/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "fonts.h" #include "bitmap.h" #include #include #include #include "../../msvc/msvc_compat.h" #include "../../boolean.h" struct font_renderer { unsigned scale_factor; uint8_t *bitmap_chars[256]; uint8_t *bitmap_alloc; }; static void char_to_texture(font_renderer_t *handle, uint8_t letter) { unsigned y, x, xo, yo; handle->bitmap_chars[letter] = &handle->bitmap_alloc[letter * FONT_WIDTH * FONT_HEIGHT * handle->scale_factor * handle->scale_factor]; for (y = 0; y < FONT_HEIGHT; y++) { for (x = 0; x < FONT_WIDTH; x++) { uint8_t rem = 1 << ((x + y * FONT_WIDTH) & 7); unsigned offset = (x + y * FONT_WIDTH) >> 3; uint8_t col = (bitmap_bin[FONT_OFFSET(letter) + offset] & rem) ? 0xFF : 0; for (xo = 0; xo < handle->scale_factor; xo++) for (yo = 0; yo < handle->scale_factor; yo++) handle->bitmap_chars[letter][x * handle->scale_factor + xo + (y * handle->scale_factor + yo) * FONT_WIDTH * handle->scale_factor] = col; } } } static void *font_renderer_init(const char *font_path, float font_size) { unsigned i; font_renderer_t *handle = (font_renderer_t*)calloc(1, sizeof(*handle)); if (!handle) return NULL; handle->scale_factor = (unsigned)roundf(font_size / FONT_HEIGHT); if (!handle->scale_factor) handle->scale_factor = 1; handle->bitmap_alloc = (uint8_t*)malloc(FONT_WIDTH * FONT_HEIGHT * handle->scale_factor * handle->scale_factor * 256); if (!handle->bitmap_alloc) { free(handle); return NULL; } for (i = 0; i < 256; i++) char_to_texture(handle, i); return handle; } static void font_renderer_msg(void *data, const char *msg, struct font_output_list *output) { size_t i; font_renderer_t *handle = (font_renderer_t*)data; output->head = NULL; struct font_output *cur = NULL; size_t len = strlen(msg); int off_x = 0; for (i = 0; i < len; i++) { struct font_output *tmp = (struct font_output*)calloc(1, sizeof(*tmp)); if (!tmp) break; tmp->output = handle->bitmap_chars[(unsigned) msg[i]]; tmp->width = FONT_WIDTH * handle->scale_factor; tmp->height = FONT_HEIGHT * handle->scale_factor; tmp->pitch = tmp->width; tmp->advance_x = tmp->width; tmp->advance_y = tmp->height; tmp->char_off_x = 0; tmp->char_off_y = tmp->height; tmp->off_x = off_x; tmp->off_y = 0; tmp->next = NULL; if (i == 0) output->head = tmp; else cur->next = tmp; cur = tmp; off_x += FONT_WIDTH_STRIDE * handle->scale_factor; } } static void font_renderer_free_output(void *data, struct font_output_list *output) { (void)data; struct font_output *itr = output->head; struct font_output *tmp = NULL; while (itr != NULL) { tmp = itr; itr = itr->next; free(tmp); } output->head = NULL; } static void font_renderer_free(void *data) { font_renderer_t *handle = (font_renderer_t*)data; free(handle->bitmap_alloc); free(handle); } static const char *font_renderer_get_default_font(void) { return ""; } const font_renderer_driver_t bitmap_font_renderer = { font_renderer_init, font_renderer_msg, font_renderer_free_output, font_renderer_free, font_renderer_get_default_font, "bitmap", };