twinaphex
|
93c55879a8
|
gl_font.c - rename gl_data to video_data
|
2014-10-01 15:31:52 +02:00 |
|
twinaphex
|
11e3d1e2ac
|
(Fonts) Change font drivers to non-constedness
|
2014-09-12 02:24:09 +02:00 |
|
Themaister
|
54c7521bf8
|
Drop useless win_width/height arguments to font init.
|
2014-06-08 14:08:26 +02:00 |
|
Themaister
|
e545d695ec
|
Begin big rewrite of GL/raster font rendering path.
|
2014-06-08 14:08:26 +02:00 |
|
twinaphex
|
0a15a17d44
|
Update years on all license headers
|
2014-01-01 01:50:59 +01:00 |
|
twinaphex
|
e61d086ef3
|
(PS3) Add RMenu as a rasterizer now for common menu interface
|
2013-11-07 02:54:09 +01:00 |
|
twinaphex
|
9a738278ce
|
(PS3) Expand conditionals of HAVE_LIBDBGFONT
|
2013-11-02 23:07:27 +01:00 |
|
Themaister
|
dab40b16c0
|
Pass window width/height to gl_init_font_first.
|
2013-11-01 17:02:55 +01:00 |
|
twinaphex
|
d2c87e3039
|
Convert most C99-style for loop initial declarations to C89-compliant
ones
|
2013-10-22 15:08:17 +02:00 |
|
Themaister
|
88df35578d
|
Pass float font sizes to cores.
|
2013-01-12 00:13:30 +01:00 |
|
Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
|
twinaphex
|
4864adc7b1
|
(XDK) Rewrote Xbox font code
|
2012-12-15 03:35:04 +01:00 |
|
twinaphex
|
a7a901962f
|
(PS3) Works again on PS3
|
2012-12-15 00:17:43 +01:00 |
|
Themaister
|
beca1c44f3
|
Move all font stuff to gfx/fonts.
Rename stuff so griffin doesn't break.
|
2012-12-15 00:27:30 +01:00 |
|
Themaister
|
78e5d47a9b
|
Rename to gl_raster_font to clearify.
|
2012-12-15 00:08:26 +01:00 |
|
Themaister
|
b239785038
|
Context-ize GL font rendering.
|
2012-12-15 00:07:31 +01:00 |
|
Themaister
|
5700febb2c
|
Refactor font renderering.
Virtualize for multiple backends, and name files more sanely.
|
2012-12-14 20:25:40 +01:00 |
|