/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include "rmenu_xui.h" #include "utils/file_browser.h" #include "../../console/rarch_console.h" #include "../../gfx/gfx_common.h" #include "../../gfx/gfx_context.h" #include "../../message.h" #include "../../general.h" enum { MENU_XUI_ITEM_LOAD_STATE = 0, MENU_XUI_ITEM_SAVE_STATE, MENU_XUI_ITEM_ASPECT_RATIO, MENU_XUI_ITEM_ORIENTATION, MENU_XUI_ITEM_RESIZE_MODE, MENU_XUI_ITEM_FRAME_ADVANCE, MENU_XUI_ITEM_RESET, MENU_XUI_ITEM_RETURN_TO_GAME, MENU_XUI_ITEM_QUIT_RARCH, }; enum { S_LBL_ASPECT_RATIO = 0, S_LBL_RARCH_VERSION, S_LBL_ROTATION, S_LBL_LOAD_STATE_SLOT, S_LBL_SAVE_STATE_SLOT, S_LBL_REWIND_GRANULARITY, }; class CRetroArch : public CXuiModule { public: HXUIOBJ hMainScene; HXUIOBJ hControlsMenu; HXUIOBJ hFileBrowser; HXUIOBJ hCoreBrowser; HXUIOBJ hShaderBrowser; HXUIOBJ hQuickMenu; HXUIOBJ hRetroArchSettings; protected: virtual HRESULT RegisterXuiClasses(); virtual HRESULT UnregisterXuiClasses(); }; class CRetroArchMain: public CXuiSceneImpl { protected: CXuiControl m_filebrowser; CXuiControl m_quick_menu; CXuiControl m_controls; CXuiControl m_settings; CXuiControl m_change_libretro_core; CXuiControl m_quit; CXuiTextElement m_title; CXuiTextElement m_core; CXuiControl m_logoimage; public: HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled ); HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ); XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT( OnInit) XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress ) XUI_END_MSG_MAP(); XUI_IMPLEMENT_CLASS(CRetroArchMain, L"RetroArchMain", XUI_CLASS_SCENE) }; class CRetroArchFileBrowser: public CXuiSceneImpl { protected: CXuiControl m_back; CXuiControl m_dir_game; public: HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled ); HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ); XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT( OnInit) XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress ) XUI_END_MSG_MAP(); XUI_IMPLEMENT_CLASS(CRetroArchFileBrowser, L"RetroArchFileBrowser", XUI_CLASS_SCENE) }; class CRetroArchCoreBrowser: public CXuiSceneImpl { protected: CXuiControl m_back; public: HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled ); HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ); XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT( OnInit) XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress ) XUI_END_MSG_MAP(); XUI_IMPLEMENT_CLASS(CRetroArchCoreBrowser, L"RetroArchCoreBrowser", XUI_CLASS_SCENE) }; class CRetroArchShaderBrowser: public CXuiSceneImpl { protected: CXuiControl m_back; public: HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled ); HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ); XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT( OnInit) XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress ) XUI_END_MSG_MAP(); XUI_IMPLEMENT_CLASS(CRetroArchShaderBrowser, L"RetroArchShaderBrowser", XUI_CLASS_SCENE) }; class CRetroArchQuickMenu: public CXuiSceneImpl { protected: CXuiList m_quickmenulist; CXuiControl m_back; public: HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled ); HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ); HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled); XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT( OnInit) XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate ) XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress ) XUI_END_MSG_MAP(); XUI_IMPLEMENT_CLASS(CRetroArchQuickMenu, L"RetroArchQuickMenu", XUI_CLASS_SCENE) }; class CRetroArchSettings: public CXuiSceneImpl { protected: CXuiList m_settingslist; CXuiControl m_back; public: HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled ); HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ); HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled); XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT( OnInit) XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate ) XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress ) XUI_END_MSG_MAP(); XUI_IMPLEMENT_CLASS(CRetroArchSettings, L"RetroArchSettings", XUI_CLASS_SCENE) }; class CRetroArchControls: public CXuiSceneImpl { protected: CXuiList m_controlslist; CXuiControl m_back; CXuiSlider m_controlnoslider; public: HRESULT OnInit( XUIMessageInit* pInitData, int & bHandled ); HRESULT OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ); HRESULT OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled); XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT( OnInit) XUI_ON_XM_CONTROL_NAVIGATE( OnControlNavigate ) XUI_ON_XM_NOTIFY_PRESS( OnNotifyPress ) XUI_END_MSG_MAP(); XUI_IMPLEMENT_CLASS(CRetroArchControls, L"RetroArchControls", XUI_CLASS_SCENE) }; CRetroArch app; CXuiList m_list; CXuiTextElement m_list_path; HXUIOBJ hCur; filebrowser_t *browser; wchar_t strw_buffer[PATH_MAX]; char str_buffer[PATH_MAX]; static int process_input_ret = 0; static unsigned input_loop = 0; enum { RMENU_DEVICE_NAV_UP = 0, RMENU_DEVICE_NAV_DOWN, RMENU_DEVICE_NAV_LEFT, RMENU_DEVICE_NAV_RIGHT, RMENU_DEVICE_NAV_UP_ANALOG_L, RMENU_DEVICE_NAV_DOWN_ANALOG_L, RMENU_DEVICE_NAV_LEFT_ANALOG_L, RMENU_DEVICE_NAV_RIGHT_ANALOG_L, RMENU_DEVICE_NAV_UP_ANALOG_R, RMENU_DEVICE_NAV_DOWN_ANALOG_R, RMENU_DEVICE_NAV_LEFT_ANALOG_R, RMENU_DEVICE_NAV_RIGHT_ANALOG_R, RMENU_DEVICE_NAV_B, RMENU_DEVICE_NAV_A, RMENU_DEVICE_NAV_X, RMENU_DEVICE_NAV_Y, RMENU_DEVICE_NAV_START, RMENU_DEVICE_NAV_SELECT, RMENU_DEVICE_NAV_L1, RMENU_DEVICE_NAV_R1, RMENU_DEVICE_NAV_L2, RMENU_DEVICE_NAV_R2, RMENU_DEVICE_NAV_L3, RMENU_DEVICE_NAV_R3, RMENU_DEVICE_NAV_LAST }; /* Register custom classes */ HRESULT CRetroArch::RegisterXuiClasses (void) { CRetroArchMain::Register(); CRetroArchFileBrowser::Register(); CRetroArchCoreBrowser::Register(); CRetroArchShaderBrowser::Register(); CRetroArchQuickMenu::Register(); CRetroArchControls::Register(); CRetroArchSettings::Register(); return 0; } /* Unregister custom classes */ HRESULT CRetroArch::UnregisterXuiClasses (void) { CRetroArchMain::Unregister(); CRetroArchCoreBrowser::Unregister(); CRetroArchShaderBrowser::Unregister(); CRetroArchFileBrowser::Unregister(); CRetroArchQuickMenu::Register(); CRetroArchControls::Register(); CRetroArchSettings::Unregister(); return 0; } static void menu_settings_create_menu_item_label_w(wchar_t *strwbuf, unsigned setting, size_t size) { char str[PATH_MAX]; switch (setting) { case S_LBL_ASPECT_RATIO: snprintf(str, size, "Aspect Ratio: %s", aspectratio_lut[g_settings.video.aspect_ratio_idx].name); break; case S_LBL_RARCH_VERSION: snprintf(str, size, "RetroArch %s", PACKAGE_VERSION); break; case S_LBL_ROTATION: snprintf(str, size, "Rotation: %s", rotation_lut[g_extern.console.screen.orientation]); break; case S_LBL_LOAD_STATE_SLOT: snprintf(str, size, "Load State #%d", g_extern.state_slot); break; case S_LBL_SAVE_STATE_SLOT: snprintf(str, size, "Save State #%d", g_extern.state_slot); break; case S_LBL_REWIND_GRANULARITY: snprintf(str, size, "Rewind granularity: %d", g_settings.rewind_granularity); break; } mbstowcs(strwbuf, str, size / sizeof(wchar_t)); } static void browser_update(void *data, uint64_t input, const char *extensions); static void filebrowser_fetch_directory_entries(uint64_t action) { CXuiList *romlist = &m_list; CXuiTextElement *rompath_title = &m_list_path; browser_update(browser, action, browser->current_dir.extensions); mbstowcs(strw_buffer, browser->current_dir.directory_path, sizeof(strw_buffer) / sizeof(wchar_t)); rompath_title->SetText(strw_buffer); romlist->DeleteItems(0, romlist->GetItemCount()); romlist->InsertItems(0, browser->list->size); for(unsigned i = 0; i < browser->list->size; i++) { char fname_tmp[256]; fill_pathname_base(fname_tmp, browser->list->elems[i].data, sizeof(fname_tmp)); mbstowcs(strw_buffer, fname_tmp, sizeof(strw_buffer) / sizeof(wchar_t)); romlist->SetText(i, strw_buffer); } } static void browser_update(void *data, uint64_t input, const char *extensions) { filebrowser_action_t action = FILEBROWSER_ACTION_NOOP; bool ret = true; if (input & (1ULL << RMENU_DEVICE_NAV_DOWN)) action = FILEBROWSER_ACTION_DOWN; else if (input & (1ULL << RMENU_DEVICE_NAV_UP)) action = FILEBROWSER_ACTION_UP; else if (input & (1ULL << RMENU_DEVICE_NAV_RIGHT)) action = FILEBROWSER_ACTION_RIGHT; else if (input & (1ULL << RMENU_DEVICE_NAV_LEFT)) action = FILEBROWSER_ACTION_LEFT; else if (input & (1ULL << RMENU_DEVICE_NAV_R2)) action = FILEBROWSER_ACTION_SCROLL_DOWN; else if (input & (1ULL << RMENU_DEVICE_NAV_L2)) action = FILEBROWSER_ACTION_SCROLL_UP; else if (input & (1ULL << RMENU_DEVICE_NAV_A)) { char tmp_str[256]; fill_pathname_parent_dir(tmp_str, browser->current_dir.directory_path, sizeof(tmp_str)); if (tmp_str[0] != '\0') action = FILEBROWSER_ACTION_CANCEL; } else if (input & (1ULL << RMENU_DEVICE_NAV_START)) { action = FILEBROWSER_ACTION_RESET; filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions, g_extern.console.main_wrap.default_rom_startup_dir); strlcpy(browser->current_dir.extensions, extensions, sizeof(browser->current_dir.extensions)); filebrowser_fetch_directory_entries(1ULL << RMENU_DEVICE_NAV_B); } if(action != FILEBROWSER_ACTION_NOOP) ret = filebrowser_iterate(browser, action); if(!ret) msg_queue_push(g_extern.msg_queue, "ERROR - Failed to open directory.", 1, 180); } HRESULT CRetroArchFileBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiRomList", &m_list); GetChildById(L"XuiBackButton1", &m_back); GetChildById(L"XuiTxtRomPath", &m_list_path); GetChildById(L"XuiBtnGameDir", &m_dir_game); filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions, default_paths.filebrowser_startup_dir); uint64_t action = (1ULL << RMENU_DEVICE_NAV_B); filebrowser_fetch_directory_entries(action); return 0; } HRESULT CRetroArchFileBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled ) { char path[PATH_MAX]; process_input_ret = 0; if(hObjPressed == m_list) { int index = m_list.GetCurSel(); wcstombs(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer)); if(path_file_exists(browser->list->elems[index].data)) { snprintf(path, sizeof(path), "%s\\%s", browser->current_dir.directory_path, str_buffer); strlcpy(g_extern.fullpath, path, sizeof(g_extern.fullpath)); g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME); } else if(browser->list->elems[index].attr.b) { snprintf(path, sizeof(path), "%s\\%s", browser->current_dir.directory_path, str_buffer); uint64_t action = (1ULL << RMENU_DEVICE_NAV_B); filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions, path); filebrowser_fetch_directory_entries(action); } } else if (hObjPressed == m_dir_game) { filebrowser_set_root_and_ext(browser, g_extern.system.valid_extensions, g_extern.console.main_wrap.default_rom_startup_dir); uint64_t action = (1ULL << RMENU_DEVICE_NAV_B); filebrowser_fetch_directory_entries(action); } bHandled = TRUE; return 0; } static void set_dpad_emulation_label(unsigned port, char *str, size_t sizeof_str) { switch(g_settings.input.dpad_emulation[port]) { case ANALOG_DPAD_NONE: snprintf(str, sizeof_str, "D-Pad Emulation: None"); break; case ANALOG_DPAD_LSTICK: snprintf(str, sizeof_str, "D-Pad Emulation: Left Stick"); break; case ANALOG_DPAD_RSTICK: snprintf(str, sizeof_str, "D-Pad Emulation: Right Stick"); break; } } HRESULT CRetroArchControls::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { unsigned i; int controlno; char buttons[RARCH_FIRST_META_KEY][128]; GetChildById(L"XuiControlsList", &m_controlslist); GetChildById(L"XuiBackButton", &m_back); GetChildById(L"XuiControlNoSlider", &m_controlnoslider); m_controlnoslider.SetValue(0); m_controlnoslider.GetValue(&controlno); for(i = 0; i < RARCH_FIRST_META_KEY; i++) { struct platform_bind key_label; strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc)); key_label.joykey = g_settings.input.binds[controlno][i].joykey; if (driver.input->set_keybinds) driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)); snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", g_settings.input.binds[controlno][i].desc, controlno, key_label.desc); mbstowcs(strw_buffer, buttons[i], sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(i, strw_buffer); } set_dpad_emulation_label(controlno, buttons[0], sizeof(buttons[0])); mbstowcs(strw_buffer, buttons[0], sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer); m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default"); return 0; } HRESULT CRetroArchControls::OnControlNavigate( XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled) { char button[128]; char buttons[RARCH_FIRST_META_KEY][128]; int controlno, i, current_index; current_index = m_controlslist.GetCurSel(); m_controlnoslider.GetValue(&controlno); for(i = 0; i < RARCH_FIRST_META_KEY; i++) { struct platform_bind key_label; strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc)); key_label.joykey = g_settings.input.binds[controlno][i].joykey; if (driver.input->set_keybinds) driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)); snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", g_settings.input.binds[controlno][i].desc, controlno, key_label.desc); mbstowcs(strw_buffer, buttons[i], sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(i, strw_buffer); } switch(pControlNavigateData->nControlNavigate) { case XUI_CONTROL_NAVIGATE_LEFT: switch(current_index) { case SETTING_CONTROLS_DPAD_EMULATION: if (driver.input->set_keybinds) { unsigned keybind_action = 0; switch(g_settings.input.dpad_emulation[controlno]) { case ANALOG_DPAD_NONE: break; case ANALOG_DPAD_LSTICK: keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_NONE); break; case ANALOG_DPAD_RSTICK: keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK); break; } if (keybind_action) driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno], controlno, 0, keybind_action); } break; case SETTING_CONTROLS_DEFAULT_ALL: break; default: { struct platform_bind key_label; strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc)); key_label.joykey = g_settings.input.binds[controlno][current_index].joykey; if (driver.input->set_keybinds) driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)); if (driver.input->set_keybinds) driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno], controlno, current_index, (1ULL << KEYBINDS_ACTION_DECREMENT_BIND)); snprintf(button, sizeof(button), "%s #%d: %s", g_settings.input.binds[controlno][current_index].desc, controlno, key_label.desc); mbstowcs(strw_buffer, button, sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(current_index, strw_buffer); } break; } break; case XUI_CONTROL_NAVIGATE_RIGHT: switch(current_index) { case SETTING_CONTROLS_DPAD_EMULATION: if (driver.input->set_keybinds) { unsigned keybind_action = 0; switch(g_settings.input.dpad_emulation[controlno]) { case ANALOG_DPAD_NONE: keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK); break; case ANALOG_DPAD_LSTICK: keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_RSTICK); break; case ANALOG_DPAD_RSTICK: break; } if (keybind_action) driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno], controlno, 0, keybind_action); } break; case SETTING_CONTROLS_DEFAULT_ALL: break; default: { struct platform_bind key_label; strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc)); key_label.joykey = g_settings.input.binds[controlno][current_index].joykey; if (driver.input->set_keybinds) driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)); if (driver.input->set_keybinds) driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno], controlno, current_index, (1ULL << KEYBINDS_ACTION_INCREMENT_BIND)); snprintf(button, sizeof(button), "%s #%d: %s", g_settings.input.binds[controlno][current_index].desc, controlno, key_label.desc); mbstowcs(strw_buffer, button, sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(current_index, strw_buffer); } break; } break; case XUI_CONTROL_NAVIGATE_UP: case XUI_CONTROL_NAVIGATE_DOWN: break; } set_dpad_emulation_label(controlno, button, sizeof(button)); mbstowcs(strw_buffer, button, sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer); m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default"); return 0; } HRESULT CRetroArchControls::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ) { int current_index, i, controlno; char buttons[RARCH_FIRST_META_KEY][128]; m_controlnoslider.GetValue(&controlno); process_input_ret = 0; if ( hObjPressed == m_controlslist) { current_index = m_controlslist.GetCurSel(); switch(current_index) { case SETTING_CONTROLS_DPAD_EMULATION: break; case SETTING_CONTROLS_DEFAULT_ALL: if (driver.input->set_keybinds) driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno], controlno, 0, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)); for(i = 0; i < RARCH_FIRST_META_KEY; i++) { struct platform_bind key_label; strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc)); key_label.joykey = g_settings.input.binds[controlno][i].joykey; if (driver.input->set_keybinds) driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)); snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", g_settings.input.binds[controlno][i].desc, controlno, key_label.desc); mbstowcs(strw_buffer, buttons[i], sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(i, strw_buffer); } break; default: { if (driver.input->set_keybinds) driver.input->set_keybinds(driver.input_data, g_settings.input.device[controlno], controlno, current_index, (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND)); struct platform_bind key_label; strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc)); key_label.joykey = g_settings.input.binds[controlno][current_index].joykey; if (driver.input->set_keybinds) driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)); snprintf(buttons[current_index], sizeof(buttons[current_index]), "%s #%d: %s", g_settings.input.binds[controlno][current_index].desc, controlno, key_label.desc); mbstowcs(strw_buffer, buttons[current_index], sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(current_index, strw_buffer); } break; } } set_dpad_emulation_label(controlno, buttons[current_index], sizeof(buttons[current_index])); mbstowcs(strw_buffer, buttons[current_index], sizeof(strw_buffer) / sizeof(wchar_t)); m_controlslist.SetText(SETTING_CONTROLS_DPAD_EMULATION, strw_buffer); m_controlslist.SetText(SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default"); bHandled = TRUE; return 0; } HRESULT CRetroArchSettings::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiSettingsList", &m_settingslist); GetChildById(L"XuiBackButton", &m_back); m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF"); m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF"); m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF"); m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF"); m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering"); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer)); m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer); m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF"); m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF"); return 0; } HRESULT CRetroArchSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ) { int current_index; process_input_ret = 0; if ( hObjPressed == m_settingslist) { current_index = m_settingslist.GetCurSel(); switch(current_index) { case SETTING_EMU_REWIND_ENABLED: settings_set(1ULL << S_REWIND); m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF"); if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch.", 1, 180); break; case SETTING_EMU_REWIND_GRANULARITY: g_settings.rewind_granularity++; menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer)); m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer); break; case SETTING_ENABLE_SRAM_PATH: if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE); else g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE); m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF"); break; case SETTING_ENABLE_STATE_PATH: if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE); else g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE); m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF"); break; case SETTING_EMU_SHOW_INFO_MSG: if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW); else g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW); m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF"); break; case SETTING_EMU_SHOW_DEBUG_INFO_MSG: if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW); else g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW); m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF"); break; case SETTING_GAMMA_CORRECTION_ENABLED: g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1; driver.video->restart(); m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF"); break; case SETTING_HW_TEXTURE_FILTER: g_settings.video.smooth = !g_settings.video.smooth; m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering"); break; } } bHandled = TRUE; return 0; } HRESULT CRetroArchSettings::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled) { int current_index; xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data; current_index = m_settingslist.GetCurSel(); switch(pControlNavigateData->nControlNavigate) { case XUI_CONTROL_NAVIGATE_LEFT: switch(current_index) { case SETTING_EMU_REWIND_ENABLED: settings_set(1ULL << S_REWIND); m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF"); if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch.", 1, 180); break; case SETTING_EMU_REWIND_GRANULARITY: if (g_settings.rewind_granularity > 1) g_settings.rewind_granularity--; menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer)); m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer); break; case SETTING_ENABLE_SRAM_PATH: if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE); else g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE); m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF"); break; case SETTING_ENABLE_STATE_PATH: if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE); else g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE); m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF"); break; case SETTING_EMU_SHOW_INFO_MSG: if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW); else g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW); m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF"); break; case SETTING_EMU_SHOW_DEBUG_INFO_MSG: if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW); else g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW); m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF"); break; case SETTING_GAMMA_CORRECTION_ENABLED: g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1; driver.video->restart(); m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF"); break; case SETTING_HW_TEXTURE_FILTER: g_settings.video.smooth = !g_settings.video.smooth; m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering"); break; default: break; } break; case XUI_CONTROL_NAVIGATE_RIGHT: switch(current_index) { case SETTING_EMU_SHOW_INFO_MSG: if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_INFO_DRAW); else g_extern.lifecycle_mode_state |= (1ULL << MODE_INFO_DRAW); m_settingslist.SetText(SETTING_EMU_SHOW_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) ? L"Info messages: ON" : L"Info messages: OFF"); break; case SETTING_EMU_SHOW_DEBUG_INFO_MSG: if (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_FPS_DRAW); else g_extern.lifecycle_mode_state |= (1ULL << MODE_FPS_DRAW); m_settingslist.SetText(SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_extern.lifecycle_mode_state & (1ULL << MODE_FPS_DRAW)) ? L"Debug Info messages: ON" : L"Debug Info messages: OFF"); break; case SETTING_GAMMA_CORRECTION_ENABLED: g_extern.console.screen.gamma_correction = g_extern.console.screen.gamma_correction ? 0 : 1; driver.video->restart(); m_settingslist.SetText(SETTING_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma correction: ON" : L"Gamma correction: OFF"); break; case SETTING_EMU_REWIND_ENABLED: settings_set(1ULL << S_REWIND); m_settingslist.SetText(SETTING_EMU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF"); if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) msg_queue_push(g_extern.msg_queue, "INFO - You need to restart RetroArch.", 1, 180); break; case SETTING_EMU_REWIND_GRANULARITY: g_settings.rewind_granularity++; menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer)); m_settingslist.SetText(SETTING_EMU_REWIND_GRANULARITY, strw_buffer); break; case SETTING_ENABLE_SRAM_PATH: if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE); else g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE); m_settingslist.SetText(SETTING_ENABLE_SRAM_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_SRAM_DIR_ENABLE)) ? L"SRAM Path Enable: ON" : L"SRAM Path Enable: OFF"); break; case SETTING_ENABLE_STATE_PATH: if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE); else g_extern.lifecycle_mode_state |= (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE); m_settingslist.SetText(SETTING_ENABLE_STATE_PATH, (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME_STATE_DIR_ENABLE)) ? L"Savestate Path Enable: ON" : L"Savestate Path Enable: OFF"); break; case SETTING_HW_TEXTURE_FILTER: g_settings.video.smooth = !g_settings.video.smooth; m_settingslist.SetText(SETTING_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Hardware filtering shader #1: Linear interpolation" : L"Hardware filtering shader #1: Point filtering"); break; default: break; } break; case XUI_CONTROL_NAVIGATE_UP: case XUI_CONTROL_NAVIGATE_DOWN: break; } bHandled = TRUE; switch(pControlNavigateData->nControlNavigate) { case XUI_CONTROL_NAVIGATE_LEFT: case XUI_CONTROL_NAVIGATE_RIGHT: case XUI_CONTROL_NAVIGATE_UP: case XUI_CONTROL_NAVIGATE_DOWN: pControlNavigateData->hObjDest = pControlNavigateData->hObjSource; break; default: break; } return 0; } HRESULT CRetroArchQuickMenu::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiQuickMenuList", &m_quickmenulist); GetChildById(L"XuiBackButton", &m_back); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer); return 0; } HRESULT CRetroArchQuickMenu::OnControlNavigate(XUIMessageControlNavigate *pControlNavigateData, BOOL& bHandled) { bool aspectratio_changed = false; int current_index; current_index = m_quickmenulist.GetCurSel(); switch(pControlNavigateData->nControlNavigate) { case XUI_CONTROL_NAVIGATE_LEFT: switch(current_index) { case MENU_XUI_ITEM_LOAD_STATE: case MENU_XUI_ITEM_SAVE_STATE: rarch_state_slot_decrease(); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer); break; case MENU_XUI_ITEM_ASPECT_RATIO: settings_set(1ULL << S_ASPECT_RATIO_DECREMENT); aspectratio_changed = true; break; case MENU_XUI_ITEM_ORIENTATION: settings_set(1ULL << S_ROTATION_DECREMENT); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer); driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation); break; default: break; } break; case XUI_CONTROL_NAVIGATE_RIGHT: switch(current_index) { case MENU_XUI_ITEM_LOAD_STATE: case MENU_XUI_ITEM_SAVE_STATE: rarch_state_slot_increase(); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_LOAD_STATE, strw_buffer); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_SAVE_STATE, strw_buffer); break; case MENU_XUI_ITEM_ASPECT_RATIO: settings_set(1ULL << S_ASPECT_RATIO_INCREMENT); aspectratio_changed = true; break; case MENU_XUI_ITEM_ORIENTATION: settings_set(1ULL << S_ROTATION_INCREMENT); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer); driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation); break; default: break; } break; case XUI_CONTROL_NAVIGATE_UP: case XUI_CONTROL_NAVIGATE_DOWN: break; } if(aspectratio_changed) { if (driver.video_poke->set_aspect_ratio) driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer); } bHandled = TRUE; switch(pControlNavigateData->nControlNavigate) { case XUI_CONTROL_NAVIGATE_LEFT: case XUI_CONTROL_NAVIGATE_RIGHT: case XUI_CONTROL_NAVIGATE_UP: case XUI_CONTROL_NAVIGATE_DOWN: pControlNavigateData->hObjDest = pControlNavigateData->hObjSource; break; default: break; } return 0; } HRESULT CRetroArchQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ) { xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data; int current_index = 0; process_input_ret = 0; if ( hObjPressed == m_quickmenulist) { current_index = m_quickmenulist.GetCurSel(); switch(current_index) { case MENU_XUI_ITEM_LOAD_STATE: if (g_extern.main_is_init) { rarch_load_state(); g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); process_input_ret = -1; } break; case MENU_XUI_ITEM_SAVE_STATE: if (g_extern.main_is_init) { rarch_save_state(); g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); process_input_ret = -1; } break; case MENU_XUI_ITEM_ASPECT_RATIO: settings_set(1ULL << S_DEF_ASPECT_RATIO); if (driver.video_poke->set_aspect_ratio) driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer); break; case MENU_XUI_ITEM_ORIENTATION: settings_set(1ULL << S_DEF_ROTATION); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_ORIENTATION, strw_buffer); driver.video->set_rotation(driver.video_data, g_extern.console.screen.orientation); break; case MENU_XUI_ITEM_RESIZE_MODE: input_loop = INPUT_LOOP_RESIZE_MODE; g_settings.video.aspect_ratio_idx = ASPECT_RATIO_CUSTOM; menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer)); m_quickmenulist.SetText(MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer); if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) msg_queue_push(g_extern.msg_queue, "INFO - Resize the screen by moving around the two analog sticks.\n", 1, 270); break; case MENU_XUI_ITEM_FRAME_ADVANCE: if (g_extern.main_is_init) { g_extern.lifecycle_state |= (1ULL << RARCH_FRAMEADVANCE); settings_set(1ULL << S_FRAME_ADVANCE); process_input_ret = -1; } break; case MENU_XUI_ITEM_RESET: if (g_extern.main_is_init) { rarch_game_reset(); g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); process_input_ret = -1; } break; case MENU_XUI_ITEM_RETURN_TO_GAME: if (g_extern.main_is_init) { g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); process_input_ret = -1; } break; case MENU_XUI_ITEM_QUIT_RARCH: g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT); process_input_ret = -1; break; } } bHandled = TRUE; return 0; } HRESULT CRetroArchShaderBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiRomList", &m_list); GetChildById(L"XuiBackButton1", &m_back); GetChildById(L"XuiTxtRomPath", &m_list_path); filebrowser_set_root_and_ext(browser, "cg", "game:\\media\\shaders"); uint64_t action = (1ULL << RMENU_DEVICE_NAV_B); filebrowser_fetch_directory_entries(action); return 0; } HRESULT CRetroArchShaderBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled ) { char path[PATH_MAX]; process_input_ret = 0; if(hObjPressed == m_list) { int index = m_list.GetCurSel(); if(path_file_exists(browser->list->elems[index].data)) wcstombs(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer)); else if(browser->list->elems[index].attr.b) { wcstombs(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer)); snprintf(path, sizeof(path), "%s\\%s", browser->current_dir.directory_path, str_buffer); filebrowser_set_root_and_ext(browser, "cg", path); uint64_t action = (1ULL << RMENU_DEVICE_NAV_B); filebrowser_fetch_directory_entries(action); } } bHandled = TRUE; return 0; } HRESULT CRetroArchCoreBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiRomList", &m_list); GetChildById(L"XuiBackButton1", &m_back); GetChildById(L"XuiTxtRomPath", &m_list_path); filebrowser_set_root_and_ext(browser, "xex|XEX", "game:"); uint64_t action = (1ULL << RMENU_DEVICE_NAV_B); filebrowser_fetch_directory_entries(action); return 0; } HRESULT CRetroArchCoreBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled ) { char path[PATH_MAX]; process_input_ret = 0; if(hObjPressed == m_list) { int index = m_list.GetCurSel(); wcstombs(str_buffer, (const wchar_t *)m_list.GetText(index), sizeof(str_buffer)); if(path_file_exists(browser->list->elems[index].data)) { snprintf(g_extern.fullpath, sizeof(g_extern.fullpath), "%s\\%s", browser->current_dir.directory_path, str_buffer); g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT); g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN); process_input_ret = -1; } else if(browser->list->elems[index].attr.b) { snprintf(path, sizeof(path), "%s\\%s", browser->current_dir.directory_path, str_buffer); filebrowser_set_root_and_ext(browser, "xex|XEX", path); uint64_t action = (1ULL << RMENU_DEVICE_NAV_B); filebrowser_fetch_directory_entries(action); } } bHandled = TRUE; return 0; } HRESULT CRetroArchMain::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiLogo", &m_logoimage); GetChildById(L"XuiBtnRomBrowser", &m_filebrowser); GetChildById(L"XuiBtnSettings", &m_settings); GetChildById(L"XuiBtnQuickMenu", &m_quick_menu); GetChildById(L"XuiBtnControls", &m_controls); GetChildById(L"XuiBtnQuit", &m_quit); GetChildById(L"XuiTxtTitle", &m_title); GetChildById(L"XuiTxtCoreText", &m_core); GetChildById(L"XuiBtnLibretroCore", &m_change_libretro_core); mbstowcs(strw_buffer, g_extern.title_buf, sizeof(strw_buffer) / sizeof(wchar_t)); m_core.SetText(strw_buffer); menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_RARCH_VERSION, sizeof(strw_buffer)); m_title.SetText(strw_buffer); return 0; } HRESULT CRetroArchMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ) { xdk_d3d_video_t *vid = (xdk_d3d_video_t*)driver.video_data; bool hdmenus_allowed = (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD)); HRESULT hr; if ( hObjPressed == m_filebrowser ) { input_loop = INPUT_LOOP_FILEBROWSER; hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_filebrowser.xur", NULL, &app.hFileBrowser); if (hr < 0) RARCH_ERR("Failed to load scene.\n"); hCur = app.hFileBrowser; NavigateForward(app.hFileBrowser); } else if ( hObjPressed == m_quick_menu) { hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_quickmenu.xur", NULL, &app.hQuickMenu); if (hr < 0) RARCH_ERR("Failed to load scene.\n"); hCur = app.hQuickMenu; NavigateForward(app.hQuickMenu); } else if ( hObjPressed == m_controls) { hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_controls.xur", NULL, &app.hControlsMenu); if (hr < 0) RARCH_ERR("Failed to load scene.\n"); hCur = app.hControlsMenu; if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) msg_queue_push(g_extern.msg_queue, "INFO - Press LEFT/RIGHT to change the controls, and press\n[RetroPad Start] to reset a button to default values.", 1, 180); NavigateForward(app.hControlsMenu); } else if ( hObjPressed == m_change_libretro_core ) { hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_libretrocore_browser.xur", NULL, &app.hCoreBrowser); if (hr < 0) RARCH_ERR("Failed to load scene.\n"); hCur = app.hCoreBrowser; if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) msg_queue_push(g_extern.msg_queue, "INFO - Select a Libretro core from the menu.", 1, 180); NavigateForward(app.hCoreBrowser); } else if (hObjPressed == m_settings) { hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_settings.xur", NULL, &app.hRetroArchSettings); if (hr < 0) RARCH_ERR("Failed to load scene.\n"); hCur = app.hRetroArchSettings; NavigateForward(app.hRetroArchSettings); } else if (hObjPressed == m_quit) { g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME); g_extern.lifecycle_mode_state |= (1ULL << MODE_EXIT); process_input_ret = -1; } bHandled = TRUE; return 0; } void menu_init (void) { HRESULT hr; xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data; bool hdmenus_allowed = (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_HD)); if (hdmenus_allowed) RARCH_LOG("HD menus enabled.\n"); D3DPRESENT_PARAMETERS d3dpp; video_info_t video_info = {0}; video_info.vsync = g_settings.video.vsync; video_info.force_aspect = false; video_info.smooth = g_settings.video.smooth; video_info.input_scale = 2; video_info.fullscreen = true; video_info.rgb32 = false; xdk_d3d_generate_pp(&d3dpp, &video_info); hr = app.InitShared(device_ptr->d3d_render_device, &d3dpp, XuiPNGTextureLoader); if (hr != S_OK) { RARCH_ERR("Failed initializing XUI application.\n"); return; } /* Register font */ hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/rarch.ttf" ); if (hr != S_OK) { RARCH_ERR("Failed to register default typeface.\n"); return; } hr = app.LoadSkin( L"file://game:/media/rarch_scene_skin.xur"); if (hr != S_OK) { RARCH_ERR("Failed to load skin.\n"); return; } hr = XuiSceneCreate(hdmenus_allowed ? L"file://game:/media/hd/" : L"file://game:/media/sd/", L"rarch_main.xur", NULL, &app.hMainScene); if (hr != S_OK) { RARCH_ERR("Failed to create scene 'rarch_main.xur'.\n"); return; } hCur = app.hMainScene; hr = XuiSceneNavigateFirst(app.GetRootObj(), app.hMainScene, XUSER_INDEX_FOCUS); if (hr != S_OK) { RARCH_ERR("XuiSceneNavigateFirst failed.\n"); return; } browser = (filebrowser_t*)calloc(1, sizeof(*browser)); strlcpy(browser->current_dir.extensions, g_extern.system.valid_extensions, sizeof(browser->current_dir.extensions)); strlcpy(browser->current_dir.root_dir, default_paths.filebrowser_startup_dir, sizeof(browser->current_dir.root_dir)); filebrowser_iterate(browser, FILEBROWSER_ACTION_RESET); } void menu_free (void) { filebrowser_free(browser); app.Uninit(); } static void ingame_menu_resize (void) { XINPUT_STATE state; XInputGetState(0, &state); if(state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_LEFT || state.Gamepad.sThumbLX < -DEADZONE) g_extern.console.screen.viewports.custom_vp.x -= 1; else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_RIGHT || state.Gamepad.sThumbLX > DEADZONE) g_extern.console.screen.viewports.custom_vp.x += 1; if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_UP || state.Gamepad.sThumbLY > DEADZONE) g_extern.console.screen.viewports.custom_vp.y += 1; else if (state.Gamepad.wButtons & XINPUT_GAMEPAD_DPAD_DOWN || state.Gamepad.sThumbLY < -DEADZONE) g_extern.console.screen.viewports.custom_vp.y -= 1; if (state.Gamepad.sThumbRX < -DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB) g_extern.console.screen.viewports.custom_vp.width -= 1; else if (state.Gamepad.sThumbRX > DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) g_extern.console.screen.viewports.custom_vp.width += 1; if (state.Gamepad.sThumbRY > DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_SHOULDER) g_extern.console.screen.viewports.custom_vp.height += 1; else if (state.Gamepad.sThumbRY < -DEADZONE || state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_SHOULDER) g_extern.console.screen.viewports.custom_vp.height -= 1; if (state.Gamepad.wButtons & XINPUT_GAMEPAD_Y) { g_extern.console.screen.viewports.custom_vp.x = 0; g_extern.console.screen.viewports.custom_vp.y = 0; g_extern.console.screen.viewports.custom_vp.width = 1280; //FIXME: hardcoded g_extern.console.screen.viewports.custom_vp.height = 720; //FIXME: hardcoded } if(state.Gamepad.wButtons & XINPUT_GAMEPAD_B) input_loop = INPUT_LOOP_MENU; } bool menu_iterate(void) { const char *msg; xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data; if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU_PREINIT)) { input_loop = INPUT_LOOP_MENU; g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_PREINIT); } g_extern.frame_count++; XINPUT_STATE state; XInputGetState(0, &state); if (g_extern.lifecycle_mode_state & (1ULL << MODE_LOAD_GAME)) { if (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW)) { char tmp[PATH_MAX]; char str[PATH_MAX]; fill_pathname_base(tmp, g_extern.fullpath, sizeof(tmp)); snprintf(str, sizeof(str), "INFO - Loading %s...", tmp); msg_queue_push(g_extern.msg_queue, str, 1, 1); } g_extern.lifecycle_mode_state |= (1ULL << MODE_INIT); g_extern.lifecycle_mode_state &= ~(1ULL << MODE_LOAD_GAME); process_input_ret = -1; } if (!(g_extern.frame_count < g_extern.delay_timer[0])) { bool rmenu_enable = ((state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB) && (state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) && (g_extern.main_is_init)); if (g_extern.lifecycle_mode_state & (1ULL << MODE_MENU)) if (rmenu_enable) { g_extern.lifecycle_mode_state |= (1ULL << MODE_GAME); process_input_ret = -1; } } switch(input_loop) { case INPUT_LOOP_FILEBROWSER: case INPUT_LOOP_MENU: app.RunFrame(); /* Update XUI */ if((state.Gamepad.wButtons & XINPUT_GAMEPAD_B) && hCur != app.hMainScene) XuiSceneNavigateBack(hCur, app.hMainScene, XUSER_INDEX_ANY); break; case INPUT_LOOP_RESIZE_MODE: ingame_menu_resize(); break; default: break; } msg = msg_queue_pull(g_extern.msg_queue); if (msg && (g_extern.lifecycle_mode_state & (1ULL << MODE_INFO_DRAW))) { if (driver.video_poke->set_osd_msg) driver.video_poke->set_osd_msg(driver.video_data, msg, NULL); } if (driver.video_poke && driver.video_poke->set_texture_enable) { driver.video_poke->set_texture_frame(driver.video_data, NULL, true, 0, 0, 1.0f); driver.video_poke->set_texture_enable(driver.video_data, true, true); } rarch_render_cached_frame(); if (driver.video_poke && driver.video_poke->set_texture_enable) driver.video_poke->set_texture_enable(driver.video_data, false, true); if(process_input_ret != 0) goto deinit; return true; deinit: // set a timer delay so that we don't instantly switch back to the menu when // press and holding L3 + R3 in the emulation loop (lasts for 30 frame ticks) if(!(g_extern.lifecycle_state & (1ULL << RARCH_FRAMEADVANCE))) g_extern.delay_timer[0] = g_extern.frame_count + 30; g_extern.lifecycle_mode_state &= ~(1ULL << MODE_MENU_INGAME); process_input_ret = 0; return false; } bool menu_iterate_xui(void) { app.Render(); XuiTimersRun(); return true; }