Themaister
beca1c44f3
Move all font stuff to gfx/fonts.
...
Rename stuff so griffin doesn't break.
2012-12-15 00:27:30 +01:00
Themaister
78e5d47a9b
Rename to gl_raster_font to clearify.
2012-12-15 00:08:26 +01:00
Toad King
e517a09b42
build retroarch-joyconfig for Windows in the tools directory, like other platforms
2012-12-14 15:54:13 -05:00
Themaister
5700febb2c
Refactor font renderering.
...
Virtualize for multiple backends, and name files more sanely.
2012-12-14 20:25:40 +01:00
Themaister
a04a2e7e7a
Use SINC by default on x86.
...
Enforce at least SSE1 being present.
2012-11-25 14:50:29 +01:00
Themaister
02f84fe323
Updates to 0.9.8-beta3
2012-11-25 12:56:25 +01:00
Themaister
b023687d04
Overhaul recorder.
...
Drop support for old libav versions.
It is no longer maintainable within reason.
Support floating point and resampling, which is needed
for most lossy codecs.
2012-11-25 12:02:52 +01:00
Themaister
43f568b436
Fix win32 build.
2012-11-23 23:29:28 +01:00
Themaister
04b09161e3
Add file_path.o to joyconfig on Win32.
2012-11-18 17:42:03 +01:00
Themaister
64d9a6fbda
0.9.8-beta2
2012-11-13 00:52:23 +01:00
Themaister
d7c7ad279e
Update version strings to 0.9.8-beta1.
2012-11-07 23:33:22 +01:00
Themaister
9f3af988f1
Only build D3D as C++ on Win32.
...
Fix a couple of headers with #ifdef __cplusplus.
2012-11-04 22:56:41 +01:00
Themaister
df53e3eee4
Compile in D3D9 by default.
2012-11-04 00:48:13 +01:00
Themaister
36f32696b2
Always compile in performance.c on Win32.
2012-11-01 22:40:42 +01:00
twinaphex
b240cfbc7e
(RARCH_PERF) Rename benchmark.c to perforance.c
...
(MSVC2010) Rename incorrectly named MSVC2012 solution which was
really an MSVC 2010 solution
2012-11-01 06:21:18 +01:00
OV2
23dffd6877
win32: state_tracker and image do not require HAVE_XML
2012-10-30 23:47:21 +01:00
Themaister
e53dd431b4
Begin merging D3D9 driver.
2012-10-26 22:18:26 +02:00
Themaister
93078889cc
Begin reworking RGB565 as default pixel format.
2012-10-20 01:12:02 +02:00
Themaister
6d3c12b9bd
Use HAVE_GLSL instead of HAVE_XML.
...
Replace where it makes sense.
2012-10-16 19:43:05 +02:00
Themaister
aa6a17b6ab
Fix Win32 build.
2012-10-11 22:36:11 +02:00
Themaister
b7174a229e
Merge git://github.com/OV2/RetroArch
...
Conflicts:
gfx/context/wgl_ctx.c
2012-10-11 00:18:21 +02:00
Themaister
1dc73adeef
Indent fix.
2012-10-11 00:11:02 +02:00
Themaister
cf37629d0d
Add icon to WGL.
2012-10-11 00:09:24 +02:00
OV2
8bd1ef77ff
win32: no -lSDL if HAVE_SDL!=1
2012-10-10 20:41:00 +02:00
Themaister
5b0525d2e2
Drop HAVE_PBO. Use custom conversion routines.
...
Measured custom 15->32 conversion to be up to 10x faster on my setup.
2012-10-02 01:04:47 +02:00
Themaister
1bac5421ff
Update benchmarks for GCC + x86.
...
Compile with make PERF_TEST=1 to enable performance logging.
2012-10-01 23:43:16 +02:00
Themaister
4e4972aa7a
Drop packing in SDL.dll on Win32 slim.
2012-09-30 15:50:17 +02:00
Themaister
dd6d27c108
Add WGL context.
2012-09-30 14:41:58 +02:00
Themaister
3b321cdc36
And yet another fix.
2012-09-29 22:02:25 +02:00
Themaister
63b2df0dbe
Fix build on Win32.
2012-09-29 22:01:42 +02:00
Themaister
d40cd53e24
Rewrite retroarch-joyconfig.
...
Rewrites a large chunk of retroarch-joyconfig to work with "any" joypad
driver. This allows e.g. the tool to work without X. SDL event pumps
require X to work (for some reason).
2012-09-29 21:57:03 +02:00
Themaister
c655c1d4e5
Big refactor of joypad input.
2012-09-28 23:06:16 +02:00
Themaister
d0e220bbf1
Refactor all GL context handling code.
2012-09-25 01:37:23 +02:00
Themaister
4ff087cc36
Fix CXX_BUILD.
2012-09-09 23:37:12 +02:00
Themaister
3f613882a3
Avoid using IS_LINUX. Use plain __linux__.
2012-09-03 00:08:33 +02:00
Themaister
ebd5bc85d5
Optimize -> bgr24 conversion paths.
2012-09-02 23:49:30 +02:00
Themaister
86b444cb97
Use bilinear for downscales, point for upscales.
2012-09-02 15:30:15 +02:00
Themaister
19fa31f17d
Add custom scaling routines.
...
Implemented for point, bilinear, lanczos.
Partly optimized for SSE2.
2012-09-02 14:30:46 +02:00
Themaister
b5918fa02a
Update to 0.9.7.
2012-08-22 19:57:07 +02:00
Themaister
38a3c72a21
Update to 0.9.7-rc2.
2012-08-16 09:31:05 +02:00
Themaister
70fd5350dc
Always build in h264 support.
2012-08-16 09:25:13 +02:00
Themaister
c9a22392c8
Update to 0.9.7-rc1.
2012-08-11 09:18:39 +02:00
Themaister
db6c0ee85c
Use custom matrix calculation routines.
...
Aims for more compatibility with modern OpenGL.
2012-08-09 08:56:35 +02:00
Themaister
01f9ad8d8d
Build in STDIN_CMD on Win32.
2012-08-07 21:31:43 +02:00
Themaister
54353961e1
Fix build for Win32.
2012-08-07 21:27:59 +02:00
Themaister
38f7673fac
Add command functionality to stdin.
2012-07-25 04:50:46 +02:00
Toad King
66300fa787
Windows Makefile fix
2012-06-30 03:25:00 -04:00
Themaister
fd017b8f57
Add NULL drivers.
2012-06-20 00:43:41 +02:00
Themaister
042eb51d74
Don't automatically add -O3 to Makefile.win.
2012-06-17 00:20:12 +02:00
Themaister
7fcfbecf0f
Add DEBUG=1 to Makefile.win.
2012-06-17 00:18:23 +02:00