TwinAphex51224
|
4acf66edfd
|
(PS3) Enable image SPU decompression again
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2012-02-21 00:00:17 +01:00 |
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TwinAphex51224
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17e0f19859
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(PS3) Do malloc of pixels inside texture_image_load instead
of outside - same with free - still a problem with load_cgp
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2012-02-20 21:05:34 +01:00 |
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TwinAphex51224
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7af7d55068
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(PS3) use uint32_t * for pixels member as well for PS3
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2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
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15c5c69241
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(PS3) Texture is now loaded
|
2012-01-28 00:34:06 +01:00 |
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TwinAphex51224
|
b89554d11a
|
(PS3) Added error logs to image.c for debugging purposes
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2012-01-28 00:34:05 +01:00 |
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TwinAphex51224
|
60760d69db
|
(PS3) Added texture loading hooks, fails somewhere ATM
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2012-01-28 00:34:05 +01:00 |
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TwinAphex51224
|
955c0e85c8
|
(PS3) image.c - added header
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2012-01-18 01:02:34 +01:00 |
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TwinAphex51224
|
3c99021b60
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(PS3) custom image.c (for PNG/JPEG decoding)
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2012-01-18 00:59:35 +01:00 |
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