Twinaphex
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fe747a77d0
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(OSX) Add stub scroll wheel
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2015-03-11 00:35:51 +01:00 |
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Jean-André Santoni
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a26a46d4de
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(Apple) Fix mouse movements
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2015-03-10 18:44:55 +01:00 |
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Twinaphex
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33d11fc4d1
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(OSX/iOS) Rename do_iteration to rarch_main
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2015-03-10 17:11:32 +01:00 |
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Twinaphex
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af65c1bf7f
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(iOS) Buildfix
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2015-03-09 14:55:27 +01:00 |
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Twinaphex
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184879f2bd
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(iOS) Buildfix
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2015-03-09 04:12:42 +01:00 |
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Twinaphex
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9027b35eb8
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rarch_render_cached_frame - do early return if g_runloop.is_idle
is true - reduces CPU activity in iOS Cocoa menu substantially
(from 96% CPU to 16%)
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2015-03-08 01:58:19 +01:00 |
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twinaphex
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9627117166
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Take out fps_monitor_enable
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2015-03-07 23:03:56 +01:00 |
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Twinaphex
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c3cadd5743
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(iOS) Cleanups
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2015-03-07 22:06:18 +01:00 |
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Twinaphex
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75b6bd21c3
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(iOS/OSX) Total reimplementation of game loop - does away with
observer callback
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2015-03-07 21:33:17 +01:00 |
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twinaphex
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795ef467ac
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Move msg_queue and nbio/http to runloop struct
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2015-03-07 13:01:41 +01:00 |
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twinaphex
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a74cb0574b
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Create g_runloop and start moving variables there
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2015-03-07 12:36:50 +01:00 |
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Twinaphex
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60361a3975
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(utility.m) Get rid of useless header include
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2015-02-28 20:11:32 +01:00 |
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Twinaphex
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c25377e513
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(Griffin) Create griffin_objc.m
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2015-02-28 19:12:27 +01:00 |
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twinaphex
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eb608fc09f
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(iOS) Make GAMECONTROLLER_EXPORT blank when trying to compile on systems
with iOS 6 SDK
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2015-02-28 05:55:08 +01:00 |
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twinaphex
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46f68e6b3c
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(iOS) Define HAVE_LIBRETRODB
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2015-02-25 02:38:57 +01:00 |
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Twinaphex
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0abe432737
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(iOS) Put dispatch_async around saving operation in applicationWillResignActive
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2015-02-25 02:05:31 +01:00 |
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Twinaphex
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ec4c765dcf
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(iOS) Buildfixes
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2015-02-25 00:29:50 +01:00 |
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twinaphex
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b8bb6b3461
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(iOS) Add internal GameController API headers
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2015-02-25 00:25:43 +01:00 |
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Twinaphex
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6545aa8706
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(iOS) Some backwards compatibility fixes
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2015-02-25 00:17:33 +01:00 |
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Twinaphex
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91fe5c52b4
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Get rid of messy IS_IOS_VERSION macros
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2015-02-25 00:10:01 +01:00 |
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twinaphex
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3bfa6e4ff0
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(iOS) apple_gamecontroller.m - for now, put in compile-time ifdefs
to make sure we can at least still build on lower iOS SDK versions
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2015-02-24 23:46:54 +01:00 |
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twinaphex
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4533937766
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(iOS) Fix build issue with some ASM files with iOS 6 SDK, set code signing to
'None' by default
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2015-02-24 23:17:28 +01:00 |
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twinaphex
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13a391c165
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Implement get_video_output_prev/get_video_output_next
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2015-02-24 21:36:23 +01:00 |
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twinaphex
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aafc647724
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Add get_video_output_size callback to video context driver
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2015-02-24 19:58:14 +01:00 |
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Twinaphex
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014bd66818
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(iOS) Cache native scale variable once in calling function
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2015-02-24 06:22:41 +01:00 |
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Twinaphex
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69cff98158
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(iOS) Cache scale variable in hot function (touch) and some more cleanups
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2015-02-24 06:11:20 +01:00 |
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Twinaphex
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2a0028b7b4
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(iOS) Wrong example code
|
2015-02-24 05:59:39 +01:00 |
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Twinaphex
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1448d55391
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(iOS) Use apple_gfx_ctx_get_native_scale for handle_touch_event too -
should hopefully fix touch overlay issues on iPhone 6+
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2015-02-24 05:40:45 +01:00 |
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Twinaphex
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3b06c727b0
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(Apple/iOS) Come up with backwards compatible way of
accessing nativeScale
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2015-02-24 05:27:19 +01:00 |
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Twinaphex
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b670f204cd
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Backport iPhone 6+ display fix
|
2015-02-24 04:57:21 +01:00 |
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twinaphex
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1a1d6a0889
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Change returntype of file_cb for zlib_parse_file
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2015-02-23 01:23:21 +01:00 |
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twinaphex
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a33016d457
|
Renamed libretro-sdk to libretro-common
|
2015-02-19 00:04:03 +01:00 |
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twinaphex
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8f5809ee46
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Take out make_current_context
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2015-02-16 23:41:49 +01:00 |
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Twinaphex
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fb245c7b9e
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(iOS) Build fixes
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2015-02-15 04:08:46 +01:00 |
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Twinaphex
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f3a579260b
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(iOS) Cleanups in menu.m
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2015-02-13 20:23:23 +01:00 |
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Twinaphex
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3cb6267886
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(iOS) Build fix
|
2015-02-11 19:29:24 +01:00 |
|
T. Joseph Carter
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4bcaf40551
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New project file should work. xmb still doesn't
|
2015-02-10 05:34:28 -08:00 |
|
T. Joseph Carter
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f294dec776
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How many copies of this do we need? Just one.
|
2015-02-10 00:10:51 -08:00 |
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T. Joseph Carter
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4ac5919d68
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Give retroarch an icon in new OSX project
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2015-02-10 00:09:27 -08:00 |
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T. Joseph Carter
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9e80ac26ee
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New OSX project file. Very incomplete still.
|
2015-02-09 23:24:01 -08:00 |
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T. Joseph Carter
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fda087a954
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Add modules back to XCode project
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2015-02-08 11:34:39 -08:00 |
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T. Joseph Carter
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1f5e263939
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The modules subdir IS needed on iOS, put it back
|
2015-02-08 10:52:10 -08:00 |
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T. Joseph Carter
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cecb8507f8
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Merge branch 'master' of https://github.com/iKarith/RetroArch
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2015-02-08 10:39:41 -08:00 |
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T. Joseph Carter
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224b0b4ec4
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Merge branch 'master' of https://github.com/libretro/RetroArch
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2015-02-08 10:37:53 -08:00 |
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T. Joseph Carter
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7754620cdb
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Possibly make iOS app build work (no shaders yet)
|
2015-02-08 10:36:59 -08:00 |
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twinaphex
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90e5cffab8
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Add RETRO_ENVIRONMENT_MAKE_CURRENT_CONTEXT
|
2015-02-08 18:39:12 +01:00 |
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Jay McCarthy
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78f4d2a3d6
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Fixing iOS build
|
2015-02-08 10:00:39 -05:00 |
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T. Joseph Carter
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7527fd9652
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A little more cleanup to resource files
|
2015-02-01 05:13:15 -08:00 |
|
T. Joseph Carter
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0f3df02b83
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apple/OSX/OSX/OSX -> apple/OSX/Resources
|
2015-02-01 04:47:35 -08:00 |
|
T. Joseph Carter
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52694eb3a1
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Starting to resolve apple/OSX/OSX/OSX silliness
|
2015-02-01 04:21:48 -08:00 |
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