Commit Graph

33519 Commits

Author SHA1 Message Date
Twinaphex
f63c32d3d0 Merge pull request #3768 from frangarcj/master
Salamander and Retrodb
2016-10-10 11:55:05 +02:00
Francisco José García García
6ecbfbc22b (VITA) Enable database support 2016-10-10 11:43:05 +02:00
Francisco José García García
b94bb2a8a9 (VITA) Add Salamander dist 2016-10-10 10:49:09 +02:00
Twinaphex
9561b55114 Merge pull request #3766 from heuripedes/master
(task_http) Don't use 100% CPU in threaded mode
2016-10-09 19:47:04 +02:00
Higor Eurípedes
5f883b7ad1 (task_http) Don't use 100% CPU in threaded mode
This task is network bound and the HTTP functions use non-blocking I/O,
so task_http_iterate_transfer() returns "too fast" and the worker thread
gets no rest.
2016-10-09 14:44:27 -03:00
Twinaphex
fef48b9274 Merge pull request #3765 from GregorR/netplay-deinit
Making netplay disable when it deinits
2016-10-09 17:28:30 +02:00
twinaphex
e1f7452087 (MSVC) Buildfix 2016-10-09 17:17:29 +02:00
twinaphex
2a139b7d72 Add frontend_driver_attach_console/frontend_driver_detach_console 2016-10-09 17:15:50 +02:00
twinaphex
940fbcd4fa (D3D W32 fonts) Fix fonts 2016-10-09 16:58:51 +02:00
Gregor Richards
2c1cd0d06b Netplay should disable when it deinits, so it doesn't auto-reconnect
when loading a new game.
2016-10-09 09:42:06 -04:00
twinaphex
82472c82ea (task_screenshot) Prevent implicit memsets 2016-10-09 10:43:16 +02:00
twinaphex
d82055bc04 (libretro-common) net_compat.c - cleanup 2016-10-09 10:04:02 +02:00
twinaphex
481ebced22 Prevent implicit memsets 2016-10-09 09:56:03 +02:00
twinaphex
78a09be030 (menu_cbs_ok.c) Prevent implicit memsets 2016-10-09 09:23:00 +02:00
twinaphex
190f10d6bc (menu_displaylist.c) Prevent implicit memsets 2016-10-09 09:15:56 +02:00
twinaphex
8578e19903 playlist_read_file - prevent implicit slow memsets 2016-10-09 09:07:53 +02:00
twinaphex
d078df7a37 Prevent implicit memsets 2016-10-09 09:05:41 +02:00
twinaphex
80339014a5 (input_config.c) Prevent implicit memsets 2016-10-09 08:58:44 +02:00
twinaphex
119479f705 (input_autodetect) Don't do implicit memsets of char variables 2016-10-09 08:55:17 +02:00
Andrés Suárez
f0ce4389fd Merge pull request #3760 from fr500/master
make the console toggleable at runtime instead of compilation time
2016-10-08 15:35:53 -05:00
Andrés Suárez
ec86556ce6 Merge pull request #3759 from hizzlekizzle/master
add slang shader menu entry to online updater
2016-10-08 15:35:44 -05:00
radius
9272355696 make the console toggleable at runtime instead of compilation time 2016-10-08 15:33:29 -05:00
hunterk
bad0e9607c add slang shader menu entry to online updater 2016-10-08 15:16:01 -05:00
twinaphex
5f5571e241 (libretro-common) don't do implicit memset 2016-10-08 20:04:48 +02:00
twinaphex
9895ae0247 Get rid of more implicit memsets 2016-10-08 19:47:26 +02:00
twinaphex
407ef26788 remove more implicit memsets 2016-10-08 19:44:03 +02:00
twinaphex
989640ebf7 More cleanups; bind_right_compare_label was taking up a lot of CPU
time inside the menu
2016-10-08 19:34:27 +02:00
twinaphex
1cf2799a8a (MaterialUI) Remove some implicit memsets 2016-10-08 19:25:05 +02:00
twinaphex
ec243713bd Get rid of some implicit memsets in menu/cbs 2016-10-08 19:16:25 +02:00
twinaphex
6b48c6ee7f (database_info.c) Remove implicit memsets 2016-10-08 18:44:24 +02:00
twinaphex
b8f8f159c5 Get rid of unnecesary wrapper function 2016-10-08 18:41:51 +02:00
twinaphex
1388220866 (tasks) Don't do implicit memsets in crucial performance-oriented code 2016-10-08 18:31:43 +02:00
twinaphex
81a7f7bf68 (menu/cbs) Avoid implicit memsets in performance-crucial areas 2016-10-08 18:23:10 +02:00
twinaphex
f923c7ecd7 (RGUI) Avoid implicit memsets for path variables 2016-10-08 18:19:48 +02:00
twinaphex
f7544d0fc1 Avoid implicit memsetting of path values in XMB 2016-10-08 18:17:33 +02:00
Twinaphex
1b3dd8e049 Merge pull request #3755 from heuripedes/master
(material) Reduce CPU usage in big lists by 3
2016-10-08 18:12:21 +02:00
Higor Eurípedes
392bcfd98b (material) Reduce CPU usage in big lists by 3
The program spent more time clearing rich_label and entry_value than
fetching it's value from the menu system and rendering it on the screen.
2016-10-08 11:33:44 -03:00
twinaphex
85135d64b6 Set debug logging of menu entries to 0 again 2016-10-08 15:05:46 +02:00
twinaphex
b3a7d2a7bb Fix Recording Settings 2016-10-08 15:05:31 +02:00
twinaphex
3b1cf79c63 (X contexts) Cleanups 2016-10-08 14:37:26 +02:00
twinaphex
f698e0cfac Add GL_CAPS_GLES3_SUPPORTED 2016-10-08 14:11:12 +02:00
twinaphex
1f99df6740 (GLX) Start adding hooks for MSAA 2016-10-08 14:00:06 +02:00
twinaphex
601aba72ea Start adding GLX_SAMPLE_BUFFERS/GLX_SAMPLES to X context 2016-10-08 10:05:58 +02:00
twinaphex
648a13b3b8 vec2 - same header guard as vec3 - fix 2016-10-08 09:19:27 +02:00
twinaphex
d71a688685 (D3D9/Cg) Cleanups 2016-10-08 08:39:44 +02:00
aliaspider
4571ba3454 (3DS) enable database support. 2016-10-08 04:38:34 +01:00
aliaspider
4729c2be76 (3DS) font renderer: prevent calling DrawArray() with count==0. 2016-10-08 04:24:32 +01:00
aliaspider
e4992bc6d0 (3DS) salamander build fix. 2016-10-08 02:35:54 +01:00
Andrés Suárez
5a94979b19 Merge pull request #3751 from aliaspider/master
(3DS) implement core loading for .cia builds.
2016-10-07 20:07:01 -05:00
aliaspider
4503e5fd22 add a CMD_EVENT_QUIT request to CMD_EVENT_RESTART_RETROARCH. 2016-10-08 01:51:09 +01:00