Twinaphex
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0b7fe7c9df
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(MSVC D3D9) Change gfx enum filter type to unsigned
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2014-08-19 21:22:39 +02:00 |
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twinaphex
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99033b898f
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(XDK) Move xdk/d3d9 to gfx/d3d9
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2014-08-15 21:00:26 +02:00 |
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Monroe88
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26f29295f7
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Fix Windows build
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2014-07-25 19:58:45 -05:00 |
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twinaphex
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9fc10a3d9a
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(D3D PC) Cleanups
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2014-06-17 21:33:52 +02:00 |
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twinaphex
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77d0b0053f
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(D3D PC) Build fix and deopaque things
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2014-06-17 20:42:38 +02:00 |
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twinaphex
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e9ed2a924b
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(D3D) Split up overlay code into separate file
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2014-06-14 15:46:08 +02:00 |
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twinaphex
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bc4fb72830
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(D3D PC) Fix RGUI
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2014-06-14 15:43:14 +02:00 |
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twinaphex
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5532babfd6
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(Overlays) Add explicit overlay_enable option
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2014-06-12 22:15:32 +02:00 |
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twinaphex
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59fed065e9
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Change d3d9.hpp to d3d.hpp
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2014-06-11 00:49:18 +02:00 |
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twinaphex
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f7e9f4774d
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(Menu) Replace more rgui_ references
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2014-06-10 02:21:49 +02:00 |
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twinaphex
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4a4822e187
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(Menu) Replace more rgui_ references to menu_
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2014-06-10 02:15:29 +02:00 |
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Twinaphex
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cf4f756fe8
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Merge pull request #745 from libretro/font-rewrite
Font rendering rewrite
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2014-06-09 13:25:17 +02:00 |
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Themaister
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c1c7b6aec3
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Fixup Win32/Xbox font_params_t.
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2014-06-09 13:13:57 +02:00 |
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twinaphex
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4522fbb6af
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(D3D) Create macro D3DTexture_Blit
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2014-06-09 01:07:43 +02:00 |
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twinaphex
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e02d61a6a9
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(D3D) Implement stub d3d_restore function for XDK
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2014-06-08 23:35:14 +02:00 |
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twinaphex
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327b05d760
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(D3D) Cleanup SetTexture
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2014-06-08 04:35:58 +02:00 |
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twinaphex
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4320efa9a1
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(D3D) Move ifndef XBOX functionality to D3D context driver
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2014-06-08 04:29:25 +02:00 |
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twinaphex
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bf4dbede7a
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(XDK) Change DrawVerticeFormat to Vertex
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2014-06-08 04:20:49 +02:00 |
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twinaphex
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6c50de497f
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(D3D) Go through macro for SetStreamSource
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2014-06-08 04:05:55 +02:00 |
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twinaphex
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c4989fbf6b
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(D3D) Renderchain_clear_texture can go into blit_texture
function now
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2014-06-08 03:02:02 +02:00 |
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twinaphex
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dbbc764529
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(D3D) Go through macro for D3DDevice_CreateVertexBuffer
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2014-06-08 02:45:07 +02:00 |
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twinaphex
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e64775ba7a
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(D3D) Create macro for D3DDevice_Present
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2014-06-07 07:45:02 +02:00 |
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twinaphex
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5d8e4cb358
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(D3D) D3DTexture LockRect clear - turned into macro for
both PC D3D and XDK D3D
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2014-06-07 07:29:40 +02:00 |
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twinaphex
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346a341cf8
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(D3D) Go through macros for D3DDevice member functions - will
be needed for XDK compatibility later on
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2014-06-07 07:03:36 +02:00 |
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twinaphex
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4ad1246fc4
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(XDK D3D) Changes pt. 2
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2014-06-07 06:12:02 +02:00 |
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twinaphex
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8b9fc04f2e
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(XDK) Changes to bring inline with PC D3D
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2014-06-07 05:33:42 +02:00 |
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twinaphex
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01b826c32f
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(D3D PC) Properly implement WM_DESTROY again
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2014-05-30 22:46:47 +02:00 |
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twinaphex
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ab75946bbc
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(MSVC 2010) Build fix
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2014-05-30 22:40:57 +02:00 |
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twinaphex
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a59c3cba6e
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(D3D PC) Add quitting variable
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2014-05-30 21:17:34 +02:00 |
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twinaphex
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c020f362b6
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Remove hacky restart function in video interface
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2014-05-30 17:57:21 +02:00 |
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twinaphex
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0217bcfbce
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(PC D3D) Update PC D3D driver to make it more inline with XDK D3D
driver
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2014-05-30 08:22:56 +02:00 |
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twinaphex
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6e333c966c
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(Xbox/D3D) Make two drivers more alike
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2014-05-29 17:35:24 +02:00 |
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twinaphex
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fc1e9786bb
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(D3D) Work towards common base driver
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2014-05-29 08:20:32 +02:00 |
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Themaister
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ca2715841b
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Fix Win32 build.
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2014-05-26 18:52:35 +02:00 |
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OV2
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6373f9acd3
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(D3D) use new instead of calloc so that constructors are run
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2014-04-26 13:26:01 +02:00 |
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Themaister
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105872a42c
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Add HW context support to X/EGL and KMS/EGL.
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2014-04-19 16:06:25 +02:00 |
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twinaphex
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68593e39ea
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(D3D9) Replace menu_iterate_xui code
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2014-04-01 04:49:32 +02:00 |
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Themaister
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6b470442e6
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Fixup Win32 build.
D3D stubbed out until it's fixed.
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2014-03-09 17:15:10 +01:00 |
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Themaister
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6a45de307d
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Build fix MinGW.
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2014-03-09 15:49:20 +01:00 |
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twinaphex
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8254e127ec
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Rename d3d9_p.cpp to gfx/context/d3d_ctx.c
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2014-03-08 05:18:05 +01:00 |
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twinaphex
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a95290b94a
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(D3D Move more code over for Xbox
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2014-03-08 04:56:27 +01:00 |
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twinaphex
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38c04f9b0c
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(XDK) Use same context driver as PC now
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2014-03-08 04:13:20 +01:00 |
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twinaphex
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7599caac81
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(D3D) Move code around
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2014-03-08 04:08:18 +01:00 |
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twinaphex
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dabfafc7cc
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(D3D) Move stuff around
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2014-03-08 04:03:12 +01:00 |
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twinaphex
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f84e59568c
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(D3D) Remove some header includes
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2014-03-08 03:36:10 +01:00 |
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twinaphex
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ff65d6a58c
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(D3D) Insert more XDK code
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2014-03-07 22:26:47 +01:00 |
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twinaphex
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856f7a2e2c
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(D3D) Build fix
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2014-03-07 21:58:21 +01:00 |
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twinaphex
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8714939ab7
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(D3D) Start implementing Xbox code in regular D3D driver
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2014-03-07 21:55:18 +01:00 |
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twinaphex
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1af941a6ee
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(D3D) Some changes
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2014-03-07 21:22:59 +01:00 |
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twinaphex
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2708bef175
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(D3D) Add XDK ifdefs in d3d9_pc.cpp
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2014-03-07 21:14:56 +01:00 |
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