twinaphex
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da8bbde11d
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Simplify some _WIN32 includes
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2013-04-11 22:35:15 +02:00 |
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Themaister
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f88ea04c28
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Remove fixed shader index in set_shader.
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2013-04-07 13:00:21 +02:00 |
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Themaister
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cf92211254
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Update overlay when in RGUI.
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2013-04-04 23:10:38 +02:00 |
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Themaister
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77164d18ca
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Begin adding core options interface.
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2013-04-04 13:58:30 +02:00 |
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Hans-Kristian Arntzen
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ebd7dcf721
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Merge pull request #169 from Themaister/gl-render
HW GL render for libretro.
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2013-03-30 06:33:53 -07:00 |
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twinaphex
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39c0ed745c
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(PS3) Get rid of QUICKMENU_TOGGLE define - was surpassing 64 entries
on PS3 - now going to do 'menu toggle behavior' logic instead -
menu toggle now triggers ingame menu - will be configurable
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2013-03-30 07:19:42 +01:00 |
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Themaister
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292bc36b43
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Basic mouse grabbing for X11.
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2013-03-29 18:55:54 +01:00 |
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Themaister
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4bcc566afb
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Fix some possible segfaults with HW render.
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2013-03-28 12:27:40 +01:00 |
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meancoot
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2a4573854e
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(iOS) Load BTstack dynamically; no more separate nobtstack xcode scheme.
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2013-03-18 20:32:24 -04:00 |
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Themaister
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51b5a2df5c
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Refactor aspect_ratio member.
Mutate in g_extern.system.aspect_ratio to avoid
getting wrong aspect ratio on reentrancy.
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2013-03-17 22:05:15 +01:00 |
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twinaphex
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d67e4da4db
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Revert "Can't have hardcoded binds structs for 8 players"
This reverts commit 2579af2764 .
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2013-03-16 17:51:28 +01:00 |
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twinaphex
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2579af2764
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Can't have hardcoded binds structs for 8 players
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2013-03-16 17:33:18 +01:00 |
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Themaister
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e3c85b174c
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Can toggle rewind enable in runtime.
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2013-03-16 14:28:34 +01:00 |
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Themaister
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0b8d8c41f7
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Don't use QUICKMENU for RGUI.
Doesn't seem to be used.
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2013-03-16 11:11:36 +01:00 |
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Themaister
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12cc1c43d4
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Can almost run RGUI on PC.
Input in menu is broken. Binds are set up wrongly for PC.
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2013-03-16 10:35:22 +01:00 |
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twinaphex
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039fc644d5
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Revert "Menu toggle without delay timers (more testing might be needed -"
This reverts commit 54a6175a55 .
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2013-03-11 02:07:50 +01:00 |
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twinaphex
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54a6175a55
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Menu toggle without delay timers (more testing might be needed -
tested on PS3 RMenu and seemed to work well enough)
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2013-03-11 01:12:19 +01:00 |
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Themaister
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384212470a
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Avoid delay timer in rarch_main_iterate.
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2013-03-10 21:13:55 +01:00 |
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ToadKing
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eb82bd2127
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implement driver.current_msg
fix RGUI to no longer use driver.video_data casting
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2013-03-10 16:02:10 -04:00 |
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twinaphex
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9d9eb90574
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Drop another HAVE_RMENU ifdef in retroarch.c
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2013-03-09 17:04:18 +01:00 |
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twinaphex
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0b6e5a6388
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Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
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2013-03-09 16:14:26 +01:00 |
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twinaphex
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af7430b767
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Get rid of some extraneous HAVE_RMENU ifdefs in retroarch.c
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2013-03-09 15:24:15 +01:00 |
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Themaister
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4bca26097c
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Clarify branch intention better.
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2013-03-09 11:00:00 +01:00 |
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Themaister
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272ef70895
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Merge branch 'master' into cd-swap
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2013-03-09 09:27:14 +01:00 |
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ToadKing
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dbea6f3614
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fix closing menu on android
(MIGHT REQUIRE CHANGES TO CONSOLES)
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2013-03-07 14:39:08 -05:00 |
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twinaphex
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a23bc3a13f
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Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu
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2013-03-07 19:02:44 +01:00 |
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twinaphex
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7b96cf8db3
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(Android) Blank in input_poll_func() for HAVE_ASYNC_POLL
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2013-03-04 13:29:04 +01:00 |
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twinaphex
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42fe25b3b7
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(Android) Drop this ifndef - to allow input overlay poll to still happen
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2013-03-04 11:57:48 +01:00 |
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twinaphex
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ab6135c9d5
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(Android) Define HAVE_ASYNC_POLL for Android (will likely be used for other
mobile platforms as well)
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2013-03-04 11:52:58 +01:00 |
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Themaister
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cae578fe73
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Refactor Android-specific polling logic.
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2013-03-03 18:20:05 +01:00 |
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twinaphex
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28c9f51913
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(Android) Rewrite new input code some more
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2013-03-03 11:22:59 +01:00 |
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twinaphex
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ec114db356
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(Android) Reimplemented input loop - better throughput/latency
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2013-03-02 23:53:06 +01:00 |
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Themaister
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7fadee0da3
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Let $XDG_CONFIG_HOME fallback to $HOME/.config.
Use the specification more correctly. Keep fallback to
$HOME/.retroarch.cfg.
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2013-02-26 18:46:07 +01:00 |
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Themaister
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9370ae9dee
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Should fix OSX.
main() must be hacked by SDL_main.
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2013-02-26 08:43:32 +01:00 |
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twinaphex
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f72a505dbe
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Split up main() function to frontend/frontend.c
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2013-02-25 07:01:16 +01:00 |
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twinaphex
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49b0f5c204
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Add HAVE_RARCH_MAIN_IMPLEMENTATION define - hook up console ports
differently
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2013-02-25 06:47:26 +01:00 |
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twinaphex
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6ac16781b6
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(Playbook) Down to one compile error
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2013-02-25 02:44:56 +01:00 |
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Themaister
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e3dfba2c34
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Add preliminary disk swapping interface.
Works with Mednafen's disk swapping model.
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2013-02-21 23:44:07 +01:00 |
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Themaister
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0c6e456e65
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Merge branch 'master' into thread_video
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2013-02-17 15:49:58 +01:00 |
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Themaister
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041bfecf21
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Avoid "double-tapping" overlay on overlay_next.
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2013-02-17 15:00:38 +01:00 |
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Themaister
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034c553ff6
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Merge branch 'master' into thread_video
Conflicts:
console/griffin/griffin.c
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2013-02-17 13:25:41 +01:00 |
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twinaphex
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5cb9713aae
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Don't compile in autosave for consoles
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2013-02-17 02:00:51 +01:00 |
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Themaister
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76bf41188a
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Add video_threaded option to Android.
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2013-02-17 00:26:17 +01:00 |
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Themaister
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4e1387ce25
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Fix Win32 MSVC 2010 build.
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2013-02-09 10:39:23 +01:00 |
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Themaister
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d33d2e9f0c
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Make resamplers more modular.
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2013-02-08 11:49:51 +01:00 |
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Themaister
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27d57b789a
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Add basic FPS measurement routines.
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2013-02-04 21:46:56 +01:00 |
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Themaister
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6f8190ea0b
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Add savestate_auto_load option.
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2013-01-24 19:24:40 +01:00 |
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Themaister
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77207332f1
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Use NEON conditionally in SINC.
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2013-01-24 18:30:37 +01:00 |
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Themaister
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40300e502b
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Fix regression in patching when zlib CRC32 is used.
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2013-01-24 16:49:23 +01:00 |
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twinaphex
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bfec64104c
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(RARCH_CONSOLE) Shorter title_buf for consoles - will fit better within Xbox 1
screen estate dimensions
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2013-01-23 03:20:58 +01:00 |
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