Commit Graph

4284 Commits

Author SHA1 Message Date
Themaister
85b6437fdf Add multi-monitor to D3D9.
Untested as I don't have multiple monitors.
Refactored slightly in WGL to make the code more uniform.
The multi-monitor support should probably be refactored to w32_common or
something similar.
2012-10-30 11:49:40 +01:00
twinaphex
b204b55386 (Android) Remove unnecessary animating conditional block in gfx_ctx_check_window 2012-10-30 06:36:38 +01:00
twinaphex
1ff6175bd2 (Android) Move polling for events into Android input driver instead
of EGL context check_window function
2012-10-30 06:20:49 +01:00
twinaphex
c2f49f1c53 (Android) Input control improvements 2012-10-30 05:57:12 +01:00
twinaphex
fb25f31598 (Android/OpenSL) Bigger audio buffers - bigger latency/longer
delay in audio, but no audio breakup - also applied -O3 and -funroll-loops
for Android Makefile - seems to help
2012-10-30 05:25:14 +01:00
twinaphex
033e94acfd (Android) Force audio input control rate in OpenSL ES driver 2012-10-30 03:50:18 +01:00
twinaphex
492bbc7d78 (OpenSL) Fix derp 2012-10-30 00:48:16 +01:00
Themaister
16d67a43cd Add rate-control interfaces to SL. 2012-10-30 00:40:05 +01:00
Themaister
d9a903b293 Revert "Might improve audio performance in SL."
This broke stuff.
2012-10-30 00:37:00 +01:00
Themaister
5812a5e445 Might improve audio performance in SL. 2012-10-30 00:20:32 +01:00
twinaphex
6e79dd6046 (OpenSL) Fixed fall-through in sl_init 2012-10-30 00:05:24 +01:00
twinaphex
dccfb80010 (OpenSL) compiles now 2012-10-30 00:01:47 +01:00
Themaister
1554f8ce2d Rewrite OpenSL driver (untested).
Use openal-soft-android as a starting point.
2012-10-29 23:55:36 +01:00
twinaphex
8123cb1013 (Android) Add alternate control layouts - will need to switch
between these with a button combo
2012-10-29 22:06:56 +01:00
twinaphex
6424513df8 (Android) Input - use custom binds 2012-10-29 14:45:25 +01:00
twinaphex
45142ed3d2 (Android) Get rid of do_pollblock - unnecessary now 2012-10-29 13:34:03 +01:00
twinaphex
c2557e0d4f (Android) Input experiment 2012-10-29 05:09:10 +01:00
twinaphex
db15975315 (Android) Small changes 2012-10-29 04:58:15 +01:00
twinaphex
2da102a13f (Android) Add native activity glue code 2012-10-29 02:34:27 +01:00
twinaphex
50875ce46c (Android) Working (but hoky) controls 2012-10-29 01:28:15 +01:00
twinaphex
1ce5869096 (Android) Add input_android.h 2012-10-28 22:22:04 +01:00
twinaphex
915f26cbd0 (Android) Initial work on input 2012-10-28 22:20:56 +01:00
Themaister
2ad31fc919 Use larger audio block sizes. 2012-10-28 12:51:02 +01:00
Themaister
f3b2c8748a Add RETRO_DEVICE_POINTER support to SDL/Xv. 2012-10-28 11:04:07 +01:00
Themaister
dc8f55c303 Add mouse support to DInput. 2012-10-28 10:42:20 +01:00
twinaphex
aefb3ee3af (GL) Fix build for HAVE_OPENGLES target
(Android) Input - add device ID per joypad
2012-10-28 03:14:50 +01:00
twinaphex
43602b97c9 (Android) Flesh out Android input 2012-10-28 02:21:09 +01:00
Themaister
81a6328c62 Fix segfault in GPU screenshot path. 2012-10-28 00:59:12 +02:00
Themaister
babec2f98a Win32 build fix. 2012-10-28 00:41:24 +02:00
Themaister
1908a81e1c Add RETRO_DEVICE_POINTER.
Implemented only for X11 so far.

Also clears up viewport_size call.
Changed to viewport_info to also grab X/Y info.
2012-10-28 00:38:31 +02:00
Themaister
690b592301 Purge SSNES-ism. 2012-10-27 22:05:58 +02:00
twinaphex
9cd7181813 (Android) AMotionEvent_getAxisValue function pointer - even USB
joystick support in NDK code requires hacks even in ICS 4.0 and
up - Google worst faildevs of the century
2012-10-27 20:22:53 +02:00
Themaister
1c32afa715 Clarifying comment in shader_cg. 2012-10-27 12:24:06 +02:00
Themaister
c0323a5677 Use Rarch state tracker. 2012-10-27 12:20:52 +02:00
Themaister
476aaefce5 Build in D3D9 for full win32 builds. 2012-10-26 23:30:22 +02:00
Themaister
f9693f7ea2 ARRAY_SIZE to simplify some for-loops. 2012-10-26 23:15:34 +02:00
Themaister
be35179ec6 Explicitly cast string literal to avoid warning. 2012-10-26 23:04:36 +02:00
Themaister
bda505c95b Set WM_CLASS in X11. 2012-10-26 23:01:32 +02:00
Themaister
e53dd431b4 Begin merging D3D9 driver. 2012-10-26 22:18:26 +02:00
twinaphex
cfdfcd4b8e (Android) Speed optimization 2012-10-25 20:58:05 +02:00
Themaister
c2674328ec Fix broken CRLF, and minor fixes for VC12. 2012-10-24 17:19:37 +02:00
Twinaphex512
53868033b7 (MSVC 2012) Initial MSVC 2012 solution
Just need to sort out the linking errors - we'll need to create a
Direct3D driver that is not external for PC and do away with the
'external' one which is really an unacceptable extra dependency for such
a popular graphics API. Also, look if the WGL context file will even
work. Added some TODOs too.
2012-10-24 15:48:44 +02:00
Themaister
204a879380 Report if true fullscreen fails on X11. 2012-10-23 23:17:56 +02:00
Themaister
c92f1e8281 Do not fail in OSS if write() returns 0. 2012-10-23 22:27:15 +02:00
Themaister
01569ab8ec Make GLES screenshots clearer. 2012-10-23 08:37:51 +02:00
Themaister
12f1eb926d Add warning when FBO textures are resized. 2012-10-23 08:28:02 +02:00
ToadKing
077317d94e Don't generate FBO textures too large for the platform 2012-10-22 22:03:00 -04:00
ToadKing
409a482dc5 Add viewport screenshot support to GLES 2012-10-22 19:03:57 -04:00
Toad King
0820f36d04 Update OpenVG for RGB565 2012-10-22 17:28:12 -04:00
Hans-Kristian Arntzen
fdd99a9360 Merge pull request #56 from OV2/master
Remember this from the D3D driver? ;)
2012-10-22 13:21:21 -07:00