Commit Graph

87 Commits

Author SHA1 Message Date
twinaphex
9cf923fbeb BUmp up version for Android 2017-01-07 04:46:05 +01:00
Twinaphex
fb7ed87d2e Revert "(Android) Ask for external sdcard permission" 2016-12-30 01:32:11 +01:00
hunterk
7e8163c34e Revert "(Android) reload cores path every lauch"
This reverts commit 1841455462. This commit was breaking Android builds on the buildbot.
2016-12-29 10:29:59 -06:00
Aaahh Ahh
1841455462 (Android) reload cores path every lauch
Reload the path instead of saving and reusing every launch
2016-12-25 15:39:06 -05:00
Aaahh Ahh
ac80cffdce (Android) Ask for external sdcard permission
Permission has to be explicitly asked for or it won't be granted on api 23 or higher.
2016-12-25 15:06:54 -05:00
twinaphex
52a41e77c4 (Android) Buildfix 2016-12-12 13:26:45 +01:00
twinaphex
9375efe24e Add HAVE_CC_RESAMPLER defines 2016-12-12 12:44:29 +01:00
Logan McNaughton
0b0bdadeee Don't define HAVE_OPENGLES2 for Android if GLES=3 2016-12-08 15:22:00 -07:00
twinaphex
4d23ba91fc (Android) Buildfix 2016-12-05 04:24:45 +01:00
radius
b1531618f1 add git version to android build 2016-11-26 16:02:12 -05:00
radius
415f84e13f having it as preferExternal accomplishes literally nothing!
Basically it saves the apk file (that is used ONCE) in the external SD but all the data files are created in the same location in the internal partition
Having it as preferExternal causes installation issues on some devices (have to remove the SD card to install the app..., then insert again)
2016-11-25 13:48:41 -05:00
twinaphex
9384875ab0 Don't use HAVE_NETPLAY any more 2016-09-29 21:07:10 +02:00
twinaphex
3b8ae65afb (Android) Re-enable Vulkan 2016-09-29 12:22:31 +02:00
twinaphex
efdee89d09 Create samples 2016-09-28 12:44:41 +02:00
twinaphex
e25472013f Move dir variable 2016-09-20 01:54:59 +02:00
twinaphex
2f17fdd651 Update Android.mk 2016-09-20 01:54:24 +02:00
twinaphex
88dd3c131c Get rid of jni/Android2.mk 2016-09-19 19:31:33 +02:00
twinaphex
6f47289ba6 Start adding HAVE_CONFIG_H to gfx/drivers_context 2016-09-06 19:39:02 +02:00
twinaphex
fda2495021 Get rid of HAVE_ZLIB_DEFLATE - implicitly enable it 2016-08-02 15:34:48 +02:00
twinaphex
83452f3a0b (Android) Add HAVE_IMAGEVIEWER 2016-07-31 14:24:17 +02:00
twinaphex
218d6f5262 Bump up to 1.3.6 2016-07-17 01:05:18 +02:00
radius
33315d4b66 bump up version everywhere 2016-07-15 12:09:50 -05:00
twinaphex
465ac5707c Add HAVE_NETWORKGAMEPAD 2016-06-27 06:38:47 +02:00
Hans-Kristian Arntzen
596cd320c6 Vulkan: Update SPIRV-Cross and glslang. 2016-06-25 14:44:56 +02:00
radius
d9ebecb0ea fix indentation 2016-06-09 19:24:36 -05:00
twinaphex
63af59a198 Add HAVE_LANGEXTRA 2016-06-07 06:05:41 +02:00
twinaphex
883d9ff6b5 Add HAVE_SHADERPIPELINE define 2016-06-07 00:00:28 +02:00
twinaphex
de2d15c716 Add extra image format support to targets 2016-05-18 13:39:42 +02:00
twinaphex
25ec6a8872 Add HAVE_JPEG to project files 2016-05-17 13:39:06 +02:00
twinaphex
65d33700d4 Move audio_utils to libretro-common as s16_to_float 2016-05-16 11:33:49 +02:00
twinaphex
2422dfbbbe (libretro-common) Create libretro-common/conversion/float_to_s16 2016-05-16 11:11:02 +02:00
twinaphex
4ae92cfc4b (Android) Bake in Vulkan, and use spirv-cross now 2016-05-15 14:02:48 +02:00
twinaphex
e730dd6ae2 (Android) Change STL 2016-05-15 13:53:12 +02:00
twinaphex
315c6b9687 Cleanups 2016-05-12 10:44:15 +02:00
twinaphex
193eb62354 (Android) Add include dirs 2016-05-12 10:29:19 +02:00
twinaphex
d57395effb Define HAVE_ZLIB_DEFLATE 2016-05-09 02:51:51 +02:00
radius
ec9aea1189 bump up version 2016-04-30 10:12:28 -05:00
twinaphex
3e72b89021 (Android) Disable Vulkan until things can start bulding, compiling
and working properly again
2016-03-22 20:33:12 +01:00
twinaphex
3b377f2e41 (Android) glslang_tab.cpp got moved 2016-03-22 18:39:26 +01:00
twinaphex
6a6caff671 Update this too 2016-03-22 18:37:40 +01:00
twinaphex
439b3e5007 Take out glslang_tab.cpp 2016-03-22 18:36:48 +01:00
twinaphex
f8ac103888 (Android) Change APPL_STL back too 2016-03-22 16:40:47 +01:00
twinaphex
77143179b5 Change back Android.mk file 2016-03-22 16:40:02 +01:00
Hans-Kristian Arntzen
75003b65f1 Revamp Android NDK build system.
Split up into separate modules to avoid the pain with cross-defines from
C and C++.

Move to c++_static STL. It's the recommended way since a while back and
fixes some build issues as well.
2016-03-21 23:43:59 +01:00
radius
fba912834d bump up version 2016-03-20 11:48:10 -05:00
radius
52b6d73c5a update version script 2016-03-19 13:18:53 -05:00
radius
90b7875f21 add banner 2016-03-17 20:29:09 -05:00
radius
9fea079af3 update manifest 2016-03-17 19:03:27 -05:00
twinaphex
7f1c4fa2ff Rename sinc_neon.S to sinc_resampler_neon.S 2016-03-14 15:49:02 +01:00
twinaphex
f4ea4bfdda Bump up version 2016-03-05 20:33:23 +01:00