Themaister
79d0cb11af
Fix compile issue in VC context.
2014-03-15 16:04:23 +01:00
twinaphex
c52c8cd5b5
(Android) Bump up versioncode
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(VideoCore EGL) Fix build
2014-03-13 11:01:46 +01:00
Themaister
d3c0431a3b
Update more context backends ...
2014-03-09 17:11:06 +01:00
Themaister
0b462054ea
De-hardcode input drivers in KMS-like drivers.
2014-01-24 10:23:48 +01:00
Themaister
53502bd066
Add some FIXMEs.
2014-01-03 20:23:35 +01:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
Themaister
e7ddbf1192
Use udev over linuxraw if possible.
2013-12-07 14:28:34 +01:00
Themaister
7aa8b40759
Fixup C89 for loops.
2013-10-22 21:37:56 +02:00
twinaphex
849cfb680e
Saves 'Show Framerate' setting to config file now too
2013-10-11 01:19:54 +02:00
Themaister
f46f26c42a
Revert "(Show FPS) Fix issue with DRM EGL context showing corrupted"
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This reverts commit 10baf8456d7e7a2ad44cc5924f7e10e3584ba82d.
2013-10-08 12:27:25 +02:00
twinaphex
10baf8456d
(Show FPS) Fix issue with DRM EGL context showing corrupted
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string - check if buf_fps is not null before pushing string to message
queue - do this for all context files from now on
2013-10-08 03:14:34 +02:00
Themaister
84c84814cf
Fix possible crash with uninitialized buf_fps.
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If fps count == 0, buf_fps would not be written to.
Also, make writing into buf_fps optional. Drop always_write variable as
it doesn't serve a purpose anymore.
2013-10-07 21:54:29 +02:00
twinaphex
a98f0336df
Implement FPS show message option (Debug Info Text) for most
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graphics contexts using message queue
2013-10-07 20:22:08 +02:00
twinaphex
c0c6ecc6cb
Rewrite gfx_get_fps - now outputs proper string for FPS output
2013-10-07 20:17:07 +02:00
Themaister
1c4c943604
[Pi] Build fixes.
2013-08-22 22:12:16 +02:00
Themaister
b9fce188ea
Initial work on core GL context support.
2013-08-11 00:50:04 +02:00
twinaphex
ef2406e8f6
(Android) Another Xperia Play hack
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(Context) Context file changes to do with FPS reporting
2013-06-16 18:18:47 +02:00
Themaister
e389220df8
Refactor frame_counter.
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Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
Themaister
5e755671da
Add show_mouse() context callback.
2013-03-29 13:46:11 +01:00
Themaister
067e00b3dd
Remove post_render context callback.
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Was supposed to be used for overlay, but is useless now.
2013-03-29 13:26:07 +01:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
Themaister
5eb7432fff
Add overlay rendering to GL.
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This allows e.g. Android to render a keypad overlay for touch.
2012-12-19 13:26:11 +01:00
twinaphex
799a9c35fb
gfx_common.c - make gfx_get_fps into the main public function -
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and remove the two public wrapper functions
2012-12-15 07:03:33 +01:00
Themaister
28bb46483c
Drop video_force_16bit.
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This option is silly now.
2012-11-20 23:23:18 +01:00
ToadKing
1e6558d18d
[VC] log FPS to console
2012-11-15 19:08:24 -05:00
Themaister
b6576e91ca
Merge branch 'master' of git://github.com/Themaister/RetroArch
2012-10-20 22:46:19 +01:00
Themaister
5a4caf1c51
Fix build on VC.
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Conflicts:
gfx/gl_common.h
2012-10-20 23:46:09 +02:00
Themaister
2145d1c4e2
Use RGB565 in VC context.
2012-10-20 21:55:58 +01:00
Themaister
283d17284b
Do not use assert() as error handling.
2012-10-20 22:39:46 +02:00
Themaister
653cbf1baa
Enforce static on globals that aren't used outside.
2012-10-20 22:36:43 +02:00
Toad King
c7dad59402
Add EGLImage support to GL driver.
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On videocore, uploading image textures using OpenVG instead of OpenGL ES saves us about 4.5 milliseconds per frame.
2012-10-19 23:08:53 -04:00
Toad King
faf1b47d61
VideoCore EGLImage, still needs EGLImage support in GL driver
2012-10-19 21:24:28 -04:00
Toad King
301848e037
compile fix
2012-10-18 19:09:16 -04:00
Toad King
86fb0984d2
beginning framework for EGLImage support, added (untested) example to OpenVG
2012-10-18 19:00:25 -04:00
Themaister
5936fbf463
Minor fixes in VC context.
2012-09-26 16:00:06 +02:00
Themaister
2674a67cdd
Abstract away aspect ratio handling.
2012-09-25 13:51:44 +02:00
Toad King
eee9468900
fix GLES for VideoCore
2012-09-24 21:25:31 -04:00
Toad King
df77bbd0bd
compile fixes
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bind API before initializing context
2012-09-24 20:47:48 -04:00
Themaister
d0e220bbf1
Refactor all GL context handling code.
2012-09-25 01:37:23 +02:00
Toad King
66fd23d611
Fix VideoCore context for GLES2, video driver runs but texture is transparent
2012-09-18 22:16:43 -04:00
Toad King
012c7def7b
big Raspberry Pi-related changes
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* convert old rpi video driver into a generic OpenVG driver
* add VideoCore EGL context
* build GLES by default if VideoCore detected (currently does not run)
2012-09-18 19:42:17 -04:00