ToadKing
e07c4872db
fix font sizes on android
2013-03-06 15:17:36 -05:00
twinaphex
0a32869998
(Playbook) Seems to compile and link now
2013-02-25 03:43:19 +01:00
Themaister
843d079002
Begin adding threaded video driver wrapper.
2013-02-16 02:48:08 +01:00
Themaister
19f487b765
Set default resampler explicitly.
2013-02-08 14:50:14 +01:00
twinaphex
b428d1b22f
(Wii) Use control rate .005 instead of .006
...
(Wii) Add version number to RGUI, bottom-right
(Wii) More 'convenient' core switching
2013-02-02 07:01:55 +01:00
Themaister
61707d2783
Add integer scale options.
2013-01-29 19:28:33 +01:00
Themaister
6f8190ea0b
Add savestate_auto_load option.
2013-01-24 19:24:40 +01:00
twinaphex
858a21f87a
(360) Correctly initialize fbo_scale_x/fbo_scale_y
2013-01-22 16:30:35 +01:00
twinaphex
6935316016
(RARCH_CONSOLE) All consoles supported by libretro/RetroArch so
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far (Xbox 1/360/Wii/Gamecube/PS3) all seem to have their video
modes run at 59.94Hz
2013-01-18 12:36:23 +01:00
twinaphex
8e7a396c96
(GX) Wii and Gamecube run at 59.94Hz - change from 59.92Hz to 59.94Hz
2013-01-18 12:31:40 +01:00
twinaphex
3b43155b06
rarch_console_rsound.c code moved to audio/utils.c
2013-01-17 14:21:49 +01:00
twinaphex
a60b2f80a4
(PS3) Set default refresh rate to 59.94Hz
2013-01-17 13:14:23 +01:00
twinaphex
3fe9382b0f
Add default keybinds for PS3
2013-01-13 00:35:06 +01:00
twinaphex
09d776e06d
Button label defines
2013-01-12 19:41:35 +01:00
twinaphex
01ffc06d6a
Add button descriptor to retro_keybind
2013-01-12 18:45:22 +01:00
twinaphex
f21c998cc7
Change font_size to float
2013-01-11 23:00:51 +01:00
twinaphex
81fecc88ea
(RARCH_CONSOLE) Renamed console_rom_ext.c to rarch_zlib.c -
...
compiled it in for HAVE_ZLIB (for griffin) - moved rarch_console_load_game_wrap
to frontend_console.c and renamed it console_load_game
2013-01-11 22:46:14 +01:00
twinaphex
c7adeb9ed0
(RMenu) Rmenu now uses g_settings.video.font_size
2013-01-11 21:05:15 +01:00
twinaphex
193f90a68f
(RARCH_CONSOLE) Clean up config_set_defaults somewhat
2013-01-11 08:38:02 +01:00
twinaphex
589b5eefdb
(360) 360 audio driver now goes through the same Xaudio driver
...
as PC
2013-01-09 22:04:28 +01:00
twinaphex
0120b1e18e
Rename bSNES XML shaders to GLSL XML shader in comments
2013-01-07 17:07:21 +01:00
Themaister
8d0fbe53ab
Set some android options default explicitly.
2013-01-05 20:06:59 +01:00
ToadKing
fd0bb1b3ee
make alsathread a seperate audio driver
2013-01-04 14:58:34 -05:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
Themaister
34bd32c1fd
Add RETRO_OVERLAY_NEXT bind.
2012-12-22 15:33:28 +01:00
twinaphex
20bdef5d3b
(PS3) Input refactoring (note - other console ports will need
...
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex
a697b562f6
(PSP2) Rename to Vita
2012-11-26 03:16:20 +01:00
Themaister
8f9b68ad90
Add config file support to FFmpeg recording.
2012-11-23 22:46:36 +01:00
twinaphex
728b775905
(PSP1) Add preliminary PSP1 video driver
2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
...
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d
(PSP2/Griffin) Add video driver hooks
2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55
(PSP2) Add input driver
2012-11-22 18:37:10 +01:00
Themaister
28bb46483c
Drop video_force_16bit.
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This option is silly now.
2012-11-20 23:23:18 +01:00
Themaister
2742125729
Enable rate control by default on PC.
2012-11-11 13:57:44 +01:00
Themaister
71c84af8fa
Make windowed fullscreen default.
...
True fullscreen has a tendency to fail far more often than windowed
mode.
2012-11-11 12:11:31 +01:00
Themaister
91edc8ff49
Add volume control.
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It imposes no performance loss as it is performed
during s16->float conversion.
It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
Themaister
0ac3ee7d31
Add input_hotkey_enable.
...
Adds a mechanism to toggle when hotkeys are enabled.
2012-11-02 23:26:29 +01:00
Toad King
bc392a7379
default to GL core on VideoCore
...
performance issues were fixed a while ago so this should be a safe default now.
2012-10-31 17:12:02 -04:00
Themaister
e53dd431b4
Begin merging D3D9 driver.
2012-10-26 22:18:26 +02:00
twinaphex
63238d3b67
(OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
...
is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
twinaphex
a675c4348f
(Android) Split off input code into its own driver
2012-10-16 19:46:59 +02:00
Themaister
b8abf34785
Purge some now useless code.
...
Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
Themaister
f6d8902462
Add monitor selection option.
2012-10-12 21:15:58 +02:00
Themaister
6104ce2163
Add option for windowed fullscreen.
2012-10-05 14:15:54 +02:00
twinaphex
e13ccc559a
(Android) Don't set ext audio driver as default if HAVE_DYLIB is
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enabled for ANDROID.
2012-10-05 02:00:21 +02:00
Themaister
9c462e19b7
Add basic turbo support.
2012-10-01 22:16:16 +02:00
Themaister
dd6d27c108
Add WGL context.
2012-09-30 14:41:58 +02:00
Toad King
500139f1b5
change video_rpi into a more generic video_vg
2012-09-24 15:19:07 -04:00
Toad King
012c7def7b
big Raspberry Pi-related changes
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* convert old rpi video driver into a generic OpenVG driver
* add VideoCore EGL context
* build GLES by default if VideoCore detected (currently does not run)
2012-09-18 19:42:17 -04:00
Themaister
d68f5424dc
Add possibility to avoid screenshoting viewport.
2012-08-26 21:18:52 +02:00