Themaister
f88ea04c28
Remove fixed shader index in set_shader.
2013-04-07 13:00:21 +02:00
Themaister
4a8b3599bc
Refactor out cg_shader_path, xml_shader_path.
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Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex
a2d9129782
Kill off set_fbo_state and get_fbo_state function pointers
2013-04-06 06:21:11 +02:00
Hans-Kristian Arntzen
ebd7dcf721
Merge pull request #169 from Themaister/gl-render
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HW GL render for libretro.
2013-03-30 06:33:53 -07:00
twinaphex
b73edeb2c3
(Android) Add Sega Virtua Stick to input autodetection list
2013-03-30 08:56:46 +01:00
twinaphex
39c0ed745c
(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
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on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
2013-03-30 07:19:42 +01:00
Themaister
292bc36b43
Basic mouse grabbing for X11.
2013-03-29 18:55:54 +01:00
twinaphex
426b3a255d
Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
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going to do this better
This reverts commit 8b4e6bed93
.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93
(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
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be added to PC as well)
2013-03-28 20:59:49 +01:00
Themaister
1cececac18
Add get_proc_address.
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Render something "real" in GL.
2013-03-28 01:11:32 +01:00
Themaister
af40f3e9b8
Add initial GL direct rendering test.
2013-03-27 16:15:15 +01:00
twinaphex
82329cf097
(Blackberry) Starts up in RGUI mode now - should (hopefully) allow
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for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
twinaphex
3bc487be87
Merge branch 'ios' of git://github.com/meancoot/RetroArch
2013-03-15 20:05:15 +01:00
Themaister
b68a95c72e
Declare enum name, not a variable.
2013-03-15 09:05:52 +01:00
twinaphex
0166ce4585
(RGUI) RGUI input code now no longer GEKKO-specific
2013-03-15 01:22:52 +01:00
twinaphex
375aa08e58
Remove rarch_conole_input - runtime button remapping should have
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no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
44ccbe0122
Implement KEYBINDS_ACTION_GET_BIND_LABEL - will be used through
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set_keybinds
2013-03-14 18:02:19 +01:00
twinaphex
fd05b5a25c
rarch_input_set_keybind refactored away - input driver's set_keybinds
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function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
ede829c354
Refactor set_default_keybinds callback into set_keybinds - remove
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set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6
(Android) Rewritten input_autodetect- now implements set_default_keybinds
2013-03-13 23:17:33 +01:00
twinaphex
d7130d58f6
Move set_default_keybinds upstream (no longer ifdeffed RARCH_CONSOLE)
2013-03-13 16:33:39 +01:00
twinaphex
ece717f2cc
Rename set_default_keybind_lut to set_default_keybinds
2013-03-13 16:30:01 +01:00
twinaphex
8f5a49dc7e
Refactor default_binds - now becomes a member ni retro_keybind
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called def_joykey
2013-03-13 15:34:33 +01:00
twinaphex
c28bb3a3fd
Move init_console_drivers and uninit_console_drivers to driver.c
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and rename them global_init_drivers and global_unit_drivers -
we'll need this for Blackberry, starting RetroArch with RGUI
at startup AND consoles
2013-03-13 04:16:56 +01:00
twinaphex
31998880f6
(Input) Remove max_pads member variable (was RARCH_CONSOLE only -
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not needed)
2013-03-13 00:39:01 +01:00
twinaphex
545911d4da
(Input) Remove post_init and make it part of input_init
2013-03-13 00:34:46 +01:00
twinaphex
b4108eb343
Add set_osd_msg to video_poke
2013-03-11 21:42:02 +01:00
ToadKing
eb82bd2127
implement driver.current_msg
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fix RGUI to no longer use driver.video_data casting
2013-03-10 16:02:10 -04:00
twinaphex
dd697ded76
(XDK) Ifdef FBO video_poke functions with HAVE_FBO
2013-03-10 20:24:19 +01:00
Themaister
0e75731685
Add get_fbo_state().
2013-03-10 20:13:04 +01:00
Themaister
0b67cd7e84
Add apply_state_changes.
2013-03-10 19:49:26 +01:00
Themaister
63d946c69f
Add set_rgui_texture interface to video_poke.
2013-03-10 19:14:28 +01:00
twinaphex
e741cc77c6
start/stop/restart ifdeffed for RARCH_CONSOLE instead of
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HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
2013-03-10 17:40:34 +01:00
twinaphex
59ff094b3b
Add set_blend to video_poke interface
2013-03-10 03:53:42 +01:00
meancoot
9fadca2a54
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-03-09 20:09:32 -05:00
Themaister
2681f14032
Add video_poke_interface_t.
2013-03-10 01:17:17 +01:00
twinaphex
66e7606b25
HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
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have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
twinaphex
f14f6453df
Get rid of HAVE_RMENU ifdef in bind ID enumeration
2013-03-09 16:15:26 +01:00
twinaphex
0b6e5a6388
Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
2013-03-09 16:14:26 +01:00
twinaphex
dc95abf70e
Drop RARCH_SRAM_WRITE_PROTECT and RARCH_CHEAT_INPUT that we
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aren't even using for now so that RetroArch bind IDs stay under
64
2013-03-09 15:36:33 +01:00
meancoot
06bb6b7840
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-21 22:18:14 -05:00
Themaister
e3dfba2c34
Add preliminary disk swapping interface.
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Works with Mednafen's disk swapping model.
2013-02-21 23:44:07 +01:00
Themaister
843d079002
Begin adding threaded video driver wrapper.
2013-02-16 02:48:08 +01:00
meancoot
7e4e028fc8
ios: Add a simple input driver draft; tracks only one touch for now.
2013-02-06 18:23:11 -05:00
Themaister
eb979732b4
Add alpha modulation to overlays.
2013-01-29 21:51:15 +01:00
twinaphex
01ffc06d6a
Add button descriptor to retro_keybind
2013-01-12 18:45:22 +01:00
Themaister
312980ee30
Add support for full-screen overlays.
2013-01-11 16:23:04 +01:00
twinaphex
589b5eefdb
(360) 360 audio driver now goes through the same Xaudio driver
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as PC
2013-01-09 22:04:28 +01:00
Themaister
551a464978
Rework index parameter to set_shader().
2013-01-08 04:08:15 +01:00
twinaphex
c76ae2a8d1
(RARCH_CONSOLE) Use init_drivers_pre once at startup of console
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ports - use driver.video, driver.input as much as possible from
then instead of explicit platform-specific drivers
2013-01-07 18:18:44 +01:00
twinaphex
9251eebe13
(RARCH_CONSOLE) Make find_video_driver public in scope and use
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it in console ports
2013-01-07 17:48:45 +01:00
twinaphex
b56b645366
Rename RARCH_SHADER_BSNES to RARCH_SHADER_GLSL
2013-01-07 17:03:10 +01:00
twinaphex
3a5d056b95
Expand functionality of set_shader callback function
2013-01-07 16:46:26 +01:00
ToadKing
fd0bb1b3ee
make alsathread a seperate audio driver
2013-01-04 14:58:34 -05:00
Themaister
e9cfb95900
Add fallback path for RGBA.
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This is necessary for GLES devices which do not support BGRA_EXT.
2013-01-03 01:20:35 +01:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
Themaister
8a58858d84
Refactor out save stating and reentrancy.
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It's not really needed.
2012-12-30 18:25:49 +01:00
Themaister
e3378c219c
Use crude ref-counting for driver handles.
2012-12-25 23:18:19 +01:00
Themaister
225647d0e3
Add public function to set refresh rate of monitor.
2012-12-23 19:05:20 +01:00
Themaister
35bf5c82c1
Make OVERLAY optional.
2012-12-23 18:39:01 +01:00
twinaphex
52e4c3eff4
Revert "Ifdef bind IDs based on compiled in features - we only have 64 bits"
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This reverts commit 576a40707d
.
2012-12-23 18:21:36 +01:00
twinaphex
576a40707d
Ifdef bind IDs based on compiled in features - we only have 64 bits
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to work with for input_state so we need to get rid of unneeded
features per port
2012-12-23 18:09:30 +01:00
Themaister
34bd32c1fd
Add RETRO_OVERLAY_NEXT bind.
2012-12-22 15:33:28 +01:00
Themaister
9056946079
Merge branch 'master' into overlay
2012-12-22 11:38:18 +01:00
Themaister
6bb2349833
Kill off external driver plug interfaces.
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These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
Themaister
47a98ef205
Make overlay polling completely independent.
2012-12-20 15:33:54 +01:00
Themaister
1250fae7f1
Basic overlay POC works.
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Add support for X11.
2012-12-20 12:24:49 +01:00
Themaister
b4cd58afe7
Rework overlays as a video driver interface.
2012-12-20 11:16:22 +01:00
twinaphex
2e5f21db60
(Android) Do window ready checking differently
2012-12-18 06:01:56 +01:00
twinaphex
74ae6ecf57
(Android) Better deinit - will now deinit RetroArch and save game
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RAM if you forcibly stop RetroArch
2012-12-17 18:45:26 +01:00
twinaphex
0261d934f2
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
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for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex
20bdef5d3b
(PS3) Input refactoring (note - other console ports will need
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refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex
707bcd483f
(Android) Some patches for RMenu compatibility
2012-12-14 01:29:01 +01:00
twinaphex
710ac0031a
Small refactor
2012-11-26 22:12:26 +01:00
twinaphex
70119e5558
Move driver macro defines to driver_funcs.h header and move
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Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex
a697b562f6
(PSP2) Rename to Vita
2012-11-26 03:16:20 +01:00
twinaphex
728b775905
(PSP1) Add preliminary PSP1 video driver
2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
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and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d
(PSP2/Griffin) Add video driver hooks
2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55
(PSP2) Add input driver
2012-11-22 18:37:10 +01:00
twinaphex
46a4efd885
(Android) Better lifecycle management - getting close to restoring state
2012-11-03 19:06:55 +01:00
Themaister
91edc8ff49
Add volume control.
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It imposes no performance loss as it is performed
during s16->float conversion.
It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
twinaphex
0dbcdb087d
(Android) Rewrite of input code
2012-11-03 00:31:05 +01:00
Themaister
0ac3ee7d31
Add input_hotkey_enable.
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Adds a mechanism to toggle when hotkeys are enabled.
2012-11-02 23:26:29 +01:00
Themaister
2ad31fc919
Use larger audio block sizes.
2012-10-28 12:51:02 +01:00
Themaister
1908a81e1c
Add RETRO_DEVICE_POINTER.
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Implemented only for X11 so far.
Also clears up viewport_size call.
Changed to viewport_info to also grab X/Y info.
2012-10-28 00:38:31 +02:00
Themaister
e53dd431b4
Begin merging D3D9 driver.
2012-10-26 22:18:26 +02:00
Themaister
93078889cc
Begin reworking RGB565 as default pixel format.
2012-10-20 01:12:02 +02:00
twinaphex
63238d3b67
(OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
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is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
twinaphex
a675c4348f
(Android) Split off input code into its own driver
2012-10-16 19:46:59 +02:00
Themaister
b8abf34785
Purge some now useless code.
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Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
Themaister
9c462e19b7
Add basic turbo support.
2012-10-01 22:16:16 +02:00
twinaphex
71443385e9
(PS3/XDK - Context) Some refactorings
2012-09-30 17:51:48 +02:00
Themaister
dd6d27c108
Add WGL context.
2012-09-30 14:41:58 +02:00
Themaister
d40cd53e24
Rewrite retroarch-joyconfig.
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Rewrites a large chunk of retroarch-joyconfig to work with "any" joypad
driver. This allows e.g. the tool to work without X. SDL event pumps
require X to work (for some reason).
2012-09-29 21:57:03 +02:00
Themaister
c655c1d4e5
Big refactor of joypad input.
2012-09-28 23:06:16 +02:00
Toad King
500139f1b5
change video_rpi into a more generic video_vg
2012-09-24 15:19:07 -04:00
Themaister
102d30473e
Shader directory looks for Cg/Cgp shaders.
2012-09-21 21:20:30 +02:00
Twinaphex
969a92ac17
(RARCH_CONSOLE) Add apply_state_changes to video driver
2012-08-20 12:41:10 +02:00
Twinaphex
5e97b86e65
(GX) Change wii_ naming conventions to gx_
2012-08-09 03:54:27 +02:00