/* RetroArch - A frontend for libretro. * Copyright (C) 2014-2015 - Jean-André Santoni * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "menu_animation.h" #include "../configuration.h" #include "../performance.h" struct tween { bool alive; float duration; float running_since; float initial_value; float target_value; float *subject; int tag; easing_cb easing; tween_cb cb; }; struct menu_animation { struct tween *list; size_t capacity; size_t size; size_t first_dead; bool is_active; /* Delta timing */ float delta_time; retro_time_t cur_time; retro_time_t old_time; }; typedef struct menu_animation menu_animation_t; static menu_animation_t *menu_animation_get_ptr(void) { static menu_animation_t menu_animation_state; return &menu_animation_state; } /* from https://github.com/kikito/tween.lua/blob/master/tween.lua */ static float easing_linear(float t, float b, float c, float d) { return c * t / d + b; } static float easing_in_out_quad(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return c / 2 * pow(t, 2) + b; return -c / 2 * ((t - 1) * (t - 3) - 1) + b; } static float easing_in_quad(float t, float b, float c, float d) { return c * pow(t / d, 2) + b; } static float easing_out_quad(float t, float b, float c, float d) { t = t / d; return -c * t * (t - 2) + b; } static float easing_out_in_quad(float t, float b, float c, float d) { if (t < d / 2) return easing_out_quad(t * 2, b, c / 2, d); return easing_in_quad((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_cubic(float t, float b, float c, float d) { return c * pow(t / d, 3) + b; } static float easing_out_cubic(float t, float b, float c, float d) { return c * (pow(t / d - 1, 3) + 1) + b; } static float easing_in_out_cubic(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return c / 2 * t * t * t + b; t = t - 2; return c / 2 * (t * t * t + 2) + b; } static float easing_out_in_cubic(float t, float b, float c, float d) { if (t < d / 2) return easing_out_cubic(t * 2, b, c / 2, d); return easing_in_cubic((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_quart(float t, float b, float c, float d) { return c * pow(t / d, 4) + b; } static float easing_out_quart(float t, float b, float c, float d) { return -c * (pow(t / d - 1, 4) - 1) + b; } static float easing_in_out_quart(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return c / 2 * pow(t, 4) + b; return -c / 2 * (pow(t - 2, 4) - 2) + b; } static float easing_out_in_quart(float t, float b, float c, float d) { if (t < d / 2) return easing_out_quart(t * 2, b, c / 2, d); return easing_in_quart((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_quint(float t, float b, float c, float d) { return c * pow(t / d, 5) + b; } static float easing_out_quint(float t, float b, float c, float d) { return c * (pow(t / d - 1, 5) + 1) + b; } static float easing_in_out_quint(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return c / 2 * pow(t, 5) + b; return c / 2 * (pow(t - 2, 5) + 2) + b; } static float easing_out_in_quint(float t, float b, float c, float d) { if (t < d / 2) return easing_out_quint(t * 2, b, c / 2, d); return easing_in_quint((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_sine(float t, float b, float c, float d) { return -c * cos(t / d * (M_PI / 2)) + c + b; } static float easing_out_sine(float t, float b, float c, float d) { return c * sin(t / d * (M_PI / 2)) + b; } static float easing_in_out_sine(float t, float b, float c, float d) { return -c / 2 * (cos(M_PI * t / d) - 1) + b; } static float easing_out_in_sine(float t, float b, float c, float d) { if (t < d / 2) return easing_out_sine(t * 2, b, c / 2, d); return easing_in_sine((t * 2) -d, b + c / 2, c / 2, d); } static float easing_in_expo(float t, float b, float c, float d) { if (t == 0) return b; return c * powf(2, 10 * (t / d - 1)) + b - c * 0.001; } static float easing_out_expo(float t, float b, float c, float d) { if (t == d) return b + c; return c * 1.001 * (-powf(2, -10 * t / d) + 1) + b; } static float easing_in_out_expo(float t, float b, float c, float d) { if (t == 0) return b; if (t == d) return b + c; t = t / d * 2; if (t < 1) return c / 2 * powf(2, 10 * (t - 1)) + b - c * 0.0005; return c / 2 * 1.0005 * (-powf(2, -10 * (t - 1)) + 2) + b; } static float easing_out_in_expo(float t, float b, float c, float d) { if (t < d / 2) return easing_out_expo(t * 2, b, c / 2, d); return easing_in_expo((t * 2) - d, b + c / 2, c / 2, d); } static float easing_in_circ(float t, float b, float c, float d) { return(-c * (sqrt(1 - powf(t / d, 2)) - 1) + b); } static float easing_out_circ(float t, float b, float c, float d) { return(c * sqrt(1 - powf(t / d - 1, 2)) + b); } static float easing_in_out_circ(float t, float b, float c, float d) { t = t / d * 2; if (t < 1) return -c / 2 * (sqrt(1 - t * t) - 1) + b; t = t - 2; return c / 2 * (sqrt(1 - t * t) + 1) + b; } static float easing_out_in_circ(float t, float b, float c, float d) { if (t < d / 2) return easing_out_circ(t * 2, b, c / 2, d); return easing_in_circ((t * 2) - d, b + c / 2, c / 2, d); } static float easing_out_bounce(float t, float b, float c, float d) { t = t / d; if (t < 1 / 2.75) return c * (7.5625 * t * t) + b; if (t < 2 / 2.75) { t = t - (1.5 / 2.75); return c * (7.5625 * t * t + 0.75) + b; } else if (t < 2.5 / 2.75) { t = t - (2.25 / 2.75); return c * (7.5625 * t * t + 0.9375) + b; } t = t - (2.625 / 2.75); return c * (7.5625 * t * t + 0.984375) + b; } static float easing_in_bounce(float t, float b, float c, float d) { return c - easing_out_bounce(d - t, 0, c, d) + b; } static float easing_in_out_bounce(float t, float b, float c, float d) { if (t < d / 2) return easing_in_bounce(t * 2, 0, c, d) * 0.5 + b; return easing_out_bounce(t * 2 - d, 0, c, d) * 0.5 + c * .5 + b; } static float easing_out_in_bounce(float t, float b, float c, float d) { if (t < d / 2) return easing_out_bounce(t * 2, b, c / 2, d); return easing_in_bounce((t * 2) - d, b + c / 2, c / 2, d); } static int menu_animation_iterate(menu_animation_t *anim, unsigned idx, float dt, unsigned *active_tweens) { struct tween *tween = anim ? &anim->list[idx] : NULL; if (!tween || !tween->alive) return -1; tween->running_since += dt; *tween->subject = tween->easing( tween->running_since, tween->initial_value, tween->target_value - tween->initial_value, tween->duration); if (tween->running_since >= tween->duration) { *tween->subject = tween->target_value; tween->alive = false; if (idx < anim->first_dead) anim->first_dead = idx; if (tween->cb) tween->cb(); } if (tween->running_since < tween->duration) *active_tweens += 1; return 0; } static void menu_animation_ticker_generic(uint64_t idx, size_t max_width, size_t *offset, size_t *width) { int ticker_period, phase, phase_left_stop; int phase_left_moving, phase_right_stop; int left_offset, right_offset; *offset = 0; if (*width <= max_width) return; ticker_period = 2 * (*width - max_width) + 4; phase = idx % ticker_period; phase_left_stop = 2; phase_left_moving = phase_left_stop + (*width - max_width); phase_right_stop = phase_left_moving + 2; left_offset = phase - phase_left_stop; right_offset = (*width - max_width) - (phase - phase_right_stop); if (phase < phase_left_stop) *offset = 0; else if (phase < phase_left_moving) *offset = -left_offset; else if (phase < phase_right_stop) *offset = -(*width - max_width); else *offset = -right_offset; *width = max_width; } static void menu_animation_push_internal(menu_animation_t *anim, const struct tween *t) { struct tween *target = NULL; if (anim->first_dead < anim->size && !anim->list[anim->first_dead].alive) target = &anim->list[anim->first_dead++]; else { if (anim->size >= anim->capacity) { anim->capacity++; anim->list = (struct tween*)realloc(anim->list, anim->capacity * sizeof(struct tween)); } target = &anim->list[anim->size++]; } *target = *t; } static void menu_animation_free(void) { size_t i; menu_animation_t *anim = menu_animation_get_ptr(); if (!anim) return; for (i = 0; i < anim->size; i++) { if (anim->list[i].subject) anim->list[i].subject = NULL; } free(anim->list); memset(anim, 0, sizeof(menu_animation_t)); } void menu_animation_kill_by_subject(size_t count, const void *subjects) { unsigned i, j, killed = 0; float **sub = (float**)subjects; menu_animation_t *anim = menu_animation_get_ptr(); for (i = 0; i < anim->size; ++i) { if (!anim->list[i].alive) continue; for (j = 0; j < count; ++j) { if (anim->list[i].subject == sub[j]) { anim->list[i].alive = false; anim->list[i].subject = NULL; if (i < anim->first_dead) anim->first_dead = i; killed++; break; } } } } void menu_animation_kill_by_tag(int tag) { unsigned i; menu_animation_t *anim = menu_animation_get_ptr(); if (tag == -1) return; for (i = 0; i < anim->size; ++i) { if (anim->list[i].tag == tag) { anim->list[i].alive = false; anim->list[i].subject = NULL; if (i < anim->first_dead) anim->first_dead = i; } } } bool menu_animation_push(float duration, float target_value, float* subject, enum menu_animation_easing_type easing_enum, int tag, tween_cb cb) { struct tween t; menu_animation_t *anim = menu_animation_get_ptr(); if (!subject) return false; t.alive = true; t.duration = duration; t.running_since = 0; t.initial_value = *subject; t.target_value = target_value; t.subject = subject; t.tag = tag; t.cb = cb; switch (easing_enum) { case EASING_LINEAR: t.easing = &easing_linear; break; /* Quad */ case EASING_IN_QUAD: t.easing = &easing_in_quad; break; case EASING_OUT_QUAD: t.easing = &easing_out_quad; break; case EASING_IN_OUT_QUAD: t.easing = &easing_in_out_quad; break; case EASING_OUT_IN_QUAD: t.easing = &easing_out_in_quad; break; /* Cubic */ case EASING_IN_CUBIC: t.easing = &easing_in_cubic; break; case EASING_OUT_CUBIC: t.easing = &easing_out_cubic; break; case EASING_IN_OUT_CUBIC: t.easing = &easing_in_out_cubic; break; case EASING_OUT_IN_CUBIC: t.easing = &easing_out_in_cubic; break; /* Quart */ case EASING_IN_QUART: t.easing = &easing_in_quart; break; case EASING_OUT_QUART: t.easing = &easing_out_quart; break; case EASING_IN_OUT_QUART: t.easing = &easing_in_out_quart; break; case EASING_OUT_IN_QUART: t.easing = &easing_out_in_quart; break; /* Quint */ case EASING_IN_QUINT: t.easing = &easing_in_quint; break; case EASING_OUT_QUINT: t.easing = &easing_out_quint; break; case EASING_IN_OUT_QUINT: t.easing = &easing_in_out_quint; break; case EASING_OUT_IN_QUINT: t.easing = &easing_out_in_quint; break; /* Sine */ case EASING_IN_SINE: t.easing = &easing_in_sine; break; case EASING_OUT_SINE: t.easing = &easing_out_sine; break; case EASING_IN_OUT_SINE: t.easing = &easing_in_out_sine; break; case EASING_OUT_IN_SINE: t.easing = &easing_out_in_sine; break; /* Expo */ case EASING_IN_EXPO: t.easing = &easing_in_expo; break; case EASING_OUT_EXPO: t.easing = &easing_out_expo; break; case EASING_IN_OUT_EXPO: t.easing = &easing_in_out_expo; break; case EASING_OUT_IN_EXPO: t.easing = &easing_out_in_expo; break; /* Circ */ case EASING_IN_CIRC: t.easing = &easing_in_circ; break; case EASING_OUT_CIRC: t.easing = &easing_out_circ; break; case EASING_IN_OUT_CIRC: t.easing = &easing_in_out_circ; break; case EASING_OUT_IN_CIRC: t.easing = &easing_out_in_circ; break; /* Bounce */ case EASING_IN_BOUNCE: t.easing = &easing_in_bounce; break; case EASING_OUT_BOUNCE: t.easing = &easing_out_bounce; break; case EASING_IN_OUT_BOUNCE: t.easing = &easing_in_out_bounce; break; case EASING_OUT_IN_BOUNCE: t.easing = &easing_out_in_bounce; break; default: t.easing = NULL; break; } /* ignore born dead tweens */ if (!t.easing || t.duration == 0 || t.initial_value == t.target_value) return false; menu_animation_push_internal(anim, &t); return true; } /** * menu_animation_ticker_str: * @s : buffer to write new message line to. * @len : length of buffer @input. * @idx : Index. Will be used for ticker logic. * @str : Input string. * @selected : Is the item currently selected in the menu? * * Take the contents of @str and apply a ticker effect to it, * and write the results in @s. **/ void menu_animation_ticker_str(char *s, size_t len, uint64_t idx, const char *str, bool selected) { menu_animation_t *anim = menu_animation_get_ptr(); size_t str_len = strlen(str); size_t offset = 0; if ((size_t)str_len <= len) { strlcpy(s, str, len + 1); return; } if (!selected) { strlcpy(s, str, len + 1 - 3); strlcat(s, "...", len + 1); return; } menu_animation_ticker_generic(idx, len, &offset, &str_len); strlcpy(s, str - offset, str_len + 1); anim->is_active = true; } bool menu_animation_ctl(enum menu_animation_ctl_state state, void *data) { menu_animation_t *anim = menu_animation_get_ptr(); if (!anim) return false; switch (state) { case MENU_ANIMATION_CTL_DEINIT: menu_animation_free(); break; case MENU_ANIMATION_CTL_IS_ACTIVE: return anim->is_active; case MENU_ANIMATION_CTL_CLEAR_ACTIVE: anim->is_active = false; return true; case MENU_ANIMATION_CTL_SET_ACTIVE: anim->is_active = true; return true; case MENU_ANIMATION_CTL_DELTA_TIME: { float *ptr = (float*)data; if (!ptr) return false; *ptr = anim->delta_time; } return true; case MENU_ANIMATION_CTL_UPDATE_TIME: { static retro_time_t last_clock_update = 0; settings_t *settings = config_get_ptr(); anim->cur_time = retro_get_time_usec(); anim->delta_time = anim->cur_time - anim->old_time; if (anim->delta_time >= IDEAL_DT * 4) anim->delta_time = IDEAL_DT * 4; if (anim->delta_time <= IDEAL_DT / 4) anim->delta_time = IDEAL_DT / 4; anim->old_time = anim->cur_time; if (((anim->cur_time - last_clock_update) > 1000000) && settings->menu.timedate_enable) { anim->is_active = true; last_clock_update = anim->cur_time; } } return true; case MENU_ANIMATION_CTL_UPDATE: { unsigned i; unsigned active_tweens = 0; float *dt = (float*)data; if (!dt) return false; for(i = 0; i < anim->size; i++) menu_animation_iterate(anim, i, *dt, &active_tweens); if (!active_tweens) { anim->size = 0; anim->first_dead = 0; return false; } anim->is_active = true; } return true; } return false; }