Commit Graph

13 Commits

Author SHA1 Message Date
meancoot
e8e822ffc3 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
Conflicts:
	gfx/gfx_context.c
	gfx/gfx_context.h
	retroarch.c
2013-03-03 21:36:47 -05:00
twinaphex
9aa7f9fff5 (Playbook) Got further - now hangs at 'screen_create_window'
(EGL context)
2013-02-26 01:19:34 +01:00
meancoot
a37a19e40d First revision of iOS port. Only tested on simulator thus far. 2013-02-06 10:14:05 -05:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
8132f9fd8a (Android) Add Android context hooks 2012-10-09 00:11:11 +02:00
twinaphex
c1e3dcd00e (Xbox 1/360) XDK context file updated - fixes build 2012-09-30 17:10:04 +02:00
Themaister
dd6d27c108 Add WGL context. 2012-09-30 14:41:58 +02:00
Themaister
5688f939a7 Use GL_BGRA_EXT on GLES. 2012-09-29 20:06:48 +02:00
Themaister
e58bdc4811 Add GLX context. 2012-09-29 12:13:11 +02:00
Themaister
04e3fe185f Can build without SDL now (only RetroArch). 2012-09-28 23:34:19 +02:00
Themaister
704af0e0b7 x_input depends on HAVE_X11. 2012-09-25 15:14:56 +02:00
Toad King
df77bbd0bd compile fixes
bind API before initializing context
2012-09-24 20:47:48 -04:00
Themaister
d0e220bbf1 Refactor all GL context handling code. 2012-09-25 01:37:23 +02:00