201 Commits

Author SHA1 Message Date
Twinaphex
0b7fe7c9df (MSVC D3D9) Change gfx enum filter type to unsigned 2014-08-19 21:22:39 +02:00
twinaphex
99033b898f (XDK) Move xdk/d3d9 to gfx/d3d9 2014-08-15 21:00:26 +02:00
Monroe88
26f29295f7 Fix Windows build 2014-07-25 19:58:45 -05:00
twinaphex
9fc10a3d9a (D3D PC) Cleanups 2014-06-17 21:33:52 +02:00
twinaphex
77d0b0053f (D3D PC) Build fix and deopaque things 2014-06-17 20:42:38 +02:00
twinaphex
e9ed2a924b (D3D) Split up overlay code into separate file 2014-06-14 15:46:08 +02:00
twinaphex
bc4fb72830 (D3D PC) Fix RGUI 2014-06-14 15:43:14 +02:00
twinaphex
5532babfd6 (Overlays) Add explicit overlay_enable option 2014-06-12 22:15:32 +02:00
twinaphex
59fed065e9 Change d3d9.hpp to d3d.hpp 2014-06-11 00:49:18 +02:00
twinaphex
f7e9f4774d (Menu) Replace more rgui_ references 2014-06-10 02:21:49 +02:00
twinaphex
4a4822e187 (Menu) Replace more rgui_ references to menu_ 2014-06-10 02:15:29 +02:00
Twinaphex
cf4f756fe8 Merge pull request #745 from libretro/font-rewrite
Font rendering rewrite
2014-06-09 13:25:17 +02:00
Themaister
c1c7b6aec3 Fixup Win32/Xbox font_params_t. 2014-06-09 13:13:57 +02:00
twinaphex
4522fbb6af (D3D) Create macro D3DTexture_Blit 2014-06-09 01:07:43 +02:00
twinaphex
e02d61a6a9 (D3D) Implement stub d3d_restore function for XDK 2014-06-08 23:35:14 +02:00
twinaphex
327b05d760 (D3D) Cleanup SetTexture 2014-06-08 04:35:58 +02:00
twinaphex
4320efa9a1 (D3D) Move ifndef XBOX functionality to D3D context driver 2014-06-08 04:29:25 +02:00
twinaphex
bf4dbede7a (XDK) Change DrawVerticeFormat to Vertex 2014-06-08 04:20:49 +02:00
twinaphex
6c50de497f (D3D) Go through macro for SetStreamSource 2014-06-08 04:05:55 +02:00
twinaphex
c4989fbf6b (D3D) Renderchain_clear_texture can go into blit_texture
function now
2014-06-08 03:02:02 +02:00
twinaphex
dbbc764529 (D3D) Go through macro for D3DDevice_CreateVertexBuffer 2014-06-08 02:45:07 +02:00
twinaphex
e64775ba7a (D3D) Create macro for D3DDevice_Present 2014-06-07 07:45:02 +02:00
twinaphex
5d8e4cb358 (D3D) D3DTexture LockRect clear - turned into macro for
both PC D3D and XDK D3D
2014-06-07 07:29:40 +02:00
twinaphex
346a341cf8 (D3D) Go through macros for D3DDevice member functions - will
be needed for XDK compatibility later on
2014-06-07 07:03:36 +02:00
twinaphex
4ad1246fc4 (XDK D3D) Changes pt. 2 2014-06-07 06:12:02 +02:00
twinaphex
8b9fc04f2e (XDK) Changes to bring inline with PC D3D 2014-06-07 05:33:42 +02:00
twinaphex
01b826c32f (D3D PC) Properly implement WM_DESTROY again 2014-05-30 22:46:47 +02:00
twinaphex
ab75946bbc (MSVC 2010) Build fix 2014-05-30 22:40:57 +02:00
twinaphex
a59c3cba6e (D3D PC) Add quitting variable 2014-05-30 21:17:34 +02:00
twinaphex
c020f362b6 Remove hacky restart function in video interface 2014-05-30 17:57:21 +02:00
twinaphex
0217bcfbce (PC D3D) Update PC D3D driver to make it more inline with XDK D3D
driver
2014-05-30 08:22:56 +02:00
twinaphex
6e333c966c (Xbox/D3D) Make two drivers more alike 2014-05-29 17:35:24 +02:00
twinaphex
fc1e9786bb (D3D) Work towards common base driver 2014-05-29 08:20:32 +02:00
Themaister
ca2715841b Fix Win32 build. 2014-05-26 18:52:35 +02:00
OV2
6373f9acd3 (D3D) use new instead of calloc so that constructors are run 2014-04-26 13:26:01 +02:00
Themaister
105872a42c Add HW context support to X/EGL and KMS/EGL. 2014-04-19 16:06:25 +02:00
twinaphex
68593e39ea (D3D9) Replace menu_iterate_xui code 2014-04-01 04:49:32 +02:00
Themaister
6b470442e6 Fixup Win32 build.
D3D stubbed out until it's fixed.
2014-03-09 17:15:10 +01:00
Themaister
6a45de307d Build fix MinGW. 2014-03-09 15:49:20 +01:00
twinaphex
8254e127ec Rename d3d9_p.cpp to gfx/context/d3d_ctx.c 2014-03-08 05:18:05 +01:00
twinaphex
a95290b94a (D3D Move more code over for Xbox 2014-03-08 04:56:27 +01:00
twinaphex
38c04f9b0c (XDK) Use same context driver as PC now 2014-03-08 04:13:20 +01:00
twinaphex
7599caac81 (D3D) Move code around 2014-03-08 04:08:18 +01:00
twinaphex
dabfafc7cc (D3D) Move stuff around 2014-03-08 04:03:12 +01:00
twinaphex
f84e59568c (D3D) Remove some header includes 2014-03-08 03:36:10 +01:00
twinaphex
ff65d6a58c (D3D) Insert more XDK code 2014-03-07 22:26:47 +01:00
twinaphex
856f7a2e2c (D3D) Build fix 2014-03-07 21:58:21 +01:00
twinaphex
8714939ab7 (D3D) Start implementing Xbox code in regular D3D driver 2014-03-07 21:55:18 +01:00
twinaphex
1af941a6ee (D3D) Some changes 2014-03-07 21:22:59 +01:00
twinaphex
2708bef175 (D3D) Add XDK ifdefs in d3d9_pc.cpp 2014-03-07 21:14:56 +01:00