/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see .
*/
#include
#include
#include
#include
#include
#include "menu.h"
#include "xdk360_video.h"
#include "../general.h"
#include "shared.h"
#define DEVICE_MEMORY_UNIT0 1
#define DEVICE_MEMORY_UNIT1 2
#define DEVICE_MEMORY_ONBOARD 3
#define DEVICE_CDROM0 4
#define DEVICE_HARDISK0_PART1 5
#define DEVICE_HARDISK0_SYSPART 6
#define DEVICE_USB0 7
#define DEVICE_USB1 8
#define DEVICE_USB2 9
#define DEVICE_TEST 10
#define DEVICE_CACHE 11
typedef struct _STRING {
USHORT Length;
USHORT MaximumLength;
PCHAR Buffer;
} STRING;
extern "C" int __stdcall ObCreateSymbolicLink( STRING*, STRING*);
bool init_ssnes = false;
int Mounted[20];
uint32_t g_emulator_initialized = 0;
int ssnes_main(int argc, char *argv[]);
#undef main
static int DriveMounted(std::string path)
{
WIN32_FIND_DATA findFileData;
memset(&findFileData,0,sizeof(WIN32_FIND_DATA));
std::string searchcmd = path + "\\*.*";
HANDLE hFind = FindFirstFile(searchcmd.c_str(), &findFileData);
if (hFind == INVALID_HANDLE_VALUE)
return 0;
FindClose(hFind);
return 1;
}
static int Mount( int Device, char* MountPoint )
{
char MountConv[260];
sprintf_s( MountConv,"\\??\\%s", MountPoint );
char * SysPath = NULL;
switch( Device )
{
case DEVICE_MEMORY_UNIT0:
SysPath = "\\Device\\Mu0";
break;
case DEVICE_MEMORY_UNIT1:
SysPath = "\\Device\\Mu1";
break;
case DEVICE_MEMORY_ONBOARD:
SysPath = "\\Device\\BuiltInMuSfc";
break;
case DEVICE_CDROM0:
SysPath = "\\Device\\Cdrom0";
break;
case DEVICE_HARDISK0_PART1:
SysPath = "\\Device\\Harddisk0\\Partition1";
break;
case DEVICE_HARDISK0_SYSPART:
SysPath = "\\Device\\Harddisk0\\SystemPartition";
break;
case DEVICE_USB0:
SysPath = "\\Device\\Mass0";
break;
case DEVICE_USB1:
SysPath = "\\Device\\Mass1";
break;
case DEVICE_USB2:
SysPath = "\\Device\\Mass2";
break;
case DEVICE_CACHE:
SysPath = "\\Device\\Harddisk0\\Cache0";
break;
}
STRING sSysPath = { (USHORT)strlen( SysPath ), (USHORT)strlen( SysPath ) + 1, SysPath };
STRING sMountConv = { (USHORT)strlen( MountConv ), (USHORT)strlen( MountConv ) + 1, MountConv };
int res = ObCreateSymbolicLink( &sMountConv, &sSysPath );
if (res != 0)
return res;
return DriveMounted(MountPoint);
}
static void MountAll()
{
memset(&Mounted,0,20);
Mounted[DEVICE_USB0] = Mount(DEVICE_USB0,"Usb0:");
Mounted[DEVICE_USB1] = Mount(DEVICE_USB1,"Usb1:");
Mounted[DEVICE_USB2] = Mount(DEVICE_USB2,"Usb2:");
Mounted[DEVICE_HARDISK0_PART1] = Mount(DEVICE_HARDISK0_PART1,"Hdd1:");
Mounted[DEVICE_HARDISK0_SYSPART] = Mount(DEVICE_HARDISK0_SYSPART,"HddX:");
Mounted[DEVICE_MEMORY_UNIT0] = Mount(DEVICE_MEMORY_UNIT0,"Memunit0:");
Mounted[DEVICE_MEMORY_UNIT1] = Mount(DEVICE_MEMORY_UNIT1,"Memunit1:");
Mounted[DEVICE_MEMORY_ONBOARD] = Mount(DEVICE_MEMORY_ONBOARD,"OnBoardMU:");
Mounted[DEVICE_CDROM0] = Mount(DEVICE_CDROM0,"Dvd:");
}
static void set_default_settings(void)
{
//g_settings
g_settings.rewind_enable = false;
//g_console
g_console.block_config_read = true;
g_console.mode_switch = MODE_MENU;
}
static void get_environment_settings (void)
{
//for devkits only, we will need to mount all partitions for retail
//in a different way
//DmMapDevkitDrive();
MountAll();
XSetFileCacheSize(0x100000);
XMountUtilityDriveEx(XMOUNTUTILITYDRIVE_FORMAT0,8192, 0);
// detect install environment
DWORD license_mask;
if (XContentGetLicenseMask(&license_mask, NULL) != ERROR_SUCCESS)
{
printf("SSNES was launched as a standalone DVD, or using DVD emulation, or from the development area of the HDD.\n");
}
else
{
XContentQueryVolumeDeviceType("GAME",&g_console.volume_device_type, NULL);
switch(g_console.volume_device_type)
{
case XCONTENTDEVICETYPE_HDD:
printf("SSNES was launched from a content package on HDD.\n");
break;
case XCONTENTDEVICETYPE_MU:
printf("SSNES was launched from a content package on USB or Memory Unit.\n");
break;
case XCONTENTDEVICETYPE_ODD:
printf("SSNES was launched from a content package on Optical Disc Drive.\n");
break;
default:
printf("SSNES was launched from a content package on an unknown device type.\n");
break;
}
}
}
int main(int argc, char *argv[])
{
get_environment_settings();
ssnes_main_clear_state();
config_set_defaults();
set_default_settings();
xdk360_video_init();
menu_init();
begin_loop:
if(g_console.mode_switch == MODE_EMULATION)
{
while(ssnes_main_iterate());
}
else if(g_console.mode_switch == MODE_MENU)
{
menu_loop();
if(init_ssnes)
{
if(g_emulator_initialized)
ssnes_main_deinit();
char arg1[] = "ssnes";
char arg2[] = "d:\\roms\\mario.sfc";
char arg3[] = "-v";
char arg4[] = "-c";
char arg5[] = "d:\\ssnes.cfg";
char *argv_[] = { arg1, arg2, arg3, arg4, arg5, NULL };
int argc_ = sizeof(argv_) / sizeof(argv_[0]) - 1;
int init_ret = ssnes_main_init(argc_, argv_);
g_emulator_initialized = 1;
init_ssnes = 0;
}
}
else
goto begin_shutdown;
goto begin_loop;
begin_shutdown:
xdk360_video_deinit();
}