/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * Copyright (C) 2012 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #ifdef HW_RVL #include #endif #include #include #ifndef M_PI #define M_PI 3.14159265358979323846264338327 #endif #include "gx_input.h" #include "../driver.h" #include "../libretro.h" #include #define GC_JOYSTICK_THRESHOLD (48 * 256) #define WII_JOYSTICK_THRESHOLD (40 * 256) #define MAX_PADS 4 typedef struct gx_input { uint64_t pad_state[MAX_PADS]; int16_t analog_state[MAX_PADS][2][2]; } gx_input_t; const struct platform_bind platform_keys[] = { { GX_GC_A, "GC A button" }, { GX_GC_B, "GC B button" }, { GX_GC_X, "GC X button" }, { GX_GC_Y, "GC Y button" }, { GX_GC_UP, "GC D-Pad Up" }, { GX_GC_DOWN, "GC D-Pad Down" }, { GX_GC_LEFT, "GC D-Pad Left" }, { GX_GC_RIGHT, "GC D-Pad Right" }, { GX_GC_Z_TRIGGER, "GC Z Trigger" }, { GX_GC_START, "GC Start button" }, { GX_GC_L_TRIGGER, "GC Left Trigger" }, { GX_GC_R_TRIGGER, "GC Right Trigger" }, #ifdef HW_RVL // CLASSIC CONTROLLER { GX_CLASSIC_A, "Classic A button" }, { GX_CLASSIC_B, "Classic B button" }, { GX_CLASSIC_X, "Classic X button" }, { GX_CLASSIC_Y, "Classic Y button" }, { GX_CLASSIC_UP, "Classic D-Pad Up" }, { GX_CLASSIC_DOWN, "Classic D-Pad Down" }, { GX_CLASSIC_LEFT, "Classic D-Pad Left" }, { GX_CLASSIC_RIGHT, "Classic D-Pad Right" }, { GX_CLASSIC_PLUS, "Classic Plus button" }, { GX_CLASSIC_MINUS, "Classic Minus button" }, { GX_CLASSIC_HOME, "Classic Home button" }, { GX_CLASSIC_L_TRIGGER, "Classic L Trigger" }, { GX_CLASSIC_R_TRIGGER, "Classic R Trigger" }, { GX_CLASSIC_ZL_TRIGGER, "Classic ZL Trigger" }, { GX_CLASSIC_ZR_TRIGGER, "Classic ZR Trigger" }, // WIIMOTE (PLUS OPTIONAL NUNCHUK) { GX_WIIMOTE_A, "Wiimote A button" }, { GX_WIIMOTE_B, "Wiimote B button" }, { GX_WIIMOTE_1, "Wiimote 1 button" }, { GX_WIIMOTE_2, "Wiimote 2 button" }, { GX_WIIMOTE_UP, "Wiimote D-Pad Up" }, { GX_WIIMOTE_DOWN, "Wiimote D-Pad Down" }, { GX_WIIMOTE_LEFT, "Wiimote D-Pad Left" }, { GX_WIIMOTE_RIGHT, "Wiimote D-Pad Right" }, { GX_WIIMOTE_PLUS, "Wiimote Plus button" }, { GX_WIIMOTE_MINUS, "Wiimote Minus button" }, { GX_WIIMOTE_HOME, "Wiimote Home button" }, { GX_NUNCHUK_Z, "Nunchuk Z button" }, { GX_NUNCHUK_C, "Nunchuk C button" }, { GX_NUNCHUK_LEFT, "Nunchuk Stick Left" }, { GX_NUNCHUK_RIGHT, "Nunchuk Stick Right" }, { GX_NUNCHUK_UP, "Nunchuk Stick Up" }, { GX_NUNCHUK_DOWN, "Nunchuk Stick Down" }, #endif }; static bool g_menu; #ifdef HW_RVL static bool g_quit; #endif static int16_t gx_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { gx_input_t *gx = (gx_input_t*)data; if (port >= MAX_PADS) return 0; switch (device) { case RETRO_DEVICE_JOYPAD: return (binds[port][id].joykey & gx->pad_state[port]) ? 1 : 0; case RETRO_DEVICE_ANALOG: return gx->analog_state[port][index][id]; default: return 0; } } static void gx_input_free_input(void *data) { (void)data; } static void reset_callback(void) { g_menu = true; } #ifdef HW_RVL static void power_callback(void) { g_quit = true; } #endif static void gx_input_set_keybinds(void *data, unsigned device, unsigned port, unsigned id, unsigned keybind_action) { uint64_t *key = &g_settings.input.binds[port][id].joykey; size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]); (void)device; (void)data; if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND)) *key = g_settings.input.binds[port][id].def_joykey; if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)) { switch (device) { #ifdef HW_RVL case DEVICE_WIIMOTE: g_settings.input.device[port] = device; strlcpy(g_settings.input.device_names[port], "Wiimote", sizeof(g_settings.input.device_names[port])); g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_1].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_A].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_MINUS].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_PLUS].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_2].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_B].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = NO_BTN; break; case DEVICE_NUNCHUK: g_settings.input.device[port] = device; strlcpy(g_settings.input.device_names[port], "Wiimote + Nunchuk", sizeof(g_settings.input.device_names[port])); g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_B].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_2].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_MINUS].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_PLUS].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_UP].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_RIGHT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_A].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_1].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_Z].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = platform_keys[GX_DEVICE_WIIMOTE_ID_JOYPAD_C].joykey;; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = NO_BTN; break; case DEVICE_CLASSIC: g_settings.input.device[port] = device; strlcpy(g_settings.input.device_names[port], "Classic Controller", sizeof(g_settings.input.device_names[port])); g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_B].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_Y].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_MINUS].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_PLUS].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_UP].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_RIGHT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_A].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_X].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_L_TRIGGER].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_R_TRIGGER].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_ZL_TRIGGER].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = platform_keys[GX_DEVICE_CLASSIC_ID_JOYPAD_ZR_TRIGGER].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = NO_BTN; break; #endif case DEVICE_GAMECUBE: g_settings.input.device[port] = device; strlcpy(g_settings.input.device_names[port], "Gamecube Controller", sizeof(g_settings.input.device_names[port])); g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_B].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_Y].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_Z_TRIGGER].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_START].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_UP].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_RIGHT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_A].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_X].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_L_TRIGGER].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = platform_keys[GX_DEVICE_GC_ID_JOYPAD_R_TRIGGER].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = NO_BTN; break; default: break; } for (unsigned i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++) { g_settings.input.binds[port][i].id = i; g_settings.input.binds[port][i].joykey = g_settings.input.binds[port][i].def_joykey; } } if (keybind_action & (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)) { struct platform_bind *ret = (struct platform_bind*)data; if (ret->joykey == NO_BTN) strlcpy(ret->desc, "No button", sizeof(ret->desc)); else { for (size_t i = 0; i < arr_size; i++) { if (platform_keys[i].joykey == ret->joykey) { strlcpy(ret->desc, platform_keys[i].desc, sizeof(ret->desc)); return; } } strlcpy(ret->desc, "Unknown", sizeof(ret->desc)); } } } static void *gx_input_init(void) { gx_input_t *gx = (gx_input_t*)calloc(1, sizeof(*gx)); if (!gx) return NULL; PAD_Init(); #ifdef HW_RVL WPAD_Init(); #endif SYS_SetResetCallback(reset_callback); #ifdef HW_RVL SYS_SetPowerCallback(power_callback); #endif return gx; } static void gx_input_poll(void *data) { gx_input_t *gx = (gx_input_t*)data; gx->pad_state[0] = 0; gx->pad_state[1] = 0; gx->pad_state[2] = 0; gx->pad_state[3] = 0; gx->analog_state[0][0][0] = gx->analog_state[0][0][1] = gx->analog_state[0][1][0] = gx->analog_state[0][1][1] = 0; gx->analog_state[1][0][0] = gx->analog_state[1][0][1] = gx->analog_state[1][1][0] = gx->analog_state[1][1][1] = 0; gx->analog_state[2][0][0] = gx->analog_state[2][0][1] = gx->analog_state[2][1][0] = gx->analog_state[2][1][1] = 0; gx->analog_state[3][0][0] = gx->analog_state[3][0][1] = gx->analog_state[3][1][0] = gx->analog_state[3][1][1] = 0; PAD_ScanPads(); #ifdef HW_RVL WPAD_ReadPending(WPAD_CHAN_ALL, NULL); #endif for (unsigned port = 0; port < MAX_PADS; port++) { uint32_t down = 0; uint64_t *state_cur = &gx->pad_state[port]; if (SI_GetType(port) & SI_TYPE_GC) { down = PAD_ButtonsHeld(port); *state_cur |= (down & PAD_BUTTON_A) ? GX_GC_A : 0; *state_cur |= (down & PAD_BUTTON_B) ? GX_GC_B : 0; *state_cur |= (down & PAD_BUTTON_X) ? GX_GC_X : 0; *state_cur |= (down & PAD_BUTTON_Y) ? GX_GC_Y : 0; *state_cur |= (down & PAD_BUTTON_UP) ? GX_GC_UP : 0; *state_cur |= (down & PAD_BUTTON_DOWN) ? GX_GC_DOWN : 0; *state_cur |= (down & PAD_BUTTON_LEFT) ? GX_GC_LEFT : 0; *state_cur |= (down & PAD_BUTTON_RIGHT) ? GX_GC_RIGHT : 0; *state_cur |= (down & PAD_BUTTON_START) ? GX_GC_START : 0; *state_cur |= (down & PAD_TRIGGER_Z) ? GX_GC_Z_TRIGGER : 0; *state_cur |= ((down & PAD_TRIGGER_L) || PAD_TriggerL(port) > 127) ? GX_GC_L_TRIGGER : 0; *state_cur |= ((down & PAD_TRIGGER_R) || PAD_TriggerR(port) > 127) ? GX_GC_R_TRIGGER : 0; int16_t ls_x = (int16_t)PAD_StickX(port) * 256; int16_t ls_y = (int16_t)PAD_StickY(port) * -256; int16_t rs_x = (int16_t)PAD_SubStickX(port) * 256; int16_t rs_y = (int16_t)PAD_SubStickY(port) * -256; gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x; gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ls_y; gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x; gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y; if ((*state_cur & (GX_GC_START | GX_GC_Z_TRIGGER | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) == (GX_GC_START | GX_GC_Z_TRIGGER | GX_GC_L_TRIGGER | GX_GC_R_TRIGGER)) *state_cur |= GX_WIIMOTE_HOME; if (g_settings.input.autodetect_enable) { if (strcmp(g_settings.input.device_names[port], "Gamecube Controller") != 0) gx_input_set_keybinds(NULL, DEVICE_GAMECUBE, port, 0, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)); } } #ifdef HW_RVL uint32_t ptype = 0; uint32_t connected = WPAD_Probe(port, &ptype); if (connected == WPAD_ERR_NONE) { WPADData *wpaddata = WPAD_Data(port); down = wpaddata->btns_h; *state_cur |= (down & WPAD_BUTTON_A) ? GX_WIIMOTE_A : 0; *state_cur |= (down & WPAD_BUTTON_B) ? GX_WIIMOTE_B : 0; *state_cur |= (down & WPAD_BUTTON_1) ? GX_WIIMOTE_1 : 0; *state_cur |= (down & WPAD_BUTTON_2) ? GX_WIIMOTE_2 : 0; *state_cur |= (down & WPAD_BUTTON_PLUS) ? GX_WIIMOTE_PLUS : 0; *state_cur |= (down & WPAD_BUTTON_MINUS) ? GX_WIIMOTE_MINUS : 0; *state_cur |= (down & WPAD_BUTTON_HOME) ? GX_WIIMOTE_HOME : 0; // rotated d-pad on Wiimote *state_cur |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_LEFT : 0; *state_cur |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_RIGHT : 0; *state_cur |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_DOWN : 0; *state_cur |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_UP : 0; expansion_t *exp = &wpaddata->exp; if (ptype == WPAD_EXP_CLASSIC) { *state_cur |= (down & WPAD_CLASSIC_BUTTON_A) ? GX_CLASSIC_A : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_B) ? GX_CLASSIC_B : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_X) ? GX_CLASSIC_X : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_Y) ? GX_CLASSIC_Y : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_UP) ? GX_CLASSIC_UP : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_DOWN) ? GX_CLASSIC_DOWN : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_LEFT) ? GX_CLASSIC_LEFT : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_RIGHT) ? GX_CLASSIC_RIGHT : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_PLUS) ? GX_CLASSIC_PLUS : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_MINUS) ? GX_CLASSIC_MINUS : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_HOME) ? GX_CLASSIC_HOME : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_L) ? GX_CLASSIC_L_TRIGGER : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_FULL_R) ? GX_CLASSIC_R_TRIGGER : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZL) ? GX_CLASSIC_ZL_TRIGGER : 0; *state_cur |= (down & WPAD_CLASSIC_BUTTON_ZR) ? GX_CLASSIC_ZR_TRIGGER : 0; float ljs_mag = exp->classic.ljs.mag; float ljs_ang = exp->classic.ljs.ang; float rjs_mag = exp->classic.rjs.mag; float rjs_ang = exp->classic.rjs.ang; if (ljs_mag > 1.0f) ljs_mag = 1.0f; else if (ljs_mag < -1.0f) ljs_mag = -1.0f; if (rjs_mag > 1.0f) rjs_mag = 1.0f; else if (rjs_mag < -1.0f) rjs_mag = -1.0f; double ljs_val_x = ljs_mag * sin(M_PI * ljs_ang / 180.0); double ljs_val_y = -ljs_mag * cos(M_PI * ljs_ang / 180.0); double rjs_val_x = rjs_mag * sin(M_PI * rjs_ang / 180.0); double rjs_val_y = -rjs_mag * cos(M_PI * rjs_ang / 180.0); int16_t ls_x = (int16_t)(ljs_val_x * 32767.0f); int16_t ls_y = (int16_t)(ljs_val_y * 32767.0f); int16_t rs_x = (int16_t)(rjs_val_x * 32767.0f); int16_t rs_y = (int16_t)(rjs_val_y * 32767.0f); gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = ls_x; gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = ls_y; gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = rs_x; gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = rs_y; if (g_settings.input.autodetect_enable) { if (strcmp(g_settings.input.device_names[port], "Classic Controller") != 0) gx_input_set_keybinds(NULL, DEVICE_CLASSIC, port, 0, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)); } } else if (ptype == WPAD_EXP_NUNCHUK) { // wiimote is held upright with nunchuk, do not change d-pad orientation *state_cur |= (down & WPAD_BUTTON_UP) ? GX_WIIMOTE_UP : 0; *state_cur |= (down & WPAD_BUTTON_DOWN) ? GX_WIIMOTE_DOWN : 0; *state_cur |= (down & WPAD_BUTTON_LEFT) ? GX_WIIMOTE_LEFT : 0; *state_cur |= (down & WPAD_BUTTON_RIGHT) ? GX_WIIMOTE_RIGHT : 0; *state_cur |= (down & WPAD_NUNCHUK_BUTTON_Z) ? GX_NUNCHUK_Z : 0; *state_cur |= (down & WPAD_NUNCHUK_BUTTON_C) ? GX_NUNCHUK_C : 0; float js_mag = exp->nunchuk.js.mag; float js_ang = exp->nunchuk.js.ang; if (js_mag > 1.0f) js_mag = 1.0f; else if (js_mag < -1.0f) js_mag = -1.0f; double js_val_x = js_mag * sin(M_PI * js_ang / 180.0); double js_val_y = -js_mag * cos(M_PI * js_ang / 180.0); int16_t x = (int16_t)(js_val_x * 32767.0f); int16_t y = (int16_t)(js_val_y * 32767.0f); gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = x; gx->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = y; if (g_settings.input.autodetect_enable) { if (strcmp(g_settings.input.device_names[port], "Wiimote + Nunchuk") != 0) gx_input_set_keybinds(NULL, DEVICE_NUNCHUK, port, 0, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)); } } else { //no attachment, assume standalone Wiimote if (g_settings.input.autodetect_enable) { if (strcmp(g_settings.input.device_names[port], "Wiimote") != 0) gx_input_set_keybinds(NULL, DEVICE_WIIMOTE, port, 0, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)); } } } #endif } uint64_t *state_p1 = &gx->pad_state[0]; uint64_t *lifecycle_state = &g_extern.lifecycle_state; *lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE)); if (g_menu) { *state_p1 |= GX_WIIMOTE_HOME; g_menu = false; } if (*state_p1 & (GX_WIIMOTE_HOME #ifdef HW_RVL | GX_CLASSIC_HOME #endif )) *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE); } static bool gx_input_key_pressed(void *data, int key) { return (g_extern.lifecycle_state & (1ULL << key)); } static uint64_t gx_input_get_capabilities(void *data) { uint64_t caps = 0; caps |= (1 << RETRO_DEVICE_JOYPAD); caps |= (1 << RETRO_DEVICE_ANALOG); return caps; } const input_driver_t input_gx = { gx_input_init, gx_input_poll, gx_input_state, gx_input_key_pressed, gx_input_free_input, gx_input_set_keybinds, NULL, gx_input_get_capabilities, "gx", };