:00 |
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twinaphex
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810a1298ad
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(XDK D3D) Cleanups
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2014-03-03 04:28:19 +01:00 |
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twinaphex
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065e98ee29
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(XDK D3D) Refactor code in xdk_d3d_frame - make it more like render_chain
from PC D3D driver
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2014-03-03 02:22:41 +01:00 |
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twinaphex
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609f40a3bf
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(XDK D3D) Add black frame insertion code block - will be useless
for Xbox consoles so far anyway but just to keep in sync with
PC D3D driver
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2014-03-03 02:05:34 +01:00 |
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twinaphex
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43a8520ee8
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(XDK D3D) Refactor set_viewport code
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2014-03-03 01:57:16 +01:00 |
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twinaphex
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b127607caf
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(XDK D3D) Refactor to be more like D3D PC driver
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2014-03-03 01:45:01 +01:00 |
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twinaphex
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2414a502fd
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(XDK D3D) Cleanups
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2014-03-03 00:50:32 +01:00 |
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twinaphex
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9481b632ff
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(XDK) Don't clear analog state at start of poll function
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2014-03-01 01:53:18 +01:00 |
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twinaphex
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5c3e73d08d
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(XDK) Comment out set_rumble for now - seems to auto-apply
strongest vibration from the beginning - would have to look
how to reimplement this
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2014-02-28 16:36:03 +01:00 |
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twinaphex
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72d56f024d
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(PS3/XDK) Custom bind fixes
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2014-02-28 01:08:16 +01:00 |
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twinaphex
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3f54b9fd28
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(XDK) Simplify DrawVerticeFormats
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2014-02-26 06:19:29 +01:00 |
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twinaphex
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fd7f4d45cd
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Move image files to gfx/image/
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2014-02-25 21:24:15 +01:00 |
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twinaphex
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460670f074
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Move sensor value reading to retro_sensor_interface
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2014-01-20 14:52:53 +01:00 |
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twinaphex
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6be640f656
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(XDK 360) Avoid warnings
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2014-01-10 21:22:24 +01:00 |
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twinaphex
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5979a1b1c2
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(XDK D3D) Put some guards around invoking function pointers
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2014-01-10 16:20:58 +01:00 |
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twinaphex
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64474142dd
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(XDK) Move xdk_d3d_generate_pp to xdk_ctx.c
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2014-01-09 13:40:17 +01:00 |
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twinaphex
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be96c43220
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(XDK) Fixed default analog axes
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2014-01-09 13:24:01 +01:00 |
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twinaphex
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0a15a17d44
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
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twinaphex
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115f706f24
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(D3D) Split up version-agnostic defines into separate header file - will be
fleshed out later for D3D8, D3D9, etc.
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2014-01-01 00:58:21 +01:00 |
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Themaister
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0d3428ad15
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Add texture_image_free().
Cleans up deinit code for textures.
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2013-12-31 19:16:29 +01:00 |
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twinaphex
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030012f664
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(360) Some build fixes
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2013-12-29 04:08:42 +01:00 |
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twinaphex
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3ea3901a2b
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(XDK) Implement analog code
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2013-12-28 04:01:58 +01:00 |
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twinaphex
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1e52ee2f0f
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(XDK) Refactor input driver - now goes through joypad driver
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2013-12-26 22:17:31 +01:00 |
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twinaphex
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a77b7576b7
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(RMenu XUI) Get rid of rmenu_xui header
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2013-11-19 06:42:27 +01:00 |
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twinaphex
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79a4f790fe
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(XDK1) Menu texture now fills entire screen
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2013-11-15 02:54:14 +01:00 |
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twinaphex
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ef7d85c1ce
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(XDK D3D) Some texture menu tweaks
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2013-11-15 02:44:17 +01:00 |
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twinaphex
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94a49d4273
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(xdk_d3d) Remove HAVE_MENU_PANEL define
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2013-11-12 12:31:21 +01:00 |
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twinaphex
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50dc298187
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(Xbox 1) Remove menu_panel
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2013-11-11 04:04:24 +01:00 |
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twinaphex
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54d2e2d321
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(Xbox 1) Build fixes
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2013-11-11 03:36:30 +01:00 |
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twinaphex
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f8c37fc933
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(Menu) Simplify menu preprocessor conditionals - there is now
one common catch-all define called HAVE_MENU
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2013-11-08 04:36:47 +01:00 |
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twinaphex
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da8f8b6d63
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Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
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2013-11-07 21:44:44 +01:00 |
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twinaphex
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2c2542ff63
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Rename message.c/message.h to message_queue.c/message_queue.h
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2013-11-06 15:08:54 +01:00 |
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twinaphex
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bc13d07026
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(XDK) xdk input - fix up erroneous copy-paste - was accidentally
callocing struct
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2013-11-04 00:13:09 +01:00 |
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twinaphex
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332f221c64
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(XDK D3D) Prevent unitialized variables
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2013-11-04 00:04:53 +01:00 |
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twinaphex
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0b307dc9fb
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(XDK1) Build fix
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2013-11-03 21:37:31 +01:00 |
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twinaphex
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0dbbc33529
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(XDK) Implement rumble (based on XInput Windows driver - not sure
if treating left motor as "strong" motor is correct behavior we
should take from the Windows driver
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2013-11-03 21:32:16 +01:00 |
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twinaphex
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c0e02d3957
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(Android/General) Add preliminary sensor support to libretro API /
add accelerometer support to Android input driver
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2013-11-03 00:27:58 +01:00 |
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twinaphex
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3e8166bfa5
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(Input) Add new function to input driver - get_capabilities
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2013-11-02 21:16:57 +01:00 |
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twinaphex
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f149c387b9
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Remove 'start' from video interface
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2013-11-01 21:18:38 +01:00 |
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twinaphex
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b09a7bae43
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(XDK) Move font context initing to xdk_d3d_init
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2013-11-01 17:36:31 +01:00 |
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twinaphex
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a682319eee
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(XDK1) Fix build - reimplemented input init
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2013-11-01 17:12:24 +01:00 |
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twinaphex
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c2b55b9974
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(XDK) Fix message queue
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2013-10-07 23:57:55 +02:00 |
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twinaphex
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32ac80c8e7
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(XDK) Take out D-pad emulation binds
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2013-10-07 16:23:15 +02:00 |
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twinaphex
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b58ccb6e59
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(XDK) xdk_input.c - get rid of pads_connected
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2013-10-06 20:49:11 +00:00 |
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twinaphex
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f38f43ddac
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(XDK) xdk_input - cleanup
|
2013-10-06 20:38:58 +00:00 |
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twinaphex
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fd053086ef
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(RARCH_CONSOLE) Remove DECREMENT_BIND/INCREMENT_BIND
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2013-10-06 20:01:44 +00:00 |
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twinaphex
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abb829283b
|
Take out messy Dpad emulation code - this will require an entire
rewrite where we come up with a solution that works the same across
console/PC/mobile
|
2013-10-05 20:55:37 +00:00 |
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twinaphex
|
cf3fa07c4a
|
(RARCH_CONSOLE) Reduce code duplication for default input binds
|
2013-10-01 18:38:12 +02:00 |
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