twinaphex
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9824eb7ea9
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Rename rarch_main_ctl to runloop_ctl
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2015-11-30 21:42:59 +01:00 |
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twinaphex
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4e333302ae
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Rename RARCH_MAIN_CTL* to RUNLOOP_CTL*
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2015-11-30 21:35:50 +01:00 |
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twinaphex
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1368897cd6
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(Wii) Warning fixes
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2015-11-30 19:34:34 +01:00 |
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twinaphex
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4e0a4150b5
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Merge runloop and runloop_data.c
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2015-11-30 15:35:57 +01:00 |
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twinaphex
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5d52f4856a
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Get rid of INLINE qualifier for some functions
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2015-11-30 05:13:12 +01:00 |
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twinaphex
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e2fde41124
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Move current_msg to gfx/video_driver.c
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2015-11-29 20:59:52 +01:00 |
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twinaphex
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68169f9ac3
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Rename input_get_bind_string_* functions
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2015-11-28 16:06:14 +01:00 |
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twinaphex
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2b4464f30a
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Implement RARCH_MAIN_CTL_IS_IDLE
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2015-11-28 15:03:59 +01:00 |
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twinaphex
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a6ccc188a8
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Rename input_common.c to input_config.c
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2015-11-28 02:22:58 +01:00 |
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Twinaphex
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11757fdcb7
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Merge pull request #2460 from lakkatv/xmb
(XMB) Fix boxart ratio
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2015-11-24 19:39:12 +01:00 |
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Jean-André Santoni
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e6924a725b
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(XMB) Fix boxart ratio
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2015-11-25 01:34:26 +07:00 |
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Higor Eurípedes
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92683976a5
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Add user_data pointer to rarch_task_push_image_load()
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2015-11-24 13:50:44 -03:00 |
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Jean-André Santoni
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0789e9f394
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(XMB) Load boxarts from subfolders named after the system name in no-intro. Start following the convention of no-intro-screenshot-reloaded to get title screenshots, or in game screenshots, and we will add boxarts by ourselves later.
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2015-11-24 05:21:29 +07:00 |
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Higor Eurípedes
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5d92e9061c
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Reimplement image loading using tasks
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2015-11-23 17:42:01 -03:00 |
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twinaphex
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c7dc83533a
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Add param to video_driver_get_ptr for grabbing the nonthreaded
data state
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2015-11-23 16:06:09 +01:00 |
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twinaphex
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074f14b132
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Add verbosity.c/verbosity.h
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2015-11-23 12:03:38 +01:00 |
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Jean-André Santoni
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19e3b35d7d
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Disable rounding of the icon size, makes the icons blurry in some case, but should also fix positionning bugs on some resolutions
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2015-11-22 02:08:03 +07:00 |
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twinaphex
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7141210d15
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Remove video_driver_has_windowed
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2015-11-20 15:20:54 +01:00 |
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twinaphex
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533b799692
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Create video_driver_ctl and get rid of video_driver_get_frame_count
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2015-11-20 15:08:27 +01:00 |
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Twinaphex
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7cee03af72
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Merge pull request #2433 from lakkatv/xmb
(XMB) Fix boxart when opening the contextual menu, and when comming b…
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2015-11-19 17:43:29 +01:00 |
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Jean-André Santoni
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e8b484d93e
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(XMB) Fix boxart when opening the contextual menu, and when comming back from the game
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2015-11-19 23:39:48 +07:00 |
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Higor Eurípedes
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fe36eb6bdd
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(zarch) Fix CXX_BUILD GCC warnings
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2015-11-19 09:56:15 -03:00 |
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Jean-André Santoni
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7f1d91caa5
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(XMB) Display achievement list icon
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2015-11-19 15:14:19 +07:00 |
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twinaphex
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65e60be271
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(RMenu) BUildfixes
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2015-11-17 23:34:31 +01:00 |
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twinaphex
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8db2084001
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(XUI) Another buildfix
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2015-11-17 11:30:08 +01:00 |
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twinaphex
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82c776c00c
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(XUI) More build fixes
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2015-11-17 11:28:08 +01:00 |
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twinaphex
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88b86af892
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(XUI) More build fixes
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2015-11-17 11:26:29 +01:00 |
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twinaphex
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57a9174c5d
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(XUI) More build fixes
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2015-11-17 11:23:42 +01:00 |
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twinaphex
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dbdb6cb071
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(XUI) More build fixes
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2015-11-17 11:22:00 +01:00 |
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twinaphex
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4d74f6edef
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(materialui.c) Remove unused variable
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2015-11-15 22:55:13 +01:00 |
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twinaphex
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e24b96419c
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(MaterialUI) Set back to default - font does not get properly
restored upon restart
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2015-11-15 04:18:51 +01:00 |
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twinaphex
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2ca1b01fcc
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(MaterialUI) DPI changes should now be applied on-the-fly
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2015-11-15 04:11:31 +01:00 |
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twinaphex
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a2e5ea96c5
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(MaterialUI) Cleanups
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2015-11-15 01:42:04 +01:00 |
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twinaphex
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38f30c8f10
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Add Save Current Config to Menu
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2015-11-11 02:57:20 +01:00 |
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twinaphex
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1666265427
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Don't use GRfloat/GRuint anymore
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2015-11-10 01:58:05 +01:00 |
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twinaphex
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4f0405980e
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C89_BUILD buildfix
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2015-11-09 05:24:09 +01:00 |
|
Andre Leiradella
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2253e4c236
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added cheevos_get_description to get a cheevo's description given its index
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2015-11-08 16:42:23 -02:00 |
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twinaphex
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980c743938
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Start adding hooks for showing descriptions for Cheevos
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2015-11-08 18:52:17 +01:00 |
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twinaphex
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a9b7636ddb
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Abstract away GL code in menu behind display driver interface
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2015-11-08 01:30:07 +01:00 |
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twinaphex
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d9fe9b23d7
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Cleanups
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2015-11-07 20:22:26 +01:00 |
|
Jean-André Santoni
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23fee02883
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(XMB) Hack to prevent icon overlapping when adding or removing shaders and cheap passes
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2015-11-07 11:47:02 +07:00 |
|
Jean-André Santoni
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6792e74ad5
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(XMB) Prevent an animation bug during scanning
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2015-11-07 10:36:37 +07:00 |
|
Jean-André Santoni
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15683523d3
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(GLUI) Code refactoring
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2015-11-05 17:52:37 +07:00 |
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Jean-André Santoni
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9943002424
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(GLUI) Refactor mui_draw_scrollbar
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2015-11-05 17:42:36 +07:00 |
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Jean-André Santoni
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d91462fd53
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(GLUI) Refactor shadow height, make shadow height independant of header height
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2015-11-05 17:27:00 +07:00 |
|
Jean-André Santoni
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1ab7a65597
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(GLUI) Style nits
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2015-11-05 17:22:14 +07:00 |
|
Jean-André Santoni
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279fb29d77
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(GLUI) Refactor background alpha
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2015-11-05 17:19:42 +07:00 |
|
Jean-André Santoni
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e4cabe833e
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(GLUI) Code refactoring
|
2015-11-05 17:14:51 +07:00 |
|
Jean-André Santoni
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77e482cf8e
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(GLUI) Use unsigned instead of int when possible
|
2015-11-05 17:09:00 +07:00 |
|
Jean-André Santoni
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7259bf5303
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(GLUI) Style nits
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2015-11-05 17:05:26 +07:00 |
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