Commit Graph

42 Commits

Author SHA1 Message Date
twinaphex
d4756f83e5 Stop calling video_driver_context_has_windowed from within video
drivers
2017-05-13 19:11:32 +02:00
twinaphex
91abbdd4f1 video_viewport_get_custom will never be NULL 2017-04-29 16:22:07 +02:00
twinaphex
6930262ec2 Update/buildfixes 2017-04-29 12:44:45 +02:00
twinaphex
552845a94d Buildfixes 2017-04-29 02:39:32 +02:00
twinaphex
05e4ec733e Move uint variables 2017-04-28 21:03:04 +02:00
twinaphex
cc095e56fc Start refactoring bool variables 2017-04-28 00:53:20 +02:00
twinaphex
2a13af52fc Revert "video_init function - video_info_t should not be const -"
This reverts commit c8bcbad4a7.
2017-04-24 12:25:14 +02:00
twinaphex
e5b38315fe Revert "Add real_width and real_height to video_info struct - let"
This reverts commit 831ea1a507.
2017-04-24 12:25:07 +02:00
twinaphex
831ea1a507 Add real_width and real_height to video_info struct - let
the drivers set this depending on the video width/height they
get back from the video context driver
2017-04-24 12:18:28 +02:00
twinaphex
c8bcbad4a7 video_init function - video_info_t should not be const -
try to set video_driver_width/video_driver_height outside
of video driver init function
2017-04-24 12:03:21 +02:00
twinaphex
5a3b78bad3 Get rid of more performance counters 2017-04-24 11:24:16 +02:00
twinaphex
34852e159a Cut down on amount of times video_driver_build_info is called 2017-04-23 22:20:11 +02:00
aliaspider
461d6ed3e0 (WiiU) use the TV resolution instead of the gamepad resolution for
viewport settings. fixes #4655
2017-02-17 15:06:48 +01:00
twinaphex
a9164b7124 Try to use performance counter plus functions in most cases 2017-01-25 17:12:43 +01:00
twinaphex
6661c0fb94 Rewrite performance counter stop/start/init into macros 2017-01-25 16:53:06 +01:00
aliaspider
021b510452 (WiiU) refactors/cleanups. 2017-01-23 16:14:05 +01:00
twinaphex
2f504b4057 (gfx/drivers) Get rid of remaining runloop.h / runloop_ctl
references inside gfx/drivers
2017-01-22 18:17:48 +01:00
twinaphex
96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
xhp-creations
577ee09727 (WIIU) fix rotation of menu
(WIIU) fix rotation of menu
2017-01-20 11:22:30 -05:00
xhp-creations
a8232f1b46 (WIIU) add rotation support
(WIIU) add rotation support
2017-01-20 10:29:53 -05:00
twinaphex
fe84312340 Add some header includes 2017-01-19 17:20:42 +01:00
twinaphex
d010a852e4 Call menu_driver_frame once per video_frame call 2017-01-18 22:20:47 +01:00
twinaphex
a6a4808e94 Refactor frame monitor code 2017-01-18 17:41:27 +01:00
twinaphex
c1c35c5120 More platform build fixes 2017-01-10 21:15:52 +01:00
twinaphex
be2f921ee2 Don't use settings pointer inside video_frame function 2017-01-09 14:25:59 +01:00
aliaspider
e2f7145112 (WiiU) video driver: set the correct monitor refresh rate on init.
- add a performance counter.
2016-11-22 22:47:06 +01:00
FIX94
8a62d5ea96 (WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
aliaspider
ec8fd655b0 (WiiU) add support for 32bpp mode. 2016-11-16 19:03:01 +01:00
aliaspider
e23ead0b17 (WiiU) video driver: check data pointer validity before using it. member
functions seem to be called before driver init.
2016-11-14 15:09:53 +01:00
aliaspider
975c442b1a (WiiU) implement viewport/filtering options. 2016-11-13 18:43:22 +01:00
aliaspider
9ecd8b18e0 (WiiU) set swap interval to 1 when vsync is active. 2016-11-10 15:11:33 +01:00
aliaspider
158fd3404e (WiiU) enable blending. 2016-11-10 14:24:44 +01:00
aliaspider
6f7f6a363b (WiiU) only wait for vsync when not missed. 2016-11-10 14:24:20 +01:00
aliaspider
79192c0ead (WiiU) video: set swap interval to 0 when nonblocking.
add an fps log.
2016-11-08 10:51:07 +01:00
FIX94
4a285fd4e1 (WiiU) fixed random pixels being displayed on game start/close and exit
(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
2016-11-07 02:42:12 +01:00
FIX94
11db939b9b -(WiiU) added in option to disable vsync 2016-11-06 23:29:54 +01:00
aliaspider
0de5019fab (WiiU) clear textures on init. 2016-11-06 22:13:07 +01:00
aliaspider
e5a07a406a (WIIU) cleanup debug code from the video driver. 2016-11-06 18:59:50 +01:00
aliaspider
d3b3c18a6f (WIIU) GX2 rendering. 2016-11-05 15:05:46 +01:00
aliaspider
e055b7cbc1 (WIIU) cleanup. adapt dynamic symbol loading to be able to use headers
from WUT.
2016-10-29 02:56:40 +01:00
aliaspider
afdaf9afbd (WIIU) display core frames. 2016-10-27 23:02:40 +01:00
aliaspider
a4d745a471 preliminary port to the wiiu platform 2016-10-27 01:34:10 +01:00