/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include "menu.h" #include "menu_display.h" #include "menu_entry.h" #include "menu_shader.h" #include "../dynamic.h" #include "../general.h" #include "../frontend/frontend.h" #include "../retroarch.h" #include "../performance.h" static void menu_environment_get(int *argc, char *argv[], void *args, void *params_data) { struct rarch_main_wrap *wrap_args = (struct rarch_main_wrap*)params_data; global_t *global = global_get_ptr(); settings_t *settings = config_get_ptr(); menu_handle_t *menu = menu_driver_get_ptr(); if (!wrap_args) return; wrap_args->no_content = menu->load_no_content; if (!global->has_set_verbosity) wrap_args->verbose = global->verbosity; wrap_args->config_path = *global->config_path ? global->config_path : NULL; wrap_args->sram_path = *global->savefile_dir ? global->savefile_dir : NULL; wrap_args->state_path = *global->savestate_dir ? global->savestate_dir : NULL; wrap_args->content_path = *global->fullpath ? global->fullpath : NULL; if (!global->has_set_libretro) wrap_args->libretro_path = *settings->libretro ? settings->libretro : NULL; wrap_args->touched = true; } static void menu_push_to_history_playlist(void) { settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); if (!settings->history_list_enable) return; if (*global->fullpath) { char tmp[PATH_MAX_LENGTH] = {0}; char str[PATH_MAX_LENGTH] = {0}; fill_pathname_base(tmp, global->fullpath, sizeof(tmp)); snprintf(str, sizeof(str), "INFO - Loading %s ...", tmp); rarch_main_msg_queue_push(str, 1, 1, false); } content_playlist_push(g_defaults.history, global->fullpath, NULL, settings->libretro, global->menu.info.library_name, NULL, NULL); } /** * menu_load_content: * * Loads content into currently selected core. * Will also optionally push the content entry to the history playlist. * * Returns: true (1) if successful, otherwise false (0). **/ bool menu_load_content(void) { menu_handle_t *menu = menu_driver_get_ptr(); menu_display_t *disp = menu_display_get_ptr(); driver_t *driver = driver_get_ptr(); global_t *global = global_get_ptr(); /* redraw menu frame */ if (disp) disp->msg_force = true; menu_entry_iterate(MENU_ACTION_NOOP); menu_display_fb(); if (!(main_load_content(0, NULL, NULL, menu_environment_get, driver->frontend_ctx->process_args))) { char name[PATH_MAX_LENGTH] = {0}; char msg[PATH_MAX_LENGTH] = {0}; fill_pathname_base(name, global->fullpath, sizeof(name)); snprintf(msg, sizeof(msg), "Failed to load %s.\n", name); rarch_main_msg_queue_push(msg, 1, 90, false); if (disp) disp->msg_force = true; return false; } menu_shader_manager_init(menu); event_command(EVENT_CMD_HISTORY_INIT); if (*global->fullpath || (menu && menu->load_no_content)) menu_push_to_history_playlist(); event_command(EVENT_CMD_VIDEO_SET_ASPECT_RATIO); event_command(EVENT_CMD_RESUME); return true; } void menu_common_load_content(bool persist) { menu_display_t *disp = menu_display_get_ptr(); menu_list_t *menu_list = menu_list_get_ptr(); if (!menu_list) return; event_command(persist ? EVENT_CMD_LOAD_CONTENT_PERSIST : EVENT_CMD_LOAD_CONTENT); menu_list_flush_stack(menu_list, NULL, MENU_SETTINGS); disp->msg_force = true; } static int menu_init_entries(menu_entries_t *entries) { if (!(entries->menu_list = (menu_list_t*)menu_list_new())) return -1; return 0; } /** * menu_init: * @data : Menu context handle. * * Create and initialize menu handle. * * Returns: menu handle on success, otherwise NULL. **/ void *menu_init(const void *data) { menu_handle_t *menu = NULL; menu_display_t *disp = NULL; menu_ctx_driver_t *menu_ctx = (menu_ctx_driver_t*)data; global_t *global = global_get_ptr(); settings_t *settings = config_get_ptr(); if (!menu_ctx) return NULL; if (!(menu = (menu_handle_t*)menu_ctx->init())) return NULL; strlcpy(settings->menu.driver, menu_ctx->ident, sizeof(settings->menu.driver)); if (menu_init_entries(&menu->entries) != 0) goto error; global->core_info_current = (core_info_t*)calloc(1, sizeof(core_info_t)); if (!global->core_info_current) goto error; #ifdef HAVE_SHADER_MANAGER menu->shader = (struct video_shader*)calloc(1, sizeof(struct video_shader)); if (!menu->shader) goto error; #endif menu->push_start_screen = settings->menu_show_start_screen; settings->menu_show_start_screen = false; menu_shader_manager_init(menu); if (!menu_display_init(menu)) goto error; disp = &menu->display; rarch_assert(disp->msg_queue = msg_queue_new(8)); menu_display_fb_set_dirty(); menu_driver_set_alive(); return menu; error: if (menu->entries.menu_list) menu_list_free(menu->entries.menu_list); menu->entries.menu_list = NULL; if (global->core_info_current) free(global->core_info_current); global->core_info_current = NULL; if (menu->shader) free(menu->shader); menu->shader = NULL; if (menu) free(menu); return NULL; } /** * menu_free_list: * @menu : Menu handle. * * Frees menu lists. **/ static void menu_free_list(menu_entries_t *entries) { if (!entries) return; menu_setting_free(entries->list_settings); entries->list_settings = NULL; menu_list_free(entries->menu_list); entries->menu_list = NULL; } /** * menu_free: * @menu : Menu handle. * * Frees a menu handle **/ void menu_free(menu_handle_t *menu) { global_t *global = global_get_ptr(); menu_display_t *disp = menu_display_get_ptr(); if (!menu || !disp) return; if (menu->playlist) content_playlist_free(menu->playlist); menu->playlist = NULL; menu_shader_free(menu); menu_driver_free(menu); #ifdef HAVE_DYNAMIC libretro_free_system_info(&global->menu.info); #endif menu_display_free(menu); menu_free_list(&menu->entries); event_command(EVENT_CMD_HISTORY_DEINIT); if (global->core_info) core_info_list_free(global->core_info); if (global->core_info_current) free(global->core_info_current); global->core_info_current = NULL; menu_driver_unset_alive(); free(menu); } /** * menu_iterate: * @input : input sample for this frame * @old_input : input sample of the previous frame * @trigger_input : difference' input sample - difference * between 'input' and 'old_input' * * Runs RetroArch menu for one frame. * * Returns: 0 on success, -1 if we need to quit out of the loop. **/ int menu_iterate(retro_input_t input, retro_input_t old_input, retro_input_t trigger_input) { int32_t ret = 0; unsigned action = 0; runloop_t *runloop = rarch_main_get_ptr(); menu_display_t *disp = menu_display_get_ptr(); menu_input_t *menu_input = menu_input_get_ptr(); menu_animation_update_time(disp->animation); menu_input->joypad.state = menu_input_frame(input, trigger_input); action = menu_input->joypad.state; ret = menu_entry_iterate(action); if (menu_driver_alive() && !runloop->is_idle) menu_display_fb(); menu_driver_set_texture(); if (ret) return -1; return 0; }